DarthMod Napoleon v2.65 "Epic Edition"
Jan 31, 2012 Full Version 72 commentsPlay realistic Napoleonic battles against a challenging AI.
The gameplay is vastly improved, the arcade feeling of the official game is removed and not only that...
You will witness the full power of the new DarthMod Formations, which make the Battle AI to attack you without hesitations and weak plans.
Join the Dark Side and you will be crushed! Satisfaction -> Guaranteed!
The size of the units is brought to realistic, "Large" levels.
The enhanced melee mechanics, the improved AI
and the realistic physics create for the player a fantastic and challenging experience.
Superb battle effects, exclusively made from the mod's head designer (DARTH VADER)
make you think that you play a real battle!
The effects are fine tuned so that they do not provoke excessive lag
while they show "heavier" than any other effect mod.
husserlTW made, exclusively for DarthMod, campaigns in which you can have up to 40 unit armies.
The included AlbTraum23 UI mod makes the unit cards smaller so to see all of them.
Only before the battle you see these contested unit windows.
The launcher makes sure that you choose the right options before you start your game or disables the mod so that you can play Vanilla.
There are also many more campaigns with minor factions playable so you can re-write history
without the constrains of the official game's scripted campaigns
(The new campaigns are exculsively designed for DarthMod by husserlTW).
Chaos, realism, the smoke of gunpowder and challenge await you!
Special Thanks:
Marku for being a grand donator (he has gifted me the game and all DLC).
husserlTW for his modified Napoleon PFM, his launcher, his artwork, all his tools as well as his genius new campaigns.
TWCenter.NET for the excellent forum collaboration.
ModDB.com, StrategyInformer.com, Modsaholic.com for the very useful file hosting services.
Radius for his super useful "Rank by Fire" mod.
LochKopf for his Ultimate Sound Mod.
(combined work of "sgt_melin, Mech_Donald, Diggy, GeraldDuva, Pdguru")
taw for his always helpful mod tools and his collaborating spirit.
The Hedge Knight for helping taw and for all around help.
Shokh for his superb musket sounds included in ACW mod.
General Andy for his quality musket sounds.
LtChampers, Erasmus777, The Vicar for the development of the PFM Tool.
T.C. for his very helpful version number mod.
Swiss Halberdier for his perfect AUM_NAP mod and Unit Pack Compatibility Language Project.
Sacrebleu! for his top quality additional Portugal, Spanish, Danish, Bavarian and Dutch units.
AClockworkOrange for his splendid MAUM (More Additional Units Mod).
md1453 for his massive Ottoman Unit Pack mod.
Pdguru for his exceptional Unit Pack mod.
Diamat for his great Saxon unit pack.
JustDoit8 for his realistic French revolutionary textures.
JFC for his quality Napoleon Total Flags mod.
La♔De♔Da♔Brigadier Graham for his realistic Drum Roll Mod.
riktherek for his Whiff of Sulphur mod from which I used as a base the artillery effects.
Albtraum23 for his very handy 40 unit card and increased deployment mods.
Julle Cesar for his discovery to enable more than 20 units in an army.
TheNewKing, agnes69, Marines, Centaure for the epic screenshots.
Primergy for the Large Regimental Flag Mod.
naxzul666 for his great promotional video.
5 comments by DARTH__VADER on Mar 23rd, 2013
Many thanks to all who gave feedback for the latest open beta: Twcenter.net especially to Bran Mac Born, Centaure, Whatthefunk and Hawkeye.
Version 2.6+++ "Epic Edition"(5/2/2013)
Version 2.6++ "Epic Edition" (21/1/2013)
! Meaning that muskets are now better at close range fire due to more effective targeting calibration and you can rout units more easily with correctly timed volleys (as the AI).
Version 2.6+ "Epic Edition" (8/9/2012)
Version 2.6 "Epic Edition" (14/8/2012)
It is fully save game compatible with your previous DarthMod "Mythos Edition" or "Epic Edition".
It is required to uninstall the previous version and then install this new one.
Read the simple installation instructions
Useful info:
Always open the Steam client before you open the launcher
How to play Multiplayer with DarthMod Napoleon
Technical support
Play realistic Napoleonic battles against a challenging AI.
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For some reasone i still have the vanilla sized units and armies, and i have the "x2" button selected in the options menu before starting the game. What have i missed?
New DarthMod Napoleon v2.5++ uploaded. Get it from the central download thread until it is authorised in moddb.com Twcenter.net
Hi, just been trying to play the peninsular campaign. when i go to start a new game it has Text in the victory conditions box and Test in the nation description box. Can load the peninsular saves but not start a new campaign?
scrap the last post sussed it. p.s another top notch mod.
Hi, playing the latest edition, great work by the way, was involved in a battle with Napoleon himself and he and his army just marched up just short of musket range and stopped, needless to say my army (Wellington) just tore him up with concentrated cannon fire, they just sat there while i wipe out almost 5 regiments before he moved.
Is this typical? i hope not, was hoping for more of a challenge :)
v1.3.0 build 1680.37026, is all i have in the bottom left.
Probably you have not uninstalled the previous version (correct?) It is better to re-install the mod.
Uninstall as here: Twcenter.net Then install the mod again. Finally, to be sure, from the Launcher go to Settings->Enable SP Default.
When you enter the game menu do you see the DarthMod version number in the low left corner? What it says?
when putting a mod in NTW my game always crashes do i need steam when putting mods so it wont crash??
You need to buy the game when you anticipate those problems.