Turn any UT 2004 Onslaught-map into a classic Real-Time-Strategy battlefield. Play the game like you never did before...

Post news Report RSS Version 3.1 released

Hello folks, I uploaded version 3.1 of my FORTS modification to the downloads section. As announced, I added some new content and fixed some bugs that often generated huge .log-files. The network-bug however is not completely eliminated yet but I'll keep on hunting it down. Below is an outline of the changes so far...

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Hello folks,
I uploaded version 3.1 of my FORTS modification to the downloads section.

D3nnisK's FORTS 3.1

As announced, I added some new content and fixed some bugs that often generated huge .log-files.
The network-bug however is not completely eliminated yet but I'll keep on hunting it down.
Below is an outline of the changes so far:

Bugfixes:
- fixed the faction mix-up in the mutator configurations menu
- revised and updated the majority of the code for more stability

Interface:
- updated some graphics

Anubian Alliance:
- "Hornet" fighter drone added

Anubian Hornet Drone FORTS 3.1 released

- "Destroyer" bomber craft added

Anubian Destroyer FORTS 3.1 released

Map:
- ONS-FORTS-Outland is included in this download

new map under construction

Have fun!

Post comment Comments
hydremajor117
hydremajor117 - - 25 comments

Couple of things I wanna point out

1: Its not quite obvious that certain buildings have multiple "seats" for different functions, might wanna put that in the manual (unless I skimmed over it)

2: The Gladiator and other vehicles with the same body has a tendency of grinding against itself when in any slope it gets REALLY annoying past a while...

3: The "don't spawn vechiles" command can't be used in two consecutive rounds as it pops midway through, plus the buildings get kida messed up when changing rounds as well

4: when using a drone, whenever you destroy a Node or someone destroys a nearby node, you automatically blow up for no reason

5: the model for the Destroyer vehicle looks a little off because the cannon has a tendency of clipping through the front of the hull, kinda ruins the look of it...

6: I can understand the point of the Locust as a AA defense vehicle but the Cobra is REALLY hard to find a use for because of how tight its range is, can't even properly hit ground soldiers with it...

7: ONE of the BIGGEST problems with this, the structure placement is RETARDED, sometimes it doesn't want to build on what's clearly flat ground whereas some other time it justlets you build stuff THROUGH THE WALLS...That REALLY needs a setting so people can just put stuff whereever they want...

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CM32
CM32 - - 184 comments

There is one more thing too, performence tends to lag behind if I use the Destroyer bomber for some reason, this is when I get multiple ones after I died.

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