Doom 3 + Resurrection of Evil High-Definition Mod 1.0
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files (x86)\Doom 3\d3hdm\game00.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files (x86)\Doom 3\d3hdm\gamex86.dll
3 0 1024 768
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...shutting down QGL
...unloading OpenGL DLL
wrong game DLL API version
Just reinstalled Doom 3, Resurrection, no mod :/
WARNING: file materials patricktest.mtr, line 4352: material models mapobjects demonmuseum Hellknight_headtex' previously defined at materials mapobjects.mtr:1193
also a lot of those at the beginning.
You use the Doom 3 1.3.1 version?
my bad. Works prefect for now :)
U rule, u just reinstall this game on my pc. ;)
just process or particles options makes it look all white like a freaking flash bang. Works fine once disabled
All right. I take it for new update))
Mother of god!
This looks sick!
how about reworking the config
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