Curse Episodes is a Half-Life 2 single player total conversion : a mix of physics based combat, puzzles and exploration. In the first episode you can explore an egyptian necropolis and kill mummies, monsters with a morning star.

Media RSS Feed Report media Door-key gameplay elements in Curse
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Togranigdo
Togranigdo Oct 26 2008, 1:08pm says:

LOL! )D

+1 vote     reply to comment
awesomepossum
awesomepossum Oct 26 2008, 1:37pm says:

Thats pretty neat, very clever

+2 votes     reply to comment
Armageddon104
Armageddon104 Oct 26 2008, 2:03pm says:

love that, is that hand a reskin of the gravgun the way you were throwing the props ;)

+1 vote     reply to comment
vash12788
vash12788 Oct 26 2008, 8:05pm says: Online

Looking good but you really need to animate the hand and get rid of the metal clang sound on the ball puzzles.

+1 vote     reply to comment
Wiweeyum
Wiweeyum Oct 31 2008, 6:49am says:

What about adding two balls for the door puzzles? For example:

Move yellow ball onto first spot, which opens a little hatch that contains the blue ball.
Move the blue ball to the blue end spot, which also unlocks a hatch that reveals the yellow end spot.
Move the yellow ball to the yellow end spot.

+1 vote     reply to comment
chris_sloany
chris_sloany Nov 24 2008, 6:13pm says:

awesome, i felt like i was in egypt!

+1 vote     reply to comment
Ekonk
Ekonk Dec 18 2008, 12:20pm says:

Hmm. I think the hand needs some idle animations like moving it's fingers or checking it's nails or something. But that's just polishing up. The main element is there, and good, too.

+1 vote     reply to comment
Big-Dragon
Big-Dragon Feb 2 2009, 4:52am says:

Very good idea

+1 vote     reply to comment
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Description

A new video, featuring a new title animation and the various key-door gameplay elements in Curse.

Video Details
Type
Entertainment
Date
Oct 26th, 2008
Length
02:15
Filename
Curse_drsgameplay08c2.avi
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