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Blog RSS Feed Report abuse Latest News: An Announcement and Help.

4 comments by nidadaful on Jan 17th, 2013

Hello everyone, been awhile since I posted news here. Fear not though, mod development is still going strongly. This post is more for the purpose of asking for your help  rather than just showing a few images, but because I am nice I shall show you two, and only two images:

  
Dblazz, an exceptionally good animator.

Of course if you would like to see these at full size just click on the images.

Now onto an announcement.

We would like to officially announce that this mod (Darkside of Space) will be using Valves Source Filmmaker, and majority of the animations will be done via Mo cap. And because of this decision we ask you for your help. We need someone who is exceptionally good at Valves Source Filmmaker, knows how to clean up Mo cap data and can obviously animate.

Now onto more help.

We are looking for more help to whomever is interested.

So if you have any skills in the modding department. Email us at: teamcanned@hotmail.com

We are mostly looking for:
Programmers
3D Artists
Character Artists
Concept Artists
Voice Actors
Mappers
Programmers, Programmers, and more Programmers.

So if you or anyone you know can do any one of those, than please like I said above, Email us at: teamcanned@hotmail.com

That is all for today. Sorry for the short post, I promise that we will have more content in the next one, I cross my big giant red heart.

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Post comment Comments  (10 - 20 of 36)
DragonNOR
DragonNOR Sep 28 2012, 8:00am says:

Really liking the look of those maps. The atmosphere is exceptional! :)

+3 votes     reply to comment
Gideon.Ravenor
Gideon.Ravenor Sep 19 2012, 9:18pm says:

I'm impressed; can't wait to try out this mod

+3 votes     reply to comment
JLG81
JLG81 Jun 3 2012, 3:22pm says:

looking really sick, I normally dont like half life mods except for the good ones, and this is definitely one of em

-4 votes     reply to comment
ZaneByrnes
ZaneByrnes Mar 22 2012, 3:21pm says:

Still under construction?

+1 vote     reply to comment
nidadaful
nidadaful Mar 22 2012, 6:44pm replied:

Yeah, almost done though :]

+2 votes     reply to comment
ZaneByrnes
ZaneByrnes Feb 1 2012, 6:55am says:

Weres all the pics?

+3 votes     reply to comment
nidadaful
nidadaful Feb 1 2012, 7:37am replied:

Page is underconstruction

+1 vote     reply to comment
ZaneByrnes
ZaneByrnes Feb 1 2012, 3:35pm replied:

ah k

+1 vote     reply to comment
agent00kevin
agent00kevin Nov 2 2011, 5:33pm replied:

Awesome. Thank you! If a laser will track the HEV suit then its fine; Id just make sure the player has one before entering. I just assumed since it was red it wouldnt actually track the player. (I actually tried parenting an info_target to the player)

Either way, this looks like it is shaping up nicely. Im a big sci-fi fan so I always like to see good sci fi Mods :)

+3 votes     reply to comment
agent00kevin
agent00kevin Oct 31 2011, 11:42pm says:

About the vid...have you sucessfully been able to make it track the player? As close as Ive come is using triggers that activate a target in each box. It was red when I typed !player as a parent. I didnt try it, but I do know that it works in other instances even when its red. Like setting a goal entity for the metropolice to go to. (makes them chase you more intently)

+2 votes     reply to comment
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