Curse Episodes is a Half-Life 2 single player total conversion : a mix of physics based combat, puzzles and exploration. In the first episode you can explore an egyptian necropolis and kill mummies, monsters with a morning star.

Report RSS Door-key gameplay elements in Curse
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Togranigdo
Togranigdo

LOL! )D

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awesomepossum
awesomepossum

Thats pretty neat, very clever

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Armageddon104
Armageddon104

love that, is that hand a reskin of the gravgun the way you were throwing the props ;)

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vash12788
vash12788

Looking good but you really need to animate the hand and get rid of the metal clang sound on the ball puzzles.

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Wiweeyum
Wiweeyum

What about adding two balls for the door puzzles? For example:

Move yellow ball onto first spot, which opens a little hatch that contains the blue ball.
Move the blue ball to the blue end spot, which also unlocks a hatch that reveals the yellow end spot.
Move the yellow ball to the yellow end spot.

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chris_sloany
chris_sloany

awesome, i felt like i was in egypt!

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Ekonk
Ekonk

Hmm. I think the hand needs some idle animations like moving it's fingers or checking it's nails or something. But that's just polishing up. The main element is there, and good, too.

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Big-Dragon
Big-Dragon

Very good idea

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Description

A new video, featuring a new title animation and the various key-door gameplay elements in Curse.

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Curse_drsgameplay08c2.avi
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