You can now play the Daemonhunters, a branch of the Inquisition in charge of destroying daemons, chaos cults and all chaotic influence from the Imperium.

The army's commander is the Inquisitor Lord and he commands over the Inquisition's troops.

When the opposition gets too strong, though, he calls on the secret chapter of Space Marines called the Grey Knights, super humans whose absolute faith and mighty psychic powers make them the most formidable soldiers in the service of the Emperor.

Inquisition : Daemonhunt mod

DC mod ('2007) link
SS mod beta-2 ('2008) link alternate link another alternate link (thanks to Rocket-Banana)

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Blog RSS Feed Post news Report abuse Latest News: IDH mod Naval Melta strike reworked

8 comments by jONES1979 on Mar 30th, 2014

Access Level: For internal use only.
Executor: Classified.

Thought of the day: Trust in the God-Emperor. But trust your blade, too.

Collegae dilectissimi, as you can see on your monitors, we do not just sit around for so many years. At least we did something that looks threateningly visually and works evolutionarily from a point of view of utilizing our sacred weapons. The major functional change is that with the Adeptus Astra Telepathica experts assistance, we can predict the actions of objective, and direct the melta beam ahead, ensuring the destruction of the target. See the strike #3 at provided pict record.

Naval Melta Strike Field Test. Performed by Lodge Destructio of Ordo Malleus

Post scriptum: Unfortunately, my Scrivener Adept died from a radiation on that planet, so I translated this text into a foreign language by myself.

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Dangerous Waters DOW:SS map

Dangerous Waters DOW:SS map

Jul 1, 2014 Multiplayer Map 12 comments

Third map from Svarog Sector. 4vs4, check out screenshots to see details. Instructions for install are in the readme. Enjoy

Mandragore DOW:SS map

Mandragore DOW:SS map

Apr 25, 2014 Multiplayer Map 25 comments

My second map set in Svarog Sector. Its 4vs4 map, and although big, it can be quite fast. I suggest you use troop transports asap, but you can play without...

Myrmidon Prime DOW:SS map

Myrmidon Prime DOW:SS map

Apr 19, 2014 Multiplayer Map 23 comments

This is 4vs4 map for Dawn of War Soulstorm. Check out screenshot to see what it looks like.

Post comment Comments  (40 - 50 of 109)
Giveaway412 May 18 2014, 2:15pm says:

So, is there any way to "re-enable" the Death Watch marines in the latest release?

+1 vote     reply to comment
jONES1979 Creator
jONES1979 Jun 2 2014, 8:32am replied:

...but people talking about DeathWatch mod from time to time, here and there...

+2 votes   reply to comment
jONES1979 Creator
jONES1979 May 20 2014, 4:52am replied:

Only for modders in expansion mods (like UA, CCFM, etc), or for experienced users who don't care about multiplayer games compatibility.

+2 votes   reply to comment
Guest May 11 2014, 10:57pm says:

This comment is currently awaiting admin approval, join now to view.

jONES1979 Creator
jONES1979 May 12 2014, 12:48am replied: (works for everyone)

+3 votes   reply to comment
X1Destroy Apr 30 2014, 4:10pm says:

Still no news yet?

+4 votes     reply to comment
Shodar87 May 1 2014, 2:21am replied:

We are reworking Schoolars squad as it was the most iffy squad to use. Balancing out the changes we did with techtree in order to make IDH much less streamlined. Discussing if we are going to add some unit(s) and more.

+5 votes     reply to comment
Jk_Lord Apr 13 2014, 10:25am says:

How can I download that campaign looking thing in the trailer?

+3 votes     reply to comment
jONES1979 Creator
jONES1979 Apr 20 2014, 7:12am replied:

Ask him

+3 votes   reply to comment
jONES1979 Creator
jONES1979 Jan 23 2014, 11:11pm says:

We are working on re-working! Again! :D

+10 votes   reply to comment
Guest Jan 24 2014, 12:24pm replied:

This makes me happy!

Just one question: The mod as was implemented time ago replaces the GKs on SM vanilla race by DW marines, but when it is combined with other race mods the GK appears again, altough UI text has the DW flavour. I have been unable to find the cause.

Just comment that I have this mod loading the first on the list

+3 votes     reply to comment
jONES1979 Creator
jONES1979 Jan 24 2014, 3:48pm replied:

"Other race" mods (or any another mod you combined) can redefine something in SM barrack structure or in SM GK unit definition. Your issue is impossible to sovle without much more info.

Anyway, for purposes of inter-mod compatibility (Codex Mod, CCFM mod), we decided to do not modify vanilla races attributes(definitions) anymore, so the new SS IDH mod will not affect on SM data files. (Although, all deathwatch marines components - model, textures, sounds, events will be present/saved in IDH mod as a resource for needs of any modder)

+5 votes   reply to comment
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Released Dec 2004
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