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Chaos Daemons Mod

Official Stand Alone Race For Dawn of War: Soulstorm


The Daemons mod created by the official
Daemons mod team has been released! Ever since 12/31/12, the Chaos Daemons mod was reworked to an extreme, here by including a total revamp to the Daemons mod version 0.96 back almost a year ago. What does version 1.4 bring? Only epicness. Only new stuff all over the place, only a total revamp! Daemons mod fans out there, if you played version 0.96 and you liked it, version 1.4 is A NEED TO GET!

Here is a good starting description of the Demons race.

ACKNOWLEDGEMENTS

Initial Mod Leader, Primary Coder, Creator and "Owner": Cylarne.
New "leader" and coder: Gambit.
Models: Cylarne, Cosmocrat, RT2, Sataman, Fuggles, Croax.
AI: Thudmeizer, Cylarne, Fuggles, Corncobman.
Art and Taskbar: Jaguar-Lord.
FXes: Sataman, Cylarne.
New Maps: Jaguar-Lord, and some monoRAIL's work.
Icons: Initial icons by RT2 (the VAST majority!!!), rest of them made by Gambit.
Playtesting: Previously, UA Team, Daemons team - and now the NEW daemons team.

New Daemons Team Members

The new Daemons Team, includes many of the previous team members, plus some new very skilful brothers:
Corncobman, Cosmocrat, Cylarne, Fuggles, Gambit, Hollow, Jaguar-Lord, Jones1979, Sataman, Shodar87, Thudmeizer.

Assets/Tools

Sharing work, is a beautiful thing. And because of the generosity of
some people, we can all enjoy possibilities that we otherwise couldn't.
Thus, our gratitude goes to:
Firestorm Over Kaurava mod team: You all know the guys... It's from the wide "pool" of their assets, we all occasionally draw.
Thousand Sons mod: For the Daemons "Acrylic Circle" used from the TS Daemon Pit.
Warsmith / _Echo_: For
MANY of his models (especially for the Daemon Lord, the 4 heralds, the
Shadow Fiends and the Doom Pit) used by the Dark Prophecy mod. Note: His
Warp Portal model was a life-saver - thanks man!
Boothy_p: For many of his assets, suggestions and support. I (me or Gambit) was greatly inspired by his own design of Warp Daemons.
Skinny: Nice bootiful fx and abilities for Chaos Daemons.
Catwell: Especially for his Bloodletters, among other things.
Horus Heretic: For his Flesh Hounds.
Mudflap and Palii: For Nurglings (textures by Fuggles).
Andrei: For his Fiends AND the Warp Spawn!!
And of course Corsix!: For his excellent tool most of us use!

The Daemons team would also like to thank:
Corncobman: For his invaluable and tireless coding help on the project.
Fuggles: For his patience, and his crucial AI assistance.
Jones1979: for the Objective Points mod which was extremely well done for the Daemons faction and other factions in the DOW Community.
Thudmeizer: For his support, and Voices. (and for his MEGALITHIC contribution to the DOW modding community !!)
Croaxleigh: For his support and suggestions,
especially at the begging of the new version of Daemons mod. And of
course, for his unfailing kindness!
Sataman: For his gentle spirit and his resolve to provide FXes, even when he was... ill !!
ALL BROTHERS that we have not mentioned here (although we are using their work), but we should have....

Permissions

There are chances we used material that we may not have the proper
rights to do so. With the plethora of assets and modders, it is
sometimes difficult to trace-back the origin of assets and the
permissions required.... We respect the work of others which is their
own intellectual property, and we have NO ill-intend. So, if you spot anything that seems misplaced, just notify us and we will replace it immediately.

Regards,
The Daemons Mod Team


Daemons Mod Daemons ModDaemons Mod - Complete (1.4)
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Chaos Daemons Mod

News - The Mod's release!



The Daemons mod created by the official Daemons mod team has been released! Ever since 12/31/12, the Chaos Daemons mod was reworked to an extreme, here by including a total revamp to the Daemons mod version 0.96 back almost a year ago. What does version 1.4 bring? Only epicness. Only new stuff all over the place, only a total revamp! Daemons mod fans out there, if you played version 0.96 and you liked it, version 1.4 is A NEED TO GET!

Chaos Daemons Reloaded!Chaos Daemons - Bow To Me
Warp TimeChaos Daemons - Bow To Me

So what can we expect from the Chaos Daemons mod?


  • New and revamped artificial intelligence, making an utmost perfect race to play against with or without friends.
  • A complete Chaos Daemons unit and structure set!
  • New units, structures, abilities, FX, event files, textures, art files, new damage system and tons more that no other mod owns!
  • A new map created by our magnificent and master arts and craftsmanship who has created the Darkness Within campaign - Jaguar Lord, scar coded by a very fine scar coder who makes the impossible come alive - Cylarne_04!
  • 99.9% balanced gameplay! Tested over a thousand times by multiple team members who loves playing the mod over and over and over again.
  • Complete addiction and aesthetic appeal, with prolonged gameplay.
  • Instability rule! The instability gradually increases health of all daemons surrounded by warp essences, making them an utmost deadly force to rekon with, but the further away they get, the more they are exposed to the atmosphere!
  • Completely reworked economy and gameplay.
  • New dynamic strategies topped with multiple upon multiple paths of army productions that DO NOT limit the gameplay.
  • Advanced tech tree, beyond all other nine vanilla factions.
  • Multiple summonings of any and all Greater embodiments of Chaos!
  • There is just so much more that cannot fit!

To spice you up more:

Have you always wanted to play with an army that is 100% unique to any other faction in Dawn of War?

Have you always wondered what the essence of the warp will cause to those who stand in its path?

Are you a Chaos player? Dominating in the face of evil?

Are you Bloodthirsty, thriving to play the all new Chaos Daemons with ALL daemons in a full race mod?

Are you ready to command the army of Chaos Daemons!? Then let us hear it!

Daemons mod version 1.4 is released!!!! DOWNLOAD IT TODAY!

Daemons Mod - Complete (1.4)

Daemons Mod News!

Daemons Mod News!

News 3 comments

Here is what is happening upon the new Daemons mod release, version 1.0! Prepare for it, keep an eye on this mod by tracking it, because you will be finding...

FAQ (Frequently Asked Questions) - Updated 24 February, 2016

FAQ (Frequently Asked Questions) - Updated 24 February, 2016

Management Tutorial 348 comments

Please read the Frequently Asked Questions (FAQ) before posting. Answers to many usual questions about UA can be found here. If you have a question that...

Daemons Mod Complete - 2.0!

Daemons Mod Complete - 2.0!

Full Version 19 comments

A complete version for Daemons mod! 2.0! REQUIRES OBJECTIVE POINTS MOD! NOT REQUIRED FOR ULTIMATE APOCALYPSE! Includes tons of balance changes, AI improvements...

Daemons Mod Complete - 1.6

Daemons Mod Complete - 1.6

Models Pack 36 comments

REQUIRES OBJECTIVE POINTS MOD! A complete version for Daemons mod! If you do not have the Daemons mod already, complete download all right here! Compatible...

Daemons Mod - Patch 1.6

Daemons Mod - Patch 1.6

Patch 24 comments

Daemons mod latest release, version 1.6 now includes the Juggernaut and Soul Grinder for Chaos Daemons! The Daemons team would like to thank the original...

Daemons Mod - Patch 1.5

Daemons Mod - Patch 1.5

Patch 25 comments

Updates the complete 1.4 Daemons version to 1.5. Includes the addition of one new unit, spotting voices for all factions, one new ability, updated FXes...

Daemons Mod - Complete (1.4)

Daemons Mod - Complete (1.4)

Full Version 63 comments

The Daemons mod release that was worked on for many months is now here! NOT COMPATIBLE WITH ULTIMATE APOCALYPSE (yet). Read more for installation, requirements...

Post comment Comments  (30 - 40 of 342)
Gambit_1
Gambit_1

DAMMIT!!!
I WRONGLY "REPORTED FOR ABUSE" Daemons V1.4 (Complete)...

The button was a bit difficult to spot, and I ACCIDENTALLY pressed it.

Is there any way to UN-Report?

Reply Good karma Bad karma+4 votes
Lord_Cylarne Creator
Lord_Cylarne

Don't worry mate. It literally takes hundreds or ten report presses to alarm moderators.

Reply Good karma+6 votes
FlySpyGuy
FlySpyGuy

So I shouldn't have logged in as 9 other people, and pressed the same button? DANGIT! j/k

Reply Good karma Bad karma+2 votes
ultimate_legion
ultimate_legion

Cool mod, really chaos daemons have a different gameplay from any race (official or mod). I only have one question, why don't use DOWII models? I have seen Bloodcrusher and bloodletters dowII models in other mods. Anyway, mod is good (Y) Waiting for daemons to be in UA 1.74 :)

Reply Good karma Bad karma+1 vote
Gambit_1
Gambit_1

Well for my own amusement, I have already been working on Daemons 2.0 - which is nothing more than just that: A version with DoW2 content.

And I was more than reluctant to go public with this... Not only because DoW2 content was forbidden, but also because it was a "personal" initiative (I made changes that I have not discussed with the team, since it was "for me and for me alone")

Now that DoW2 restrictions are not that strict, I *may* reconsider, and release Daemons 2.0 when ready.

Remember, I am STILL saying that it is improbable (yet, NOT impossible).

Reply Good karma Bad karma+2 votes
Shodar87
Shodar87

Imo its fine to keep it as it is as fine collection of DoW Daemon models which includes Bloodcrusher and Bloodletter. Small switch between old models and newer DoW2 models could be added but I doubt its going to be enabled by default.

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Guest
Guest

hey could you make a version for dark crusade I cant seem to find soulstorm any where I go

Reply Good karma Bad karma0 votes
Gambit_1
Gambit_1

Sorry brother, but MOST mods use SS as a base for a LOOONG time now...
It is a 10+ years old game, so it would be counterproductive to mod, using DC as a base - unless there is STRONG a reason to do so, none "downgrades".

SS is not THAT rare to obtain man!

And I totally agree with brother Jones (see below).

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jONES1979
jONES1979

Store.steampowered.com

The time and effort spent on proposed downgrade of the mod are not comparable with the price of SS game

Reply Good karma Bad karma+4 votes
Gambit_1
Gambit_1

Guys, the mod is thoroughly tested by the Daemons team and works flawlessly.
Multiplayer gaming is as consistent as singleplayer, so all good!

And for the pops, it is just as brother Cylarne said:
Lesser Daemon Portals increase lesser daemon cap.
Greater Daemon Portals (max 2) increase greater daemon cap.

I was responsible for the UCS of the project, and I enjoy OVERDOING it with descriptions - but on the up side, ALL info needed is there!
So guys, just read the descriptions and you will definitely discover something new ;)

Reply Good karma Bad karma+4 votes
boothy_p
boothy_p

Will if you like UCS, I know a mod where the lead coder monkey is utterly, completely useless at stuff like that.....

Hey Mate!! :)

Reply Good karma Bad karma+1 vote
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Highest Rated (8 agree) 10/10

"Нaш Ньюйoркcкий филиaл кaртеля мoдoделoв прeдставляет Вам нoвый мoд!"

Main-menu art and UI-taskbar: AWESOME!
New Race Eco: WINNING!
Lots of gameplay solutions: VERY GOOD!

Dec 21 2012 by jONES1979

Lowest Rated (6 agree) 1/10

No review provided

Dec 21 2012 by guldan

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