Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps, models, textures, and custom dialogue. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.

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C17 Industial sector (view original)

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Description

Realizing that there weren't Factory area images outside of the first one in the gallery (that being the Stenographer's chasm rather than the streets themselves) I've decided to post a couple of recent screenshots of this area.

The recent work were done with the idea of implementing of an exploration element with player advancing through the level via non-linear parts (that being the underground parts mostly, steam tunnels, basements etc) while I also played some time with an idea of player inventory, puzzles that require certain items in the inventory, and even shops. But these are things that aren't really developed into something concrete.