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Chaos Daemons Mod

 

Official Stand Alone Race For Dawn of War: Soulstorm



The Daemons mod created by the official
Daemons mod team has been released! Ever since 12/31/12, the Chaos Daemons mod was reworked to an extreme, here by including a total revamp to the Daemons mod version 0.96 back almost a year ago. What does version 1.4 bring? Only epicness. Only new stuff all over the place, only a total revamp! Daemons mod fans out there, if you played version 0.96 and you liked it, version 1.4 is A NEED TO GET!

Here is a good starting description of the Demons race.

ACKNOWLEDGEMENTS

Initial Mod Leader, Primary Coder, Creator and "Owner": Cylarne.
New "leader" and coder: Gambit.
Models: Cylarne, Cosmocrat, RT2, Sataman, Fuggles, Croax.
AI: Thudmeizer, Cylarne, Fuggles, Corncobman.
Art and Taskbar: Jaguar-Lord.
FXes: Sataman, Cylarne.
New Maps: Jaguar-Lord, and some monoRAIL's work.
Icons: Initial icons by RT2 (the VAST majority!!!), rest of them made by Gambit.
Playtesting: Previously, UA Team, Daemons team - and now the NEW daemons team.
 
New Daemons Team Members

The new Daemons Team, includes many of the previous team members, plus some new very skilful brothers:
Corncobman, Cosmocrat, Cylarne, Fuggles, Gambit, Hollow, Jaguar-Lord, Jones1979, Sataman, Shodar87, Thudmeizer.

Assets/Tools

Sharing work, is a beautiful thing. And because of the generosity of
some people, we can all enjoy possibilities that we otherwise couldn't.
Thus, our gratitude goes to:
Firestorm Over Kaurava mod team: You all know the guys... It's from the wide "pool" of their assets, we all occasionally draw.
Thousand Sons mod: For the Daemons "Acrylic Circle" used from the TS Daemon Pit.
Warsmith / _Echo_: For
MANY of his models (especially for the Daemon Lord, the 4 heralds, the
Shadow Fiends and the Doom Pit) used by the Dark Prophecy mod. Note: His
Warp Portal model was a life-saver - thanks man!
Boothy_p: For many of his assets, suggestions and support. I was greatly inspired by his own design of Warp Daemons.
Catwell: Especially for his Bloodletters, among other things.
Horus Heretic: For his Flesh Hounds.
Mudflap and Palii: For Nurglings (textures by Fuggles).
Andrei: For his Fiends AND the Warp Spawn!!
And of course Corsix!: For his excellent tool most of us use!

The Daemons team would also like to thank:
Corncobman: For his invaluable and tireless coding help on the project.
Fuggles: For his patience, and his crucial AI assistance.
Jones1979: for the Objective Points mod which was extremely well done for the Daemons faction and other factions in the DOW Community.
Thudmeizer: For his support, and Voices. (and for his MEGALITHIC contribution to the DOW modding community !!)
Croaxleigh: For his support and suggestions,
especially at the begging of the new version of Daemons mod. And of
course, for his unfailing kindness!
Sataman: For his gentle spirit and his resolve to provide FXes, even when he was... ill !!
ALL BROTHERS that we have not mentioned here (although we are using their work), but we should have....

Permissions

There are chances we used material that we may not have the proper
rights to do so. With the plethora of assets and modders, it is
sometimes difficult to trace-back the origin of assets and the
permissions required.... We respect the work of others which is their
own intellectual property, and we have NO ill-intend. So, if you spot anything that seems misplaced, just notify us and we will replace it immediately.
 
Regards,
The Daemons Mod Team


Daemons Mod Daemons ModDaemons Mod - Complete (1.4)
Image RSS Feed Latest Screens
Temporary / Permanent Logo And old units with new FX, VO, and abilities! Yet another daemonic view!
Blog RSS Feed Report abuse Latest News: Chaos Daemons mod (1.4) - Released!

15 comments by Lord_Cylarne on Sep 28th, 2013


Chaos Daemons Mod

News - The Mod's release!



The Daemons mod created by the official Daemons mod team has been released! Ever since 12/31/12, the Chaos Daemons mod was reworked to an extreme, here by including a total revamp to the Daemons mod version 0.96 back almost a year ago. What does version 1.4 bring? Only epicness. Only new stuff all over the place, only a total revamp! Daemons mod fans out there, if you played version 0.96 and you liked it, version 1.4 is A NEED TO GET!

Chaos Daemons Reloaded!Chaos Daemons - Bow To Me
Warp TimeChaos Daemons - Bow To Me

So what can we expect from the Chaos Daemons mod?


  • New and revamped artificial intelligence, making an utmost perfect race to play against with or without friends.
  • A complete Chaos Daemons unit and structure set!
  • New units, structures, abilities, FX, event files, textures, art files, new damage system and tons more that no other mod owns!
  • A new map created by our magnificent and master arts and craftsmanship who has created the Darkness Within campaign - Jaguar Lord, scar coded by a very fine scar coder who makes the impossible come alive - Cylarne_04!
  • 99.9% balanced gameplay! Tested over a thousand times by multiple team members who loves playing the mod over and over and over again.
  • Complete addiction and aesthetic appeal, with prolonged gameplay.
  • Instability rule! The instability gradually increases health of all daemons surrounded by warp essences, making them an utmost deadly force to rekon with, but the further away they get, the more they are exposed to the atmosphere!
  • Completely reworked economy and gameplay.
  • New dynamic strategies topped with multiple upon multiple paths of army productions that DO NOT limit the gameplay.
  • Advanced tech tree, beyond all other nine vanilla factions.
  • Multiple summonings of any and all Greater embodiments of Chaos!
  • There is just so much more that cannot fit!

To spice you up more:

Have you always wanted to play with an army that is 100% unique to any other faction in Dawn of War?

Have you always wondered what the essence of the warp will cause to those who stand in its path?

Are you a Chaos player? Dominating in the face of evil?

Are you Bloodthirsty, thriving to play the all new Chaos Daemons with ALL daemons in a full race mod?

Are you ready to command the army of Chaos Daemons!? Then let us hear it!

Daemons mod version 1.4 is released!!!! DOWNLOAD IT TODAY!

Daemons Mod - Complete (1.4)

Media RSS Feed Latest Audio
Downloads RSS Feed Latest Downloads
Daemons Mod - Patch 1.5

Daemons Mod - Patch 1.5

Nov 14, 2013 Patch 27 comments

Updates the complete 1.4 Daemons version to 1.5. Includes the addition of one new unit, spotting voices for all factions, one new ability, updated FXes...

Daemons Mod - Complete (1.4)

Daemons Mod - Complete (1.4)

Sep 28, 2013 Full Version 60 comments

The Daemons mod release that was worked on for many months is now here! NOT COMPATIBLE WITH ULTIMATE APOCALYPSE (yet). Read more for installation, requirements...

Post comment Comments  (10 - 20 of 279)
Oaks
Oaks Jun 2 2014, 9:30am says:

Hello, is it possible to normalize the zoom?
I had the same problem with Black templars mod, jONES1979 told me to simply remove the camera_high.lua file from Data file and it worked.
But your mod has not just camera_high but also camera_low..
Tried to remove them both for the time being,but with not that much satisfying result.
Anyway, its fantastic mod, with but few bugs and backlogs.

+1 vote     reply to comment
Gambit_1
Gambit_1 May 15 2014, 6:21pm says:

... Just to say that Daemons project is not set on hold - we are constantly updating it. But not as often as we want to.
A "simple" bug-fixing is not enough for a new version at this point so, once we have new content ready, we will deliver.

MEANWHILE, Dark Angels update is close, and we were wondering if the community could assist us once more.
You see, RMX and That-One-Bruvva were EXTRA awesome, as their work in making THE WHOLE army team colourable was outstanding.

To the same end, we need your assistance with the Ravenwing Dark Angels branch.
Anyone interested to contribute, can have a look here:
Forums.relicnews.com

+3 votes     reply to comment
Guest
Guest May 4 2014, 8:52am says:

This comment is currently awaiting admin approval, join now to view.

Gambit_1
Gambit_1 May 15 2014, 6:17pm replied:

Follow these steps:
1] Install Objective Points mod, courtesy of our brother Jones.
Get it here: Forums.revora.net
2] Delete ANY daemons folder you have.
3] DL and install Daemons 1.4, this is the complete mod.
4] DL and install Patch 1.5, overwriting where needed.

Retry to initiate the mod
:)

+1 vote     reply to comment
Hughie
Hughie May 4 2014, 7:49am says:

Is this compatible with Titanium Wars (SS)?

+1 vote     reply to comment
Gambit_1
Gambit_1 May 15 2014, 6:19pm replied:

I do not see why not.

Still, brother GrOrk has performed a very special and delicate race balancing in TW, so even if you put Daemons in, balance will be way OFF...

+1 vote     reply to comment
SHASUI
SHASUI Apr 29 2014, 1:24pm says:

Woohoo!More chaos scum to be tred by the heavy feet of my Space Marine army//)))

+1 vote     reply to comment
Jaguar-Lord
Jaguar-Lord Apr 22 2014, 1:17pm says:

as a side note everyone interested in having the background main menu as a desktop can get it here :

Moddb.com

or use the files shiped by the mod and convert them....;)

enjoy,

JL

+4 votes     reply to comment
Gambit_1
Gambit_1 Apr 23 2014, 6:55am replied:

Thanks J-L!!!

+3 votes     reply to comment
VoidLight
VoidLight Apr 21 2014, 12:07am says:

This is still my favorite race to play, cant wait until this gets added to the UA mod.

+2 votes     reply to comment
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Icon
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Platform
Windows
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Official Page
Forums.relicnews.com
Release Date
Released Sep 29, 2013
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Community Rating

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8.5

80 votes submitted.

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Ratings closed.

Highest Rated (7 agree) 10/10

"Нaш Ньюйoркcкий филиaл кaртеля мoдoделoв прeдставляет Вам нoвый мoд!"

Main-menu art and UI-taskbar: AWESOME!
New Race Eco: WINNING!
Lots of gameplay solutions: VERY GOOD!

Dec 21 2012, 12:24pm by Banana-Jones

Lowest Rated (6 agree) 1/10

No review provided

Dec 21 2012, 2:06pm by guldan

Style
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Real Time Strategy
Theme
War
Players
Single & Multiplayer
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Chaos Daemons Mod (Soulstorm)
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