DaggerXL is a Modern Daggerfall Engine Recreation for current Operating Systems and hardware – essentially it is a remake in the spirit of a port. It will ultimately fully emulate the game of Daggerfall and then optionally enhance it by refining existing features and adding new gameplay elements that were originally intended. The game will make use of hardware acceleration providing higher resolutions, color depth, greatly improved visibility, better texture filtering, enhanced performance and more. In addition DaggerXL will support full modability, similar to more modern Elder Scrolls games, using custom tools.

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DaggerXL Alpha v0.181
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Trespass May 25 2010, 9:20pm says:

looking good!

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ceriux May 26 2010, 12:55pm replied:

wow, this is amazing. ill definantly be modding for it. will you release tools for adding stuff and what not? also any chances for online support?

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luciusDXL Creator
luciusDXL Jun 5 2010, 1:12am replied:

Yes modding support is planned. Texture replacers are already possible but full model replacement, terrain editing, location editing and addition and more are planned.

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booman May 26 2010, 12:23pm says:

Unbelievable! I can't wait to play this....
I love the shading and mesh lanscapes

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Just a couple of screens I grabbed while exploring the ridiculously massive world of Daggerfall. This is taken from the v0.181 Alpha test.

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May 25th, 2010
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