The four main features of d2:elements are: - Random Immunities on monsters - Elemental Weapons - A new Skillsystem - Skillpower to enhance Skills Further things included in my mod:

Post news Report RSS d2:elements v1.0 released

Although I have been working on this for about three years now, I was yet unable to provide a final version. This changes today with d2:elements v1.0 ... d2:elements is a mod that tries to enhance the gameplay of Diablo2 while staying quite close to the basics of Diablo2 (after all, we all love this

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Although I have been working on this for about three years now, I was yet unable to provide a final version. This changes today with d2:elements v1.0 ...

d2:elements is a mod that tries to enhance the gameplay of Diablo2 while staying quite close to the basics of Diablo2 (after all, we all love this game...). However, some changes in the game mechanics will change the gameplay a lot, as well as the brand new elemental weapons that gave this mod its name.

Features of the mod:
- elemental weapons added as a new item class
- modified skill system that allows more different builds (skill costs raise with skill level)
- random immunities for all monsters to force players to use more than 1 element in their attacks
- spellpower (former energy) as a synergy for lots of skills
- more class-specific items
- reworked magic affixes, set items, unique items, runewords, runes, gems, cube recipes, drops, ...
- map changes to several levels (including all towns)

Be sure to grab yourself a copy here , check the website here and the forum here and participate in the contest to kill Baal first! (see forum)

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