Gameplay plan so far; Each Great Battle in the books will be waves of stacks, some of which will have awesome generals (Glaurung, Gothmog, Balrogs, Sauron, Battle Trolls maybe, etc.) but most will be crappy Orcs and such that are easy enough to mop up if there are still enough ally factions around to help out. Helping allies survive these waves, and surviving yourself, as best as possible and rebuilding inbetween these waves to survive the next will be a major point in gameplay in Beleriand, or obviously allying with Morgoth. In the expanded map/restricted map campaigns running away and hiding in Middle-Earth may be wiser unless you ally with Morgoth. The Host of Feanor is always at war with Morgoth and whomever owns a Silmaril (one will be floating around after Beren dies). I will need gameplay testers soon so I am posting here.
[OPTIONAL CONTENT] For those playing the Third Age or Fourth Age. Fixes many bugged TATW building and unit images, as well as some of mine made from them. This should fix any UI glitches for those experiencing them. Saved game compatible only if you DO NOT include the 'data\descr_factions_sm.txt' file. Also included is a new interactive faction selection menu.
Install this last and only if playing the Third or Fourth Age!
What's the faction in the far northwest?
Brood of Scatha, serpent cold-drakes.
Looks amazing, but you have Scatha's faction that far away from the Vales of Anduin?
It is actually only 2-3 regions away (regions in north are larger). But ya I am aware of that, the factions had to go where they had room:P. They are closer to Anduin Vale in northwest than they would be in the northeast (fire drakes are in mid), and Scatha wasn't from there he traveled there.
These creature factions are just playable rebel factions, and are not even on the map (replaced with rebel units) when playing 'No Creature Factions' campaigns. They were an afterthought to make more use of rebel units already added.
What are the two in the far south? I've never seen a map so massive of middle earth it's really good.
Far Harad and Spawn of Ungoliant (spider faction).
for me all op units crush my game ..does this mod fix it ?
the game always crash after the 4th turn (when the ring is destroyed) is there a way to fix it? i try to play with the reunited kingdom
It takes a minute for Mordor to lose all its regions, it may seem like the game crashed but it is computing stuff and will resume when done.
Reducing the time it takes is on the to do list.