This is one of the best mods for Empire: Total War as reviewed by thousands of fans.

It improves greatly the Gameplay & AI

while it includes
hundreds of new units,
dozens of graphics & sound mods
and many selectable gameplay features.

Witness now... Empire: Total War
as the game it should have been... from the beginning.

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DarthMod Empire
DarthMod Empire

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Part 1 Part 2

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Strategy Informer or Modsaholic or Torrent or Ausgamers

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DarthMod Empire v8.0.1 Platinum Patch [Beta 5]!

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Blog RSS Feed Report abuse Latest News: DarthMod Empire v8.0.1 Platinum Patch Released!

22 comments by DARTH__VADER on Mar 20th, 2013

The DarthMod Empire Launcher made by HusserlTW

This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.

Download mirrors



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It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch. Please read and follow the below installation instructions.

DarthMod Empire Promotional Pictures

Installation instructions

Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.

Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).

Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).

You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.

DarthMod Empire Promotional Pictures

What it includes

  • Different mass settings for even more realistic melees.
  • Better musket accuracy balance. Muskets are now more lethal at close range.
  • Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less.
  • The AI should attack/defend/make musket lines more effectively.
  • Morale tweaks. Morale much more dynamic.
  • Combat animation mechanics tweaks. The melees should now be much more brutal and good looking.
  • Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations).
  • Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates).
  • AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
  • Formation AI improvements.
  • Ottoman turn lag issue possible fix.
  • Land and Naval autocalc should be much improved.
  • Artillery and Mortars less accurate.
  • All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
    • Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
      Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
    • Added a disable option for fonts mod.
    • Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
    • Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
    • Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
    • Fixed the error "On Click: Line 325..."
    • Fixed an error when the Off is selected as an Audio/Drum option.
    • Fixed the handover bug for the american protectorates in saved x40 campaigns.
    • Launcher checks if there are critical critical game folders and if not it creates them.
    • Blue Arrows option fixed.
    • 8.0.1 Mod version indication in Launcher added.
    • Spanish Language support added.
    • Corrected Increased Deployment Mod not working.
    • Other minor fixes.
    • Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically.

PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data

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Causa Belli is a sub-mod for Darthmod for Empire Total War. It seeks to overhaul the minor factions making them more fun to play or enabling the player...

DarthMod Empire v8.0.1 Platinum Patch

DarthMod Empire v8.0.1 Platinum Patch

Oct 26, 2012 Patch 91 comments

Fixes Many DME Launcher issues and enhances the gameplay.

DarthMod Empire v8.0 Platinum Part 2

DarthMod Empire v8.0 Platinum Part 2

Sep 17, 2012 Full Version 50 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire v8.0 Platinum Part 1

DarthMod Empire v8.0 Platinum Part 1

Sep 17, 2012 Full Version 69 comments

The most anticipated mod for Empire: Total War is finally available!

[OBSOLETE] DMUC Patch 6.2->7.0+

[OBSOLETE] DMUC Patch 6.2->7.0+

Nov 14, 2011 Patch 17 comments

*There is a new Version 8.0* The new version improves the gameplay in all levels, especially the BAI, the CAI and the strategic formations!

[OBSOLETE] DarthMod Empire Commander v7.0+

[OBSOLETE] DarthMod Empire Commander v7.0+

Nov 7, 2011 Full Version 20 comments

*There is a new Version 8.0* This is the best mod for the PC game "Empire: Total War" as reviewed by thousands of fans.

Post comment Comments  (710 - 720 of 1,067)
EliteAssassin Mar 18 2011, 8:02am says:

When I start a campaign none of the cities or farms are visible and when I start a battle the units have no weapons! At one point the cities started flickering on and off the screen and a heap of pop-ups saying France: At war covered the entire screen and kept flickering on and off. Please this mod looks awesome but is there anything I can do to fix this?

+1 vote     reply to comment
Lesser Mar 22 2011, 5:03pm replied:

assassin do you uninstall it and try again is that what your doing if so go into your steam go to the folder empire total war remove it and than install empire total war again and than install darthmod make sure the installer is installing were empire total war is as well

+1 vote     reply to comment
DARTH__VADER Mar 18 2011, 11:19am replied:

Re-install the game and follow by the letter the installation instruction, which are too simple actually.

+1 vote   reply to comment
EliteAssassin Mar 19 2011, 1:30am replied:

While Installing Darthmod it said: Could not find C:Users/My name/Creative assembly/Empire total war/Roaming. Could this be the problem? I have the steam version of ETW.

+1 vote     reply to comment
EliteAssassin Mar 18 2011, 11:39pm replied:

It didn't work after reinstalling the game and darthmod. The cities appeared on the map for 2 seconds then flickered off, only the smoke and paths are visible. When I started a battle the men had weapons and there were a large amount of trees and rocks on screen but in a second they vanished. There were more trees further on in the map but they disappear as I get closer.

+1 vote     reply to comment
EliteAssassin Mar 18 2011, 6:43pm replied:

I have reinstalled it a few times( Which usually takes a whole day to install it) and it was still the same. Oh well I'm going to try it again.

+1 vote     reply to comment
D3@DM4N Mar 14 2011, 7:26am says:

lol i promised id ask from the fans of Third Age Total War, Any chance youd be willing to do a Lord of the rings recreation using Shogun 2: Total War?

If not, totally cool, this is mostly for a lawl.

BTW, Star Wars is still the king of trilogies for all of time.

0 votes     reply to comment
D3@DM4N Mar 15 2011, 4:43pm replied:

why was i voted down?

0 votes     reply to comment
DARTH__VADER Mar 16 2011, 7:22am replied:

What are you talking about? I do not make sense.

+2 votes   reply to comment
D3@DM4N Mar 17 2011, 2:30pm replied:

i was talking to people on the Third age total war mod page. We were joking about the team moving their mod into the new game Shogun 2 Total war.

They said they didnt want to, i probably should go ask someone else. Your the only other big guy working on total war stuff that i figured hey! Darth_Vader might know how to mod shogun into a Lord of the Rings mod!.

The last part where is said "Star Wars is the King of trilogies for all of time, it was a reference to the movie Clerks 2 (they got into an arguement, which is better Lord of the Rings or Star Wars?)

This wasnt an attempt to troll, or be rude in any way. I think your work is great, and i have heard its incredibly hard to mod Empire Total War, and anything beyond that. It was a joke asking you to Create a Lord of the rings Mod. I apologize again if that seemed like i was trolling.

+1 vote     reply to comment
DARTH__VADER Mar 18 2011, 11:23am replied:

Ok we are friends now :). Unfortunately no, I will not make a LOTR mod for this or other Total War games. My focus will always be the gameplay and the AI of the game's original base.

+1 vote   reply to comment
HillenbrandG Mar 13 2011, 9:25pm says:

Would it be possible to get the DMUC 6.2 and 6.2->6.9 update on a torrent? I'm sitting on a very unreliable connection out in the Middle East right now, and I'd love to update from DMUC 5.5 (what I came out here with), but I just can't get the download to finish without my connection cutting out.

+1 vote     reply to comment
DARTH__VADER Mar 16 2011, 7:23am replied:

Can you check if this torrent works for you?

+1 vote   reply to comment
Darth_Siddius Mar 10 2011, 12:47pm says:

When I start DMUC Empire Total War always crashes :'(
What should I do - I want to play it...

+1 vote     reply to comment
DARTH__VADER Mar 10 2011, 3:05pm replied:

Follow the installation instructions

And if you do not succeed explain more thoroughly your exact actions here:
so there may be found a solution for you.

+1 vote   reply to comment
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Release Date
Released Mar 21, 2009
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444 votes submitted.

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Ratings closed.

Highest Rated (18 agree) 10/10

I wonder why you guys still not working in CA company

Mar 18 2011, 8:22am by MIAPsycho

Lowest Rated (7 agree) 1/10

ruined my entire game cant play empire now it just crashes at start.

Sep 19 2012, 10:03am by joeman2nd12

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