This is one of the best mods for Empire: Total War as reviewed by thousands of fans.

It improves greatly the Gameplay & AI

while it includes
hundreds of new units,
dozens of graphics & sound mods
and many selectable gameplay features.

Witness now... Empire: Total War
as the game it should have been... from the beginning.

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DarthMod Empire
DarthMod Empire

Download in 2 Parts


Part 1 Part 2


Part 1 Part 2

Download in 1 File

Strategy Informer or Modsaholic or Torrent or Ausgamers

Get the Latest Patch

DarthMod Empire v8.0.1 Platinum Patch [Beta 5]!

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The DarthMod Empire Launcher made by HusserlTW

This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.

Download mirrors



DarthMod Empire Promotional Pictures

It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch. Please read and follow the below installation instructions.

DarthMod Empire Promotional Pictures

Installation instructions

Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.

Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).

Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).

You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.

DarthMod Empire Promotional Pictures

What it includes

  • Different mass settings for even more realistic melees.
  • Better musket accuracy balance. Muskets are now more lethal at close range.
  • Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less.
  • The AI should attack/defend/make musket lines more effectively.
  • Morale tweaks. Morale much more dynamic.
  • Combat animation mechanics tweaks. The melees should now be much more brutal and good looking.
  • Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations).
  • Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates).
  • AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
  • Formation AI improvements.
  • Ottoman turn lag issue possible fix.
  • Land and Naval autocalc should be much improved.
  • Artillery and Mortars less accurate.
  • All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
    • Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
      Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
    • Added a disable option for fonts mod.
    • Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
    • Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
    • Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
    • Fixed the error "On Click: Line 325..."
    • Fixed an error when the Off is selected as an Audio/Drum option.
    • Fixed the handover bug for the american protectorates in saved x40 campaigns.
    • Launcher checks if there are critical critical game folders and if not it creates them.
    • Blue Arrows option fixed.
    • 8.0.1 Mod version indication in Launcher added.
    • Spanish Language support added.
    • Corrected Increased Deployment Mod not working.
    • Other minor fixes.
    • Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically.

PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data

DarthMod Empire v8.0 Platinum Released!

DarthMod Empire v8.0 Platinum Released!

3 years ago News 23 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire 7.0 Released

DarthMod Empire 7.0 Released

4 years ago News 15 comments

You thought that your favourite mod for Empire: Total War could not get any better? Wrong!

DarthMod Empire version 6.9 Released

DarthMod Empire version 6.9 Released

4 years ago News 12 comments

The new version of DarthMod Empire improves the gameplay in all levels, especially the BAI and CAI.

DarthMod Empire 6,8 Version released!

DarthMod Empire 6,8 Version released!

4 years ago News 7 comments

The new version of DarthMod Empire introduces the best CAI ever created.

Causa Belli 2.2

Causa Belli 2.2

2 years ago Other 65 comments

Causa Belli is a sub-mod for Darthmod for Empire Total War. It seeks to overhaul the minor factions making them more fun to play or enabling the player...

DarthMod Empire v8.0.1 Platinum Patch

DarthMod Empire v8.0.1 Platinum Patch

3 years ago Patch 99 comments

Fixes Many DME Launcher issues and enhances the gameplay.

DarthMod Empire v8.0 Platinum Part 2

DarthMod Empire v8.0 Platinum Part 2

3 years ago Full Version 61 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire v8.0 Platinum Part 1

DarthMod Empire v8.0 Platinum Part 1

3 years ago Full Version 79 comments

The most anticipated mod for Empire: Total War is finally available!

[OBSOLETE] DMUC Patch 6.2->7.0+

[OBSOLETE] DMUC Patch 6.2->7.0+

4 years ago Patch 18 comments

*There is a new Version 8.0* The new version improves the gameplay in all levels, especially the BAI, the CAI and the strategic formations!

[OBSOLETE] DarthMod Empire Commander v7.0+

[OBSOLETE] DarthMod Empire Commander v7.0+

4 years ago Full Version 20 comments

*There is a new Version 8.0* This is the best mod for the PC game "Empire: Total War" as reviewed by thousands of fans.

Post comment Comments  (710 - 720 of 1,132)
kejvopol Sep 20 2011 says:

I got razor copy of the game,can i play darthmod with it? Would appreciate an answer,thx.

-1 votes     reply to comment
Trailhog250 Oct 15 2011 replied:

Razor... Correct me if I'm wrong but isn't that a game-pirate that makes pirated versions of games? If so Darth has already said he will not offer support for pirated versions, only CA's Steam ETW.

+2 votes     reply to comment
bud389 Aug 31 2011 says:

*sigh* I was really dissappointed with this mod, 90% of all the new units are just recolorations of already existing units with some slight stat changes, and the cavalry in this has been OP'd to the point of rediculousness (they WERE NOT uber tank units back then, they were meant for shock and awe against retreating or severely weakened units).

The only good thing that came of this mod was the great sound effects, the blood was severely overdone though and the graphical improvements cause you to lose atleast 10 - 15 FPS minimum whereas Napoleon looks better and doesn't cause as much of a noticeable drop.

All in all, i thought all the of the tweaks greatly unbalanced and hampered the game and the experiance, and destroyed the tactical authenticity of what Empire was originally trying to represent, besides with all the patches released for it, i'd say Empire's AI is fine now and much less buggy then it was (even then the AI wasn't so bad it was unplayable, it just had off-moments).

Also, i may have forgotten to add, the AI in this is now EXTREMELY formulaic and predictable, down to the point where i could pretty much go in and predict every move that they would make, whereas Empire's AI had that sort of "dynamic" element to it, making them unpredictable, even if the decisions they sometimes made weren't the best. 5/10

-3 votes     reply to comment
Alex_L Sep 22 2011 replied:

What are you talking about dude?! This is one of the best mods, and trust me i know what i'm talking about - you speak with a modder. Mod brings many historical facts and amazing particles, and of course glorious units with fantastic skins and animations.

+6 votes     reply to comment
Trailhog250 Sep 23 2011 replied:

When playing as GB I actually feel like I'm using 'red coats'... What about the AI? Much, much smarter. The Drum and Fife add on is amazing to. There is a submod that's reverts all unit sizes back to default like in vanilla ETW EXCEPT the ones you start with. Maybe that would help your performance... Tho it runs fine for me with everything on Ultra except shadows. They should always be off, they even lag in M2TW lol

+3 votes     reply to comment
insolence66 Aug 29 2011 says:

I have played Darthmod since it came out and have thoroughly enjoyed it. I recently downloaded v6.95 and as soon as I started playing it I noticed that certain units, like the "Swiss Guards" for example, do not have a unit icon and also, on the battlefield, show up as all black figures with no characteristics. can someone please help me to what should I do now.

+2 votes     reply to comment
Syre_Lancaster Aug 27 2011 says:

When i first started DMUC i was impressed with the AI, they werent shooting each other in the back, the cannons would hold fire until my units passed by...etc...but now later in the campaign its reverted to its usual retarded behavior.

Anyone know whats up with that?

+2 votes     reply to comment
Commissar_Delta Aug 25 2011 says:

hi, im having a little issue and i hope somone can help. im playing the Ultimate campain, as russia and the year is 1798, the fourth turn of that year and i ended my turn BUT when the united state's turn comes the entire game crashes.

and anyone please help? im winning and i dont wanna start all over again. plus ive never actually won a total war campain, ever. anyways, please hep! im desperate!

+2 votes     reply to comment
Commissar_Delta Aug 28 2011 replied:

anybody, please help? i looked in the troubleshooting files and it only said what to do if it crashed when LAUNCHING a campain NOT DURING a campian. my problem is crashing DURING the campain.

+2 votes     reply to comment
Alex_L Sep 23 2011 replied:

What's your computer power, i mean is he strong. Cause i had the same problem ages ago with Rome TW. I played it on my old computer and i could play campaign to one moment - then game crushed and i couldn't have continue - memory...

+2 votes     reply to comment
DARTH__VADER Aug 19 2011 says:

Hello to all.
TWCenter is down for me and redirects to GoDaddy. Does someone know what has happened?

+2 votes   reply to comment
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Empire: Total War
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Release date
Released 2009
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466 votes submitted.

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Ratings closed.

Highest Rated (20 agree) 10/10

I wonder why you guys still not working in CA company

Mar 18 2011 by MIAPsycho

Lowest Rated (8 agree) 1/10

ruined my entire game cant play empire now it just crashes at start.

Sep 19 2012 by joeman2nd12


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DarthMod Empire
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