Dark Interval is a total conversion mod, the new incarnation of the Original Storyline of Half-Life 2. You can find your way through the nightmarish world of devastated Earth. Starting from the suburbs of City 17, then continuing through the alien factories, the underwater base and the Citadel, you can feel that dark atmosphere of the Original Storyline. Development started on Apr 10, 2010.

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Post comment Comments  (40 - 50 of 325)
DPgames Jan 1 2014, 1:22pm says:

no update for a month now. something big must be coming again :D

+6 votes     reply to comment
ParticleGhost Jan 8 2014, 1:11pm replied:

Demo, maybe?

+5 votes     reply to comment
Guest Dec 28 2013, 11:16pm says:

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Cvoxalury Jan 2 2014, 5:51am replied:

I totally agree.

+5 votes     reply to comment
Guest Jan 6 2014, 5:14pm replied:


+4 votes     reply to comment
JiGSAW78 Dec 23 2013, 1:59pm says:

Cvoxalury i've wanted to ask...
What do you think about the mod of year
"Operation black mesa"?

+1 vote     reply to comment
Cvoxalury Dec 25 2013, 2:29am replied:

Not thinking much. Not really tracking this kind of mods.

+4 votes     reply to comment
JiGSAW78 Dec 25 2013, 2:44am replied:

Oh,still i think the mod is a success
they deserved it!
I heard that they also plan to remake
Blue shift...
But thanks anyway for your answer.

+4 votes     reply to comment
Guest Dec 14 2013, 1:29am says:

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Buddyconnor331 Dec 12 2013, 9:17pm replied:

Sounds good to me, I already got dozens of WC maps waiting to be fixed. There are a couple things I wanted to ask and tell you. I don't have any leak or custom like leak textures so when I fix up a map it will be retail textures. Also do you want me to add any NPC's, props, or decals to the maps or just leave that to you? Lastly do you have any specific settings for maps you'd like me to fix like the Wasteland or City 17? My Steam name is buddyconnor in case you need to contact me without using Mod DB. Looking forward to working with you!

+1 vote     reply to comment
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Dark Interval
Dark Interval
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Last Update
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