Combining the aura of Stonekeep with the critical thinking of Zork and the magic of Strife, Dark Realms is sure to please any die hard Hexen fans with a sweet spot for puzzles and quests in a role playing environment. Set in a post-apocalyptic world of devastation and scorched earth, you are, to your knowledge, the last human alive on this planet. Your mission, at first, is simple: avenge your species and obliterate the evil dudes! But, as you quickly learn, the MOD becomes far more involved and complex as you journey deeper into the heart of Dark Realms. This is no dungeon hack - it's a flat out revolution in the long obsolete Doom engine! Curently, DR has 16 levels, divided into 3 hubs. It also has 3 different endings, depending on how you choose to play. Gameplay in this mod is open-ended and non-linear. The end product will have 4 hubs. If possible, the 3 classes will be merged into one, who will bear all their weapons and then some (ideally as many as 40!). As the game...

Post news Report RSS 31 August 2007: There will be a 3.1 before a 4th hub

While playing the third hub again, I encountered a critical crash and so am compelled to investigate it to ensure the stability of the existing maps. I also have discovered several minor bugs, which accumulate and so must be addressed. Of course this will delay progress towards the new hub, but I've

Posted by on

While playing the third hub again, I encountered a critical crash and so am compelled to investigate it to ensure the stability of the existing maps. I also have discovered several minor bugs, which accumulate and so must be addressed. Of course this will delay progress towards the new hub, but I've been giving it some thought and I do think some of the existing maps (especially the Ice Pits) could use a makeover. No release date yet, but the current goal is this coming December at the latest. In the meantime, feel free to drop me any advice you have either in terms of bug-fixing, map-refining, or whatever.

After 3.1, progress will resume on 4.0 as usual.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: