This project aims to recreate the levels and playing experience of the LucasArts game Dark Forces using the modern 3D engine found in the game Jedi Knight - Jedi Academy.

We will be re-creating all 14 levels found in the original game and bringing them into the 21st century.

Given the capabilities of the modified Quake 3 engine this project is very exciting indeed. Weapons, enemies and models will be re-created aswell as other features of the original game.

Soon you'll be playing Dark Forces with gorgeous visuals, brilliant effects and fantastic playability!

  • As Kyle Katarn, mercenary and agent of the Rebel Alliance, infiltrate the secret Imperial base to steal the plans for the Death Star and travel to distant locations as you track down clues to unravel the mystery of the Dark Trooper.
  • Choose wisely from an arsenal of weapons including Bryar Pistol, Imperial Blaster, Thermal Detonator, Imperial Repeater, Fusion Cutter, Anti-personnel Mines, Mortar Gun, Concussion Rifle, and the Dark Trooper Assault Cannon.
  • Test your skills in 14 greatly enhanced missions
  • Interact with legendary Star Wars characters such as Storm Troopers, Imperial Commandos, Gammorean Guards, Dianogas, Boba Fett, Grans, Trandoshans, Jabba the Hutt, Kell Dragons, and of course all 3 iterations of the fearsome Dark Trooper.
  • Hear the original music exactly as the composer intended.
  • Powered by a modified version of the widely acclaimed Quake 3: Team Arena engine, you'll enjoy the game as never before with high resolution graphics, hardware accelerated performance, true 3D environments, stunning sound and music effects, and in-engine cutscenes which complete the entire 14 mission story.

Visit our website for more pictures and updates-

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6 comments by darth_linux on Jan 31st, 2007

The Dark Forces Mod for Jedi Academy, winner of Mod of the Year 2003 is preparing to release the long awaited "Second Demo" for JA. The demo will include the first six levels of the old Lucas Arts classic "Dark Forces." Release date is planned in time for Spring Break. Visit for more news and screenshots.

Post comment Comments  (30 - 40 of 92)
TheUnbeholden Nov 27 2011, 4:46pm says:

the last release was in 2008, with 6 levels finished. Yeah all 14 my ***, it just took to long. Lack of dedication.

+1 vote     reply to comment
dlausactor6373 Jul 3 2012, 3:24pm replied:

I suppose you can do better? Go ahead and show us... Show us all!

+2 votes     reply to comment
KyleKatarn1995 Oct 22 2011, 5:15pm says:


+1 vote     reply to comment
kingboo3245 Aug 18 2011, 12:19am says:

Mod site, downloads are available.

+1 vote     reply to comment
CrossDressiNate Aug 16 2011, 12:23am says:

Please don't be dead!

+1 vote     reply to comment
KyleKatarn1995 Aug 10 2011, 12:17am says:

It can't be dead. :(

+1 vote     reply to comment
krloz Jul 26 2011, 10:56pm says:

Is this mod dead?

+1 vote     reply to comment
KyleKatarn1995 May 7 2011, 7:47pm says:

Man I was a fan of Dark Forces. :)

+1 vote     reply to comment
CrossDressiNate Feb 13 2011, 11:15pm says:

Played the 6 level demo. Keep up the awesome work! The only things I don't like is the custom voice for Kyle Katarn. He sounds umm not professional. I know it's hard to find someone who sounds like young Kyle. Heck if you guys need help with that I sure can help. The levels are gorgeous! There is so much detail. I think the finished product will be as good as the original Dark Forces. On levels like Nar Shadaaa, Jabbas Ship, Detention center you should add civilians. In Nar Shadaa just random civvies walking around doing things. Jabbas ship, have spectator civvies that watch you battle the krayt dragons and gamble and drink. Have prisoners and interrogations in the detention center. In coruscant have civvies. All levels should have technicians in selected areas. I love everything you guys have added onto this already amazing game. If I didn't know better I would say this project was made by Lucasarts. One bug is with the cannon though, it only fires out of one cannonhole and alt fire doesnt shoot all of them. Also theres areas on the mining moon and detention center where it lags for no reason. Those need to be fixed. Keep up the awesome work guys.

+2 votes     reply to comment
AVGNJr1980 Jan 22 2011, 12:35am says:

They should continue on with the levels, weapons, etc.

+1 vote     reply to comment
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Released Mar 18, 2007
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