In the alternative timeline, where the Cold War ended with the triumph of the Nationalists. One last battle has be fought. Europe is running out of any possible energy resources, the industry is stagnating and European Union's greatest foe - the union of Eastern European rogue states known as the "Intermarum" has issued an economic blockade on its mighty western neighbor. Too long we have tolerated these hordes making illegal genetic experiments on people and polluting our holy continent with the wastes of their nuclear production. Too long they have polluted the North Pole and refused to disarm. It's time, commander. It's time, commander, to break through their failed regime with our legions of steel and fire.

Report article RSS Feed Architectural update #1

We decided to bring a slight tint of national\ethnic flavor into our faction designs. Though you hardly can expect us having anything in common with Red Alert series and we promised to be as serious as hell itself, Rogue Republic's atmosphere will be a certain mix of reality with medieval heroic style and romanticism of early XX century. RR storyline takes place in alternate history.

Posted by Ilves on Mar 10th, 2013

Often RTS developers pay lesser attention to buildings - and that's a crucial mistake, since usually no unit takes such large part of the screen as smallest buildings, no army formations cover same big chunk of the screen as the base. Very often well-made buildings blend in our memories with the game itself - hence Red Alert 2, Starcraft. So I guess you got already we take making huts for our soldiers very-very important.

We decided to bring a slight tint of national\ethnic flavor into our faction designs. Though you hardly can expect us having anything in common with Red Alert series and we promised to be as serious as hell itself, Rogue Republic's atmosphere will be a certain mix of reality with medieval heroic style and romanticism of early XX century. Rogue Republic storyline takes place in alternate history.

Russian Command Center Russian Motor Pool

Currently we made a large part of Intermarum buildings, work goes on implementing the Russian base ingame.

So if you are tired of watching your favorite Bronies the 666th time and your subscription to Starcraft 2 is over now - watch us making the rest of the buildings by tracking our game or just comment these renders before it's too late :P

Have fun, dudes! Sincerely yours, Giant Lynx studios.

Post comment Comments
InsurgentCeLL
InsurgentCeLL Mar 10 2013, 9:52pm says:

I think the buildings are a bit small compared to those vehicles, but really great models n texture nonetheless. :)

+6 votes     reply to comment
supjay
supjay Mar 10 2013, 11:48pm says:

btw are you guys planning to go through steam greenlight somewhere down the line? It would be cool to have this on steam.

+4 votes     reply to comment
Kuznetsovsky
Kuznetsovsky Mar 11 2013, 3:38am says:

i really like the art direction! keep it up!

+2 votes     reply to comment
CommanderDef
CommanderDef Mar 11 2013, 8:15am says:

I like it. Just keep a number of red stars low, haha.

+2 votes     reply to comment
acmecuolt
acmecuolt Mar 11 2013, 8:21am says:

and the American command center will be MacDonald? and 2 different flag (modern and civil)? ))

+1 vote     reply to comment
Ilves
Ilves Mar 11 2013, 8:43am replied:

the second flag on the HQ is the housecolor, not Red Army banner or something :P

+1 vote     reply to comment
moraman
moraman Mar 11 2013, 8:31am says:

So pretty, really looking forward to this game getting released. Love the more wood arig-industrial vibe the Russian base gives off.

+2 votes     reply to comment
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