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Chaos Daemons Mod

 

Official Stand Alone Race For Dawn of War: Soulstorm



The Daemons mod created by the official
Daemons mod team has been released! Ever since 12/31/12, the Chaos Daemons mod was reworked to an extreme, here by including a total revamp to the Daemons mod version 0.96 back almost a year ago. What does version 1.4 bring? Only epicness. Only new stuff all over the place, only a total revamp! Daemons mod fans out there, if you played version 0.96 and you liked it, version 1.4 is A NEED TO GET!

Here is a good starting description of the Demons race.

ACKNOWLEDGEMENTS

Initial Mod Leader, Primary Coder, Creator and "Owner": Cylarne.
New "leader" and coder: Gambit.
Models: Cylarne, Cosmocrat, RT2, Sataman, Fuggles, Croax.
AI: Thudmeizer, Cylarne, Fuggles, Corncobman.
Art and Taskbar: Jaguar-Lord.
FXes: Sataman, Cylarne.
New Maps: Jaguar-Lord, and some monoRAIL's work.
Icons: Initial icons by RT2 (the VAST majority!!!), rest of them made by Gambit.
Playtesting: Previously, UA Team, Daemons team - and now the NEW daemons team.
 
New Daemons Team Members

The new Daemons Team, includes many of the previous team members, plus some new very skilful brothers:
Corncobman, Cosmocrat, Cylarne, Fuggles, Gambit, Hollow, Jaguar-Lord, Jones1979, Sataman, Shodar87, Thudmeizer.

Assets/Tools

Sharing work, is a beautiful thing. And because of the generosity of
some people, we can all enjoy possibilities that we otherwise couldn't.
Thus, our gratitude goes to:
Firestorm Over Kaurava mod team: You all know the guys... It's from the wide "pool" of their assets, we all occasionally draw.
Thousand Sons mod: For the Daemons "Acrylic Circle" used from the TS Daemon Pit.
Warsmith / _Echo_: For
MANY of his models (especially for the Daemon Lord, the 4 heralds, the
Shadow Fiends and the Doom Pit) used by the Dark Prophecy mod. Note: His
Warp Portal model was a life-saver - thanks man!
Boothy_p: For many of his assets, suggestions and support. I was greatly inspired by his own design of Warp Daemons.
Catwell: Especially for his Bloodletters, among other things.
Horus Heretic: For his Flesh Hounds.
Mudflap and Palii: For Nurglings (textures by Fuggles).
Andrei: For his Fiends AND the Warp Spawn!!
And of course Corsix!: For his excellent tool most of us use!

The Daemons team would also like to thank:
Corncobman: For his invaluable and tireless coding help on the project.
Fuggles: For his patience, and his crucial AI assistance.
Jones1979: for the Objective Points mod which was extremely well done for the Daemons faction and other factions in the DOW Community.
Thudmeizer: For his support, and Voices. (and for his MEGALITHIC contribution to the DOW modding community !!)
Croaxleigh: For his support and suggestions,
especially at the begging of the new version of Daemons mod. And of
course, for his unfailing kindness!
Sataman: For his gentle spirit and his resolve to provide FXes, even when he was... ill !!
ALL BROTHERS that we have not mentioned here (although we are using their work), but we should have....

Permissions

There are chances we used material that we may not have the proper
rights to do so. With the plethora of assets and modders, it is
sometimes difficult to trace-back the origin of assets and the
permissions required.... We respect the work of others which is their
own intellectual property, and we have NO ill-intend. So, if you spot anything that seems misplaced, just notify us and we will replace it immediately.
 
Regards,
The Daemons Mod Team


Daemons Mod Daemons ModDaemons Mod - Complete (1.4)
Image RSS Feed Latest Screens
Temporary / Permanent Logo And old units with new FX, VO, and abilities! Yet another daemonic view!
Blog RSS Feed Report abuse Latest News: Chaos Daemons mod (1.4) - Released!

15 comments by Lord_Cylarne on Sep 28th, 2013


Chaos Daemons Mod

News - The Mod's release!



The Daemons mod created by the official Daemons mod team has been released! Ever since 12/31/12, the Chaos Daemons mod was reworked to an extreme, here by including a total revamp to the Daemons mod version 0.96 back almost a year ago. What does version 1.4 bring? Only epicness. Only new stuff all over the place, only a total revamp! Daemons mod fans out there, if you played version 0.96 and you liked it, version 1.4 is A NEED TO GET!

Chaos Daemons Reloaded!Chaos Daemons - Bow To Me
Warp TimeChaos Daemons - Bow To Me

So what can we expect from the Chaos Daemons mod?


  • New and revamped artificial intelligence, making an utmost perfect race to play against with or without friends.
  • A complete Chaos Daemons unit and structure set!
  • New units, structures, abilities, FX, event files, textures, art files, new damage system and tons more that no other mod owns!
  • A new map created by our magnificent and master arts and craftsmanship who has created the Darkness Within campaign - Jaguar Lord, scar coded by a very fine scar coder who makes the impossible come alive - Cylarne_04!
  • 99.9% balanced gameplay! Tested over a thousand times by multiple team members who loves playing the mod over and over and over again.
  • Complete addiction and aesthetic appeal, with prolonged gameplay.
  • Instability rule! The instability gradually increases health of all daemons surrounded by warp essences, making them an utmost deadly force to rekon with, but the further away they get, the more they are exposed to the atmosphere!
  • Completely reworked economy and gameplay.
  • New dynamic strategies topped with multiple upon multiple paths of army productions that DO NOT limit the gameplay.
  • Advanced tech tree, beyond all other nine vanilla factions.
  • Multiple summonings of any and all Greater embodiments of Chaos!
  • There is just so much more that cannot fit!

To spice you up more:

Have you always wanted to play with an army that is 100% unique to any other faction in Dawn of War?

Have you always wondered what the essence of the warp will cause to those who stand in its path?

Are you a Chaos player? Dominating in the face of evil?

Are you Bloodthirsty, thriving to play the all new Chaos Daemons with ALL daemons in a full race mod?

Are you ready to command the army of Chaos Daemons!? Then let us hear it!

Daemons mod version 1.4 is released!!!! DOWNLOAD IT TODAY!

Daemons Mod - Complete (1.4)

Media RSS Feed Latest Audio
Downloads RSS Feed Latest Downloads
Daemons Mod - Patch 1.5

Daemons Mod - Patch 1.5

Nov 14, 2013 Patch 27 comments

Updates the complete 1.4 Daemons version to 1.5. Includes the addition of one new unit, spotting voices for all factions, one new ability, updated FXes...

Daemons Mod - Complete (1.4)

Daemons Mod - Complete (1.4)

Sep 28, 2013 Full Version 60 comments

The Daemons mod release that was worked on for many months is now here! NOT COMPATIBLE WITH ULTIMATE APOCALYPSE (yet). Read more for installation, requirements...

Post comment Comments  (80 - 90 of 279)
dkpisme
dkpisme Oct 6 2013, 12:19am says:

I wasn't blaming anyone I was sharing some insight and seeing if anyone else has this small littleissue.

+2 votes     reply to comment
dkpisme
dkpisme Oct 5 2013, 9:27pm says:

I like the mod, but only half of it plays with Codex...Which means when I play Daemons, the Rise of the Warp tier is missing and I cannot upgrade to the next tiers (using Codex as the main mod). So then I tried it again (using Daemons as the main mod instead) and got it all working, BUT now the Assault Marines for the Space Marines race is a purple box...Just one thing after another...

+2 votes     reply to comment
mrsuperficiale
mrsuperficiale Oct 6 2013, 6:30am replied:

same problem here!

+1 vote     reply to comment
Lord_Cylarne
Lord_Cylarne Oct 6 2013, 12:08am replied:

Well, considering the Codex mod already has a Daemons race, and the fact that this Daemons mod does not pink box Assault Marines, why are you blaming this mod for the issues you have?

Our main goal is to focus on this mod, Daemons alone, and then later, I will make this compatible with Ultimate Apocalypse. If something does not work outside of this mod, then it is their issue that needs attending to. Not this mod that needs attending to.

Or you can play this mod over Codex as a first requirement in your .modules. :)

+2 votes     reply to comment
Saivajer
Saivajer Oct 3 2013, 8:20am says:

Downloaded and installed, but "failed to activate" in the faq there is nothing about that, why?

+2 votes     reply to comment
Gambit_1
Gambit_1 Oct 3 2013, 10:55am replied:

Have you installed the latest Objective Points mod?
It is required.
Get it here : Forums.revora.net

If you already did and still have issues, please have a look in the SS game folder, for a file named warnings.txt, and post its contents for us to see what is wrong.
:)

+2 votes     reply to comment
Guest
Guest Oct 2 2013, 3:28pm says:

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Chashan
Chashan Oct 1 2013, 1:20pm says:

First of all, magnificent work. Artwork, models and looks are pretty amazing for this, and the custom VA is quite seamless too. Excepting Daemonettes apparently sharing Harlequin's random battlecries, which is somewhat at odds with their VA.

Only thing that, in my opinion, needs some looking at are tooltips. It's understood what is said, but sometimes they are a bit awkward. Say, the one for Slaanesh's ritual would suffice to be 'prevents target from using abilities' instead of 'the ability to stop abilities' or something similar as it is now.
Allure-ability could use some streamlining and more neutral description as well on Daemonettes, simply stating what they do. Besides, certain enemy factions may be not at all moved by the looks of the things (Orks or Necrons, for one), in relation to those tooltips...if you get what I mean.

Those small details aside it's gorgeous. Looking forward to Ultimate Apocalypse being updated with your work.

+4 votes     reply to comment
Gambit_1
Gambit_1 Oct 1 2013, 3:29pm replied:

Thanks for your nice words man!

All notes recorded. We will try to comply. :)

+3 votes     reply to comment
Héllalujah!
Héllalujah! Oct 1 2013, 12:17pm replied:

I had same problem. You should download latest Objective Points mod version. then it will work. =D =P XD

+3 votes     reply to comment
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Platform
Windows
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Official Page
Forums.relicnews.com
Release Date
Released Sep 29, 2013
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8.5

80 votes submitted.

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Highest Rated (7 agree) 10/10

"Нaш Ньюйoркcкий филиaл кaртеля мoдoделoв прeдставляет Вам нoвый мoд!"

Main-menu art and UI-taskbar: AWESOME!
New Race Eco: WINNING!
Lots of gameplay solutions: VERY GOOD!

Dec 21 2012, 12:24pm by Jones-Banana

Lowest Rated (6 agree) 1/10

No review provided

Dec 21 2012, 2:06pm by guldan

Style
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Real Time Strategy
Theme
War
Players
Single & Multiplayer
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Chaos Daemons Mod (Soulstorm) Chaos Daemons Mod (Soulstorm)
Chaos Daemons Mod (Soulstorm)
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