CMT was formed shortly after the release of Halo 2, with the idea of being the closest thing on PC to Halo 2. The Team began working on Coagulation, hoping that it would appeal to all players. The original Team name created in November of 2004, therefore, was Coagulation Mapping Team. As the team grew, the name changed to Conversion Map Team, as we began work on many more maps, including Wartorn Cove. Through the months, people left and joined, but by the end of June of 2005, H2 Coagulation was released. Although it was successful, the team collapsed after our many months of hard work, and stopped production almost impediatly after the release. It wasn't until Febuary of 2006, that the team reformed. When Masters decided to do a single player mod by himself, he began to call upon the past CMT members to assist, which resulted in the reforming of a new CMT, Custom Mapping Team, one which used custom content, rather than ripped.

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Platform
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