This is one of the best mods for Empire: Total War as reviewed by thousands of fans.

It improves greatly the Gameplay & AI

while it includes
hundreds of new units,
dozens of graphics & sound mods
and many selectable gameplay features.

Witness now... Empire: Total War
as the game it should have been... from the beginning.

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DarthMod Empire
DarthMod Empire

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Part 1 Part 2


Part 1 Part 2

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Strategy Informer or Modsaholic or Torrent or Ausgamers

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DarthMod Empire v8.0.1 Platinum Patch [Beta 5]!

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Blog RSS Feed Post news Report abuse Latest News: DarthMod Empire v8.0.1 Platinum Patch Released!

22 comments by DARTH__VADER on Mar 20th, 2013

The DarthMod Empire Launcher made by HusserlTW

This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.

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It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch. Please read and follow the below installation instructions.

DarthMod Empire Promotional Pictures

Installation instructions

Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.

Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).

Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).

You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.

DarthMod Empire Promotional Pictures

What it includes

  • Different mass settings for even more realistic melees.
  • Better musket accuracy balance. Muskets are now more lethal at close range.
  • Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less.
  • The AI should attack/defend/make musket lines more effectively.
  • Morale tweaks. Morale much more dynamic.
  • Combat animation mechanics tweaks. The melees should now be much more brutal and good looking.
  • Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations).
  • Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates).
  • AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
  • Formation AI improvements.
  • Ottoman turn lag issue possible fix.
  • Land and Naval autocalc should be much improved.
  • Artillery and Mortars less accurate.
  • All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
    • Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
      Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
    • Added a disable option for fonts mod.
    • Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
    • Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
    • Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
    • Fixed the error "On Click: Line 325..."
    • Fixed an error when the Off is selected as an Audio/Drum option.
    • Fixed the handover bug for the american protectorates in saved x40 campaigns.
    • Launcher checks if there are critical critical game folders and if not it creates them.
    • Blue Arrows option fixed.
    • 8.0.1 Mod version indication in Launcher added.
    • Spanish Language support added.
    • Corrected Increased Deployment Mod not working.
    • Other minor fixes.
    • Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically.

PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data

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Causa Belli is a sub-mod for Darthmod for Empire Total War. It seeks to overhaul the minor factions making them more fun to play or enabling the player...

DarthMod Empire v8.0.1 Platinum Patch

DarthMod Empire v8.0.1 Platinum Patch

Oct 26, 2012 Patch 94 comments

Fixes Many DME Launcher issues and enhances the gameplay.

DarthMod Empire v8.0 Platinum Part 2

DarthMod Empire v8.0 Platinum Part 2

Sep 17, 2012 Full Version 59 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire v8.0 Platinum Part 1

DarthMod Empire v8.0 Platinum Part 1

Sep 17, 2012 Full Version 75 comments

The most anticipated mod for Empire: Total War is finally available!

[OBSOLETE] DMUC Patch 6.2->7.0+

[OBSOLETE] DMUC Patch 6.2->7.0+

Nov 14, 2011 Patch 18 comments

*There is a new Version 8.0* The new version improves the gameplay in all levels, especially the BAI, the CAI and the strategic formations!

[OBSOLETE] DarthMod Empire Commander v7.0+

[OBSOLETE] DarthMod Empire Commander v7.0+

Nov 7, 2011 Full Version 20 comments

*There is a new Version 8.0* This is the best mod for the PC game "Empire: Total War" as reviewed by thousands of fans.

Post comment Comments  (40 - 50 of 1,080)
DukeOfJudea Feb 10 2015, 7:45am says:

I've downloaded the mod and i don't hear any fife and drums tunes, any place i can get them?

+1 vote     reply to comment
Cory76x Feb 10 2015, 3:56am says:

i had a i have a question? you now how when you have a Revolution and you side with them and you win they kill the leader of that country? why cant we have a choice in the mater, you all ways kill the king and become a republic why not allow use to be a constitutional monarchy and i want to play as minor country like Bavaria and china need Asia in this game.

+1 vote     reply to comment
Aerozat Feb 8 2015, 6:03am says:

Look, there is a trojan virus in part one. I don't think it would be a false alarm, can anyone explain this?

+1 vote     reply to comment
Schuchart Feb 8 2015, 2:49pm replied:

It's a false alarm.

+4 votes     reply to comment
NicolazDmaian Feb 3 2015, 4:29pm says:

I got it to work! STEP 1 : Download the two installation set ups and the 8.1 patch and extract them (MAKE SURE THE TWO FILES AND THE PATCH ARE IN THE SAME NEW FOLDER ON DESKTOP!). STEP 2: Verify Empire Total War files in steam ( open library- right click on game- properties- verify games files) STEP 3: Open the new folder or whatever u called it, where you put the installation 3 files, and install the the part A file or the 1st file you downloaded. Now, here is where it gets tricky, once the Part A file is half way installed, it will ask you to insert CD, ignore this!!! On the same window click browse and open the folder where the installation files are, if you did it correctly, it should only show a simple file, look like a blank page. Click on it and hit ok. Congrats! you overcame the disk problem! ( make sure you install everything in the program files- steam- steam apps- common- Empire Total war folder!!! It should do this automatically, but check STEP 4: Open the mod launcher and go under settings-audio- off - then on the setting menu click on the ENABLE RESTORE MODE.Close the Mod launcher and you will get an option that says, restore vanilla and enable Darthmod, click on the Restore Vanilla option, then the mod launcher should close or close it if it does not. STEP 5: Now install the patch 8.1 from your installation folder on desktop and make sure is in the same folder you installed the mod, it should do it automatically but check. STEP 6 open you mod launcher and click whatever options you want to activate from the mode, such as grenades, more powerful artillery, etc , then click the start option at the bottom right and leave the launcher open. Now, go to you program files- steam- steamapps- common- Empire Total War and launch the game from the icon there. DO NOT LAUNCH THE GAME FROM STEAM OR DESKTOP, IT WILL CRASH!!!! Congratulations, now go conquer the world!!! After 1st play, you can launch the game normally.

+1 vote     reply to comment
warmachinea7x Feb 17 2015, 3:57am replied:

did everything you said but in step 3 it did not ask for a cd key and they game would not work

+1 vote     reply to comment
Vanquisher Jan 29 2015, 2:45pm says:

In Ship combat Ships start waving the white flag for no reason. 20 man of 195 lost and the enemy ship is a badly damaged 5th rate with 40 men left. Hull almost undamaged and almosat all of its gun and rigging still intact. Why then start fleeing ? Makes no sense. And something like this happens a lot !

+1 vote     reply to comment
killerbob2461 Jan 29 2015, 11:13am says:

all of the danish units is stuck on norway can you fix it?

+1 vote     reply to comment
Guest Jan 29 2015, 6:26am says:

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warmachinea7x Jan 27 2015, 2:36am says:

honestly good idea and great work that was placed into this mod in some aspect. however it was unplayable to me because it keep on crashing, it replaced no unit cards, demi guns were still stationary and unit numbers did not increase at all. Basically a crappy, bugged and crash prone copy of ETW. I dont know why everyone i know has been having no problem out of this mod but yeah. anyways i tried but i gave up finally after weeks of trying to get it to work.

+1 vote     reply to comment
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Release Date
Released Mar 2009
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458 votes submitted.

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Ratings closed.

Highest Rated (19 agree) 10/10

I wonder why you guys still not working in CA company

Mar 18 2011, 8:22am by MIAPsycho

Lowest Rated (7 agree) 1/10

ruined my entire game cant play empire now it just crashes at start.

Sep 19 2012, 10:03am by joeman2nd12

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