This is one of the best mods for Empire: Total War as reviewed by thousands of fans.

It improves greatly the Gameplay & AI

while it includes
hundreds of new units,
dozens of graphics & sound mods
and many selectable gameplay features.

Witness now... Empire: Total War
as the game it should have been... from the beginning.


For more information visit our forum: Twcenter.net
Give us your Rating!

DarthMod Empire
DarthMod Empire



Download in 2 Parts

ModDB

Part 1 Part 2

Filefront

Part 1 Part 2


Download in 1 File

Strategy Informer or Modsaholic or Torrent or Ausgamers


Get the Latest Patch

DarthMod Empire v8.0.1 Platinum Patch [Beta 5]!

Useful Links

Info + More Download Mirrors
DME Installation Instructions
How to use the Launcher
Try the Multiplayer
Team & Credits

Do you have a problem with the mod?

Visit DarthMod Empire: Installation & Technical Support
General solutions to common problems

Give your Like

DarthMod Facebook Page

Follow

DarthMod Twitter Page

My Indie project:

Ultimate General: Gettysburg


Image RSS Feed Latest Screens
DarthMod Empire Promotional Pictures DarthMod Empire Promotional Pictures DarthMod Empire Promotional Pictures
Blog RSS Feed Post news Report abuse Latest News: DarthMod Empire v8.0.1 Platinum Patch Released!

22 comments by DARTH__VADER on Mar 20th, 2013

The DarthMod Empire Launcher made by HusserlTW

This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.


Download mirrors

ModDB

MediaFire


DarthMod Empire Promotional Pictures

It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch. Please read and follow the below installation instructions.

DarthMod Empire Promotional Pictures

Installation instructions

Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.

Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).

Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).

You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.

DarthMod Empire Promotional Pictures


What it includes

  • Different mass settings for even more realistic melees.
  • Better musket accuracy balance. Muskets are now more lethal at close range.
  • Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less.
  • The AI should attack/defend/make musket lines more effectively.
  • Morale tweaks. Morale much more dynamic.
  • Combat animation mechanics tweaks. The melees should now be much more brutal and good looking.
  • Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations).
  • Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates).
  • AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
  • Formation AI improvements.
  • Ottoman turn lag issue possible fix.
  • Land and Naval autocalc should be much improved.
  • Artillery and Mortars less accurate.
  • All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
    • Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
      Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
    • Added a disable option for fonts mod.
    • Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
    • Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
    • Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
    • Fixed the error "On Click: Line 325..."
    • Fixed an error when the Off is selected as an Audio/Drum option.
    • Fixed the handover bug for the american protectorates in saved x40 campaigns.
    • Launcher checks if there are critical critical game folders and if not it creates them.
    • Blue Arrows option fixed.
    • 8.0.1 Mod version indication in Launcher added.
    • Spanish Language support added.
    • Corrected Increased Deployment Mod not working.
    • Other minor fixes.
    • Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically.

PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data

Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads
Causa Belli 2.2

Causa Belli 2.2

Sep 12, 2013 Other 58 comments

Causa Belli is a sub-mod for Darthmod for Empire Total War. It seeks to overhaul the minor factions making them more fun to play or enabling the player...

DarthMod Empire v8.0.1 Platinum Patch

DarthMod Empire v8.0.1 Platinum Patch

Oct 26, 2012 Patch 94 comments

Fixes Many DME Launcher issues and enhances the gameplay.

DarthMod Empire v8.0 Platinum Part 2

DarthMod Empire v8.0 Platinum Part 2

Sep 17, 2012 Full Version 59 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire v8.0 Platinum Part 1

DarthMod Empire v8.0 Platinum Part 1

Sep 17, 2012 Full Version 76 comments

The most anticipated mod for Empire: Total War is finally available!

[OBSOLETE] DMUC Patch 6.2->7.0+

[OBSOLETE] DMUC Patch 6.2->7.0+

Nov 14, 2011 Patch 18 comments

*There is a new Version 8.0* The new version improves the gameplay in all levels, especially the BAI, the CAI and the strategic formations!

[OBSOLETE] DarthMod Empire Commander v7.0+

[OBSOLETE] DarthMod Empire Commander v7.0+

Nov 7, 2011 Full Version 20 comments

*There is a new Version 8.0* This is the best mod for the PC game "Empire: Total War" as reviewed by thousands of fans.

Post comment Comments  (10 - 20 of 1,084)
theninja72
theninja72 Jun 30 2015, 4:29pm says:

i keep getting error code 5:0000065434

+1 vote     reply to comment
theninja72
theninja72 Jun 30 2015, 4:32pm replied:

never mind i fixed it

+1 vote     reply to comment
dds95555
dds95555 Jun 28 2015, 3:36pm says:

There is very little point playing this if the game will aslways crash when the Ottomans turn comes up. Ive tried to play 4 difrent games and they always end the same way, with the damn ottomans crashing the game. Is there any fix for this?

+1 vote     reply to comment
Wulfburk12
Wulfburk12 Jun 29 2015, 6:44pm replied:

Well, one possible way is to conquer Instanbul as fast as possible. From what i remember the crash happens because the ottomans do some retard transfering of units from instanbul to anatolia and if there is a ship blocking the strait it ***** up.

Might be it, idk.

+1 vote     reply to comment
dds95555
dds95555 Jun 27 2015, 5:28am says:

I installed it like a good little boy but I keep getting "Steam failed to launch Error code 53. I had this mod installed earlier this year, any one know what the deal is?

+1 vote     reply to comment
dds95555
dds95555 Jun 27 2015, 8:55pm replied:

Now its earror code 5:0000065434

+1 vote     reply to comment
Guest
Guest Jul 19 2015, 10:14am replied:

This comment is currently awaiting admin approval, join now to view.

tomr888
tomr888 Jun 14 2015, 4:51pm says:

Won't allow me to do step 2 of the installation
Help please

+2 votes     reply to comment
NOTALLOFDALLAS!
NOTALLOFDALLAS! Jun 25 2015, 5:26pm replied:

Extract the second part to your desktop and select it when prompted to.

+2 votes     reply to comment
Guest
Guest Jun 8 2015, 8:34am says:

This comment is currently awaiting admin approval, join now to view.

RicePudding
RicePudding May 28 2015, 1:29am says:

Impressive job with the ai, but why does every modder stuff up his mods with this nonsense, like 100.000 new identical units for Britain alone or making fire mechanics different? When an idea of a good mod improving ai comes to your mind, why do you need to start adding all this optional cumbersome stuff? Why not to make different versions of the mod or some kind of options in the launcher for these to be turned on/off?

+5 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Empire: Total War Icon
Contact
Send Message
Official Page
Twcenter.net
Release Date
Released Mar 2009
Mod Watch
Track this mod
Share
Community Rating

Average

9.4

458 votes submitted.

You Say

-

Ratings closed.

Highest Rated (19 agree) 10/10

I wonder why you guys still not working in CA company

Mar 18 2011, 8:22am by MIAPsycho

Lowest Rated (7 agree) 1/10

ruined my entire game cant play empire now it just crashes at start.

Sep 19 2012, 10:03am by joeman2nd12

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote DarthMod Empire on your homepage or blog by selecting a button and using the embed code provided (more).

DarthMod Empire DarthMod Empire
DarthMod Empire
Statistics
Last Update
1 year ago
Watchers
1,068 members
Addons
2
Files
7
News
18
Features
6
Reviews
117