This is one of the best mods for Empire: Total War as reviewed by thousands of fans.

It improves greatly the Gameplay & AI

 while it includes
hundreds of new units,
dozens of graphics & sound mods
and many selectable gameplay features.

Witness now... Empire: Total War
as the game it should have been... from the beginning.


For more information visit our forum: Twcenter.net
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DarthMod Empire
DarthMod Empire



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DarthMod Empire v8.0.1 Platinum Patch [Beta 5]!

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Blog RSS Feed Report abuse Latest News: DarthMod Empire v8.0.1 Platinum Patch Released!

22 comments by DARTH__VADER on Mar 20th, 2013

The DarthMod Empire Launcher made by HusserlTW

 

This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.


Download mirrors

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It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch. Please read and follow the below installation instructions.

DarthMod Empire Promotional Pictures

Installation instructions

Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.

Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).

Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).

You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.

DarthMod Empire Promotional Pictures


What it includes

  • Different mass settings for even more realistic melees. 
  • Better musket accuracy balance. Muskets are now more lethal at close range. 
  • Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less. 
  • The AI should attack/defend/make musket lines more effectively. 
  • Morale tweaks. Morale much more dynamic. 
  • Combat animation mechanics tweaks. The melees should now be much more brutal and good looking. 
  • Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations). 
  • Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates). 
  • AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
  • Formation AI improvements. 
  • Ottoman turn lag issue possible fix.
  • Land and Naval autocalc should be much improved.
  • Artillery and Mortars less accurate. 
  • All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
    • Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
      Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
    • Added a disable option for fonts mod.
    • Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
    • Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
    • Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
    • Fixed the error "On Click: Line 325..."
    • Fixed an error when the Off is selected as an Audio/Drum option.
    • Fixed the handover bug for the american protectorates in saved x40 campaigns.
    • Launcher checks if there are critical critical game folders and if not it creates them.
    • Blue Arrows option fixed. 
    • 8.0.1 Mod version indication in Launcher added. 
    • Spanish Language support added. 
    • Corrected Increased Deployment Mod not working. 
    • Other minor fixes. 
    • Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically. 

PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data

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Causa Belli is a sub-mod for Darthmod for Empire Total War. It seeks to overhaul the minor factions making them more fun to play or enabling the player...

DarthMod Empire v8.0.1 Platinum Patch

DarthMod Empire v8.0.1 Platinum Patch

Oct 26, 2012 Patch 84 comments

Fixes Many DME Launcher issues and enhances the gameplay.

DarthMod Empire v8.0 Platinum Part 2

DarthMod Empire v8.0 Platinum Part 2

Sep 17, 2012 Full Version 44 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire v8.0 Platinum Part 1

DarthMod Empire v8.0 Platinum Part 1

Sep 17, 2012 Full Version 63 comments

The most anticipated mod for Empire: Total War is finally available!

[OBSOLETE] DMUC Patch 6.2->7.0+

[OBSOLETE] DMUC Patch 6.2->7.0+

Nov 14, 2011 Patch 17 comments

*There is a new Version 8.0* The new version improves the gameplay in all levels, especially the BAI, the CAI and the strategic formations!

[OBSOLETE] DarthMod Empire Commander v7.0+

[OBSOLETE] DarthMod Empire Commander v7.0+

Nov 7, 2011 Full Version 18 comments

*There is a new Version 8.0* This is the best mod for the PC game "Empire: Total War" as reviewed by thousands of fans.

Post comment Comments  (800 - 810 of 1,016)
CHF73
CHF73 Nov 14 2010, 11:39am says:

hope DMUC 6.3 comes out soon cause i'm waiting for it before starting a new game :)

+1 vote     reply to comment
DARTH__VADER
DARTH__VADER Nov 15 2010, 6:23am replied:

It is in final testing phase. Maybe tonight (Greece time) it becomes available, after we see it has no critical CTD bugs.

+1 vote     reply to comment
pearse16
pearse16 Nov 10 2010, 11:32pm says:

hello all - I'm a bit new to the mods but holy Sh## this mod is incredible - this really is how the game was supposed to be! Does anybody know when DMUC v6.3 comes out and what it will add? And does downloading DMC 6.3 add anything if you have DMUC 6.2?

Finally - will we ever be getting a playable Irish faction or at least some new uniforms for Savoy? I love starting with the small underdogs...

+1 vote     reply to comment
Tarlak501
Tarlak501 Nov 8 2010, 10:04am says:

HI everybody hope all is good for u !! This mod is just the best ever for this game !!!! dl it and have fun !!
But i got a question did anyoine know if their is a mos for this game who bring back the game at rome period and u can make evolution to napoleon era like in civilization but with the engine motor of total war so u can with one game all game of period untill napoleon ?
Thanks lord vader and the team to bringh us the light in our darkness :))

+1 vote     reply to comment
Hyzoran
Hyzoran Nov 10 2010, 6:10pm replied:

Empire Total War does not have the modding ability to do such a thing :(

+1 vote     reply to comment
Hyzoran
Hyzoran Nov 7 2010, 10:02pm says:

Oh yea, finally got this mod to work, awesome mod! But when I was playign as the dutch, and while I was changing the taxes, all of my UI buttons turned to kitty kats 0.o it scared the **** out of me. It was scary ._.

+1 vote     reply to comment
mrskittles
mrskittles Nov 7 2010, 1:59pm says:

thanks for all of your help everyone,

heres just a idea,how about special weapons and units for certian nations?like the tsar cannon for russian or extreme expert riflemen for usa,or a high morale units for britian?and may be a better version of the puckle gun where it fires more rounds and faster?and stuff like that?and huge units for russia and special hand to hand units,like russian cossaks or vikings of norway,and pike men for britian,i think this would really put some awesome addon to this mod,i hope that this could really happen and i would happly help anyone with this,
and also when does the new release for those better nations and all those units come out?

+1 vote     reply to comment
♔Tango12435♔
♔Tango12435♔ Nov 6 2010, 2:34pm says:

DM 6.3 does not change the playable factions.
DMUC 6.3 will, but it has not yet been released.

+1 vote     reply to comment
mrskittles
mrskittles Nov 6 2010, 3:55pm replied:

ooooooooooooooooooo i see theirs two mods here.dm and dmuc and the one that is comeing out soon is the dmuc witch has those playable factions,right?

+1 vote     reply to comment
mrskittles
mrskittles Nov 5 2010, 10:53pm says:

ok well it looks like i fixed it but with 6.3 i dont get all those new nations and all,What do i do?

+1 vote     reply to comment
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Platform
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Release Date
Released Mar 21, 2009
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Community Rating

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9.4

420 votes submitted.

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Ratings closed.

Highest Rated (18 agree) 10/10

I wonder why you guys still not working in CA company

Mar 18 2011, 8:22am by MIAPsycho

Lowest Rated (7 agree) 1/10

ruined my entire game cant play empire now it just crashes at start.

Sep 19 2012, 10:03am by joeman2nd12

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