Special new in v3.9
- Cavalry less resistant against projectiles.
- Missile troops more responsive.
- FotS missile troops animations improved.
- AI Formations improved especially those dedicated to FotS.
- FotS gun infantry AI should be more effective (trying to fire from largest distance possible).
- Levy Musketmen have the correct teppo equipment (Vanilla mistake).
- Levy Musketmen have now Kneel fire instead of rank fire.
- Shooting fatigue penalties slightly increased.
- Movement gradient penalties lessened.
- Shimazu heavy gunners have now powerful missile penetration ability (as in vanilla but more realistic).
- Wooden cannon impact damage increased (They should do some more damage when they hit something).
- Bombardment less effective from small ships and generally not so devastating.