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Dark Interval is a total conversion mod, the new incarnation of the Original Storyline of Half-Life 2. You will find your way through the nightmarish world of devastated Earth. Starting from the suburbs of City 17, laying your path through the alien factories, the underwater Rebel base, war-engulfed city streets and the alien Citadel, you will feel that dark atmosphere of the Original Storyline. Development started on Apr 10, 2010.

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Post comment Comments  (160 - 170 of 388)
Capt.Host Aug 3 2013, 11:32pm says:

Hey. I'm crazy about "leak-based" HL2 mods.

Will you guys actually rebuild the original 4 days storyline?
Will you kinda add events that were cut from the game, add people with gas masks because of the AirEx and stuff? Add children, new lines of dialog and whatever else?
By this I mean, will you really rebuild the original HL2 storyline based on all information available and add it all?

Anyway, I wish guys the best of luck ;) Can't wait to play

+3 votes     reply to comment
Cvoxalury Aug 4 2013, 4:18am replied:

Will we rebuild all that? Well, that's what this mod's for. Hopefully we'll get all the locations, the whole chain of events and adventures. And even as it is that we did not make a release yet (and it is coming, for sure), I think it would be better to 'warn' you all now.

Dark Interval is about the storyline in the first place. The mod also must deliver a good gameplay, that provides a player with motion, with vector to move along the story. I cannot say sincerely that HL2 gameplay is sharp enough by today standarts, so it won't be enough just to port cut weapons, create some enemy spawns in cut areas, etc. So what I'm saying is that the mod might stray a bit from general HL2 perspective. As D.I. is not a Leak recreation and not a mod aiming to recreate content in the first place, as the story is placed above all, this story will be told with some unavoidable 'author elements'. I'm telling all this so that you would be prepared a bit more and it won't seem for you that I've added too many features just for a show.

The big story like the Original one cannot, in my opinion, be efficiently told by the means of an obsolete gameplay, it would be too dull. But nonetheless, even while I change some gameplay and possibly even setting aspects to achieve my personal vision, do not worry: the storyline is to be recreated completely and untouched. Well, save for a couple of areas that aren't covered in RtB or the WC mappack.

+2 votes     reply to comment
95Navigator Jul 24 2013, 6:40am says:

Just a quick question: did you fixed the AirEx campaign all by yourself?

+3 votes     reply to comment
Cvoxalury Jul 24 2013, 1:56pm replied:

Ah, and to answer regarding a specific point of your inquiry — yes, I did it by my own; I never used custom maps, any maps beside the WC mappack ones.

+3 votes     reply to comment
Cvoxalury Jul 24 2013, 1:38pm replied:

At some point I had it all the way from airex_start to the reactor core, yes. Kinda like ШЛЫК's mappack but a bit more detailed. But now it's in an incomplete state, some new buildings don't let a player progress since the buildings aren't complete, some scenes don't have all the necessasary content, the Vance HQ is to be changed rather heavily in terms of walkthrough and level size. Next levels, the core ones, are also to be changed, made more complex, more puzzles implemented.
So… the chapter is not fully ready, and due to development process, is not currently walkable-through.

(though I think if I'll dig some older maps and put them together they indeed do form a chapter, it's just not enjoyable enough. And after all, I only 'fixed' it up to the extent of how it was ready anyway, so I did not made any levels after the core).

[sorry for rather big&bulky reply]

+3 votes     reply to comment
JiGSAW78 Jul 19 2013, 2:18pm says:

Cvoxalury, are you working on other mods?

-1 votes     reply to comment
Cvoxalury Jul 20 2013, 4:51am replied:

No, I am not.D.I. is my first and only project (not counting early, basic mapping for Quake, HL, CS or HL2). I do have some plans for making other mods after releasing this one, though.

+3 votes     reply to comment
JiGSAW78 Jul 2 2013, 1:36pm says:

Hope The Story line will be good!!!

+1 vote     reply to comment
psilocibinum Jul 3 2013, 12:55am replied:

Вообще здоровый национализм, т.е. политический режим где эммиграция в страну сведена к минимуму, тоже имеет право на существование.Вот только благодаря Гитлеру это понятие стало неразрывно связано с насилием (((

0 votes     reply to comment
danilaman Aug 9 2013, 2:21pm replied:

Это не из-за Гитлера, а из-за плохого образования, национализм с нацизмом - разные вещи.

+1 vote     reply to comment
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Dark Interval
Dark Interval
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