Dark Evolution is a total-conversion (or at least, that's what I'm aiming) modification for Starcraft. It features 3 races: The powerful Hell Zerg The resistant Exiled Protoss The massive Infested Terran. - Update - After being dead, Dark Evolution comes back to life, better than ever. The next release, 1.3, will include new music, as well as new sounds, more balance changes, spell changes and new units. A minimal of 5 units will be introduced in 1.3 release. I hope in future releases the number increases to 10 or 12 units. Every race has now a different gaemplay, since their strategy has changed in many ways. You may not rely anymore on the Zerg's regenartion ability, but you can trust in great ofensive power, as for the Terran you may take damage but the numbers will pay back, and the Protoss might even have lower numbers, but their resistance and considerable offensive power can be the best of weapons. You decide who wins in this race of survival.

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Well Stablished Infested Terran Base Hell Zerg Firerisers Fully fledged Hell Zerg base
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0 comments by shadowoscar on Jun 21st, 2007 digg this super bookmark


Dark Evolution Mod might change the Exiled Protoss to the Xel'Naga race. I plan to make stone-like buildings, so Protoss strength will have a reason to be.
It's just an idea... But maybe the Hell Zerg will be switched to Hybrid Race. I will make enough GFX to make the difference feel.

[IMAGE][IMAGE]

For the next release the team will have done the apropiate Wireframe changes to the actual units, also currently I have been changing some spells, like Plage, now instead of overlaying a red goo it lits fire to the units!

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Dark Evolution 1.2 No Music

Dark Evolution 1.2 No Music

Jul 31, 2007 Full Version 0 comments

DE 1.2

Dark Evolution 1.2

Dark Evolution 1.2

Jul 31, 2007 Full Version 1 comment

DE 1.2

Comments  (250 - 258 of 258)
xDliverancex
xDliverancex Jun 14 2007, 8:57am says:

the tutorials really didnt help , i need a program were i can mix sounds or create new ones...

o btw that seige tank lookz aesome

+1 vote     reply to comment
Deadlyfighter1000
Deadlyfighter1000 Jun 14 2007, 8:34am says:

is it possible to add me and XdliverarnceX to the Mod Team. i feel left out *sniff*,nah im joking but still do we get added to mod team.

+1 vote     reply to comment
starbrood
starbrood Jun 8 2007, 5:15am says:

shadowoscar can you change the protoss a little -make protoss units buld time faster becose protoss computers have no chance vs zergs and they are too slow zerg beat peotoss every time.!?;:,!!??

+1 vote     reply to comment
starbrood
starbrood Jun 7 2007, 8:20am says:

shadowoscar i think that the old one is better then new one? I have 1 question can you put defense weapons on buldings of all races??

+1 vote     reply to comment
shadowoscar
shadowoscar Jun 14 2007, 1:53pm says:

1º No trouble for as-any-numbers-as-you-want posting, as long as it says coherent things.
2º Mod Team? You'll be in it as soon as I get a certified proof of you! I have gotten an Image, but not the GRP file yet. Just as with sounds, mail them to me. The address is oscareduardo_013@hotmail.com
3º Nice Tank :D
4º I don't see the Infested Firebat clearly...
5º The Turret automatically puts itself on when in game

+1 vote     reply to comment
Deadlyfighter1000
Deadlyfighter1000 Jun 14 2007, 7:32am says:

Here are some links to Sounds on moddb:

Moddb.com
Moddb.com
Moddb.com

+1 vote     reply to comment
shadowoscar
shadowoscar Jun 7 2007, 1:40pm says:

But I'm considering to make that only with the Creep Colony, and the Supply Depot, mostly the Supply Depot since it is now useless: I'm thinking that Exiled Protoss Buidlings should be indeed as strong as thier units, but I still don't know how should I do so without increasing building time.

+1 vote     reply to comment
shadowoscar
shadowoscar Jul 4 2007, 1:46pm says:

:D

+1 vote     reply to comment
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Platform
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Game
StarCraft
Developer
Starcraft Modders
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Release Date
Released Nov 14, 2007
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Real Time Strategy
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Sci-Fi
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