No information as of yet, because I'm still designing characters and story for the campaign. So far for the mod, two new units have been introduced. The Terran Phantom, an improved version of the Ghost. This is replacing the Ghost as a buildable. The Protoss Shadowless, a permanently cloaked weapon of destruction. This is replacing the Reaver as a buildable. Temporary look is a permanently cloaked Protoss Dragoon. I intend to make a unit for the Zerg, but I am still planning something for it. Suggestions are appreciated. Current Bugs: -For some reason, the Protoss Forge has become a 2X2 building instead of the 2X3 it was. -Shadowless AI fault that causes it to attack random enemy when you right click a specific unit for it to attack.
I've redone most of the stuff for the mod and now: -The First One is a bit less powerful -The Phantoms and Kyle Jura aren't as powerful. -The mod doesn't crash on the Multiplayer chat screen.
Posted by shadowless on Nov 13th, 2006 digg this super bookmark
I've redone most of the stuff for the mod and now:
-The First One is a bit less powerful
-The Phantoms and Kyle Jura aren't as powerful.
-The mod doesn't crash on the Multiplayer chat screen.
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