This is one of the best mods for Empire: Total War as reviewed by thousands of fans.

It improves greatly the Gameplay & AI

 while it includes
hundreds of new units,
dozens of graphics & sound mods
and many selectable gameplay features.

Witness now... Empire: Total War
as the game it should have been... from the beginning.

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DarthMod Empire
DarthMod Empire

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Strategy Informer or Modsaholic or Torrent or Ausgamers

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DarthMod Empire v8.0.1 Platinum Patch [Beta 5]!

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Blog RSS Feed Report abuse Latest News: DarthMod Empire v8.0.1 Platinum Patch Released!

22 comments by DARTH__VADER on Mar 20th, 2013

The DarthMod Empire Launcher made by HusserlTW


This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.

Download mirrors



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It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch. Please read and follow the below installation instructions.

DarthMod Empire Promotional Pictures

Installation instructions

Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.

Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).

Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).

You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.

DarthMod Empire Promotional Pictures

What it includes

  • Different mass settings for even more realistic melees. 
  • Better musket accuracy balance. Muskets are now more lethal at close range. 
  • Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less. 
  • The AI should attack/defend/make musket lines more effectively. 
  • Morale tweaks. Morale much more dynamic. 
  • Combat animation mechanics tweaks. The melees should now be much more brutal and good looking. 
  • Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations). 
  • Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates). 
  • AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
  • Formation AI improvements. 
  • Ottoman turn lag issue possible fix.
  • Land and Naval autocalc should be much improved.
  • Artillery and Mortars less accurate. 
  • All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
    • Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
      Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
    • Added a disable option for fonts mod.
    • Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
    • Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
    • Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
    • Fixed the error "On Click: Line 325..."
    • Fixed an error when the Off is selected as an Audio/Drum option.
    • Fixed the handover bug for the american protectorates in saved x40 campaigns.
    • Launcher checks if there are critical critical game folders and if not it creates them.
    • Blue Arrows option fixed. 
    • 8.0.1 Mod version indication in Launcher added. 
    • Spanish Language support added. 
    • Corrected Increased Deployment Mod not working. 
    • Other minor fixes. 
    • Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically. 

PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data

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DarthMod Empire v8.0.1 Platinum Patch

DarthMod Empire v8.0.1 Platinum Patch

Oct 26, 2012 Patch 83 comments

Fixes Many DME Launcher issues and enhances the gameplay.

DarthMod Empire v8.0 Platinum Part 2

DarthMod Empire v8.0 Platinum Part 2

Sep 17, 2012 Full Version 43 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire v8.0 Platinum Part 1

DarthMod Empire v8.0 Platinum Part 1

Sep 17, 2012 Full Version 63 comments

The most anticipated mod for Empire: Total War is finally available!

[OBSOLETE] DMUC Patch 6.2->7.0+

[OBSOLETE] DMUC Patch 6.2->7.0+

Nov 14, 2011 Patch 17 comments

*There is a new Version 8.0* The new version improves the gameplay in all levels, especially the BAI, the CAI and the strategic formations!

[OBSOLETE] DarthMod Empire Commander v7.0+

[OBSOLETE] DarthMod Empire Commander v7.0+

Nov 7, 2011 Full Version 18 comments

*There is a new Version 8.0* This is the best mod for the PC game "Empire: Total War" as reviewed by thousands of fans.

Post comment Comments  (800 - 810 of 1,007)
mrskittles Nov 5 2010, 10:53pm says:

ok well it looks like i fixed it but with 6.3 i dont get all those new nations and all,What do i do?

+1 vote     reply to comment
mrskittles Oct 8 2010, 5:25pm says:

ok,last thing,i ALWAYS have this problem when a update comes out,but when i install the update,i get to see the empire total war screen then it shuts off,and then it says that empire total war has stoped working,but sometimes i remove the startpofs,file then it works,but this time it wont get working(and im useing the steam empire total war not the launcher)what do i do to get my game workin agian?

+1 vote     reply to comment
lordhendrik Oct 9 2010, 2:22pm replied:

in the new version, use the darthmod launcher... it's been fixed... about you can't install 6.2... well, you got winrar right? wich version you got? Darthmod ultimate commander or darthmod empire? also... if you can't extract it run the install aswell... all files are packed into an installer... if you got anymore questions, send me a pm so this page wont get overflowwed with your questions:)

+1 vote     reply to comment
mrskittles Oct 11 2010, 12:52pm replied:

ill send a pm,but like i said i extratced it and added the addon and everything,ut i always have the problem off starting it up,also if i start up the game how can i play a skirmish and get awards for steam?

+1 vote     reply to comment
lordhendrik Oct 14 2010, 3:32pm replied:

First, wich add-on did you add... second i said send me a personal message if you had more questions... and last but not least you might need to reinstall the mod... but if you could explain it to me in a "PM" with details then i could help... Hope i helped you a bit and waiting for a PM:) (This also counts for others who can't get it working... (NOT that i can't see how it shouldnt work...))

+1 vote     reply to comment
mrskittles Oct 6 2010, 5:54pm replied:

so what?i got the file but do i put it in the game,and where do i put it?

+1 vote     reply to comment
hip63 Oct 7 2010, 11:16am replied:

If the file you mention does not have a file extention or show an icon, then rename the file to include .exe on the end, then run the file to start the installation of the mod. Also, if you read the DMUC User Manual, a novel idea I know, it will explain about the ranks system.

+1 vote     reply to comment
mrskittles Oct 8 2010, 11:48am replied:

GGGGGGOOOOOOOOOD THANK YOU GUYS:)i would have never thought about that,but i do have another problem,i cant find the information about the ranks,please just tell me what they are,6,5,4 because i think i might have deleted it:(

+1 vote     reply to comment
hip63 Oct 8 2010, 2:24pm replied:

sigh... It's in the DMUC Launcher > Options > "DMUC USER MANUAL" Button

+1 vote     reply to comment
mrskittles Oct 8 2010, 5:22pm replied:


+1 vote     reply to comment
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Release Date
Released Mar 21, 2009
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420 votes submitted.

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Ratings closed.

Highest Rated (17 agree) 10/10

I wonder why you guys still not working in CA company

Mar 18 2011, 8:22am by MIAPsycho

Lowest Rated (7 agree) 1/10

ruined my entire game cant play empire now it just crashes at start.

Sep 19 2012, 10:03am by joeman2nd12

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