Dark Evolution 1.2 No Music
Jul 31, 2007 Full Version 0 commentsDE 1.2
Dark Evolution is a total-conversion (or at least, that's what I'm aiming) modification for Starcraft. It features 3 races: The powerful Hell Zerg The resistant Exiled Protoss The massive Infested Terran. - Update - After being dead, Dark Evolution comes back to life, better than ever. The next release, 1.3, will include new music, as well as new sounds, more balance changes, spell changes and new units. A minimal of 5 units will be introduced in 1.3 release. I hope in future releases the number increases to 10 or 12 units. Every race has now a different gaemplay, since their strategy has changed in many ways. You may not rely anymore on the Zerg's regenartion ability, but you can trust in great ofensive power, as for the Terran you may take damage but the numbers will pay back, and the Protoss might even have lower numbers, but their resistance and considerable offensive power can be the best of weapons. You decide who wins in this race of survival.
0 comments by shadowoscar on Jun 21st, 2007 digg this super bookmark
Dark Evolution Mod might change the Exiled Protoss to the Xel'Naga race. I plan to make stone-like buildings, so Protoss strength will have a reason to be.
It's just an idea... But maybe the Hell Zerg will be switched to Hybrid Race. I will make enough GFX to make the difference feel.
For the next release the team will have done the apropiate Wireframe changes to the actual units, also currently I have been changing some spells, like Plage, now instead of overlaying a red goo it lits fire to the units!
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ZzZzZzZ
-_-" I'm fed up with waiting...
Dam i want this SHIT!!!!
WHAT'S GOING ON??????
i cant wait any longer!!!
ZOMGNOFREAKINWAY!!
SHould be up in anymoment... What? Dark Evolution 1.2 of course!
As long as it is in the list of installed programs. Praches look for the installation path- a non-installed verison of SC won't do. Even, there are some versions with no music that are very samll and that install with an EXE file, but they should work the same.
well, im just wondering, if i could this would be all id do,the extractor, defiler mound and hive?