Curse Episodes is a Half-Life 2 single player total conversion : a mix of physics based combat,
puzzles and exploration.
In the first episode you can explore an egyptian necropolis and kill mummies,
monsters with a morning star.

Episode I : Hell Awaits reviews,impressions :

Hands-on preview of Curse at PlanetHalfLife
Curse episodes I. impressions at Rock,Paper,Shotgun
Curse episode I. in the Resolution magazine

The mod is no longer in development, however
I'm working on it to turn it into a stand-alone game with proper combat + all new content

you can follow the development here:
www.indiedb.com/games/curse


Image RSS Feed Latest Screens
Curse episode 2 : 12 Eyes Curse Moty special 2009 12 eyes : first screenshot
Blog RSS Feed Report abuse Latest News: Long live the new Curse!

37 comments by cmod_dev on Feb 20th, 2011


And now, something completely different: Curse episodes the indie Game! There will be a proper announcement of this (with new media etc...) but that will be later. Till that here's what will be different in the indie game compared to the mod:

- The first episode will be longer
- There will be a (properly implemented) melee combat system (this is alone will make it a completely different experience)
- New monsters... except the wormdemon

No more updates here (unless Valve releases the OS X modding tools for Half-Life 2, so I can make the Curse mod Mac compatible). Expect a new Curse episodes IndieDB profile soon...

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Curse Episodes v101

Curse Episodes v101

Jun 11, 2009 Full Version 44 comments

Curse episodes is an egyptian themed action/ horror/ puzzle/ exploration FPS where you can kill mummies, evil wizards with a huge spiky club and break...

Doomsday is coming!

Doomsday is coming!

Mar 23, 2009 Movies 6 comments

Doomsday is coming in a screwed up 848x480 Xvid file.

Curse episodes teaser 2

Curse episodes teaser 2

Dec 30, 2008 Trailers 0 comments

Curse episodes teaser 2 in tasty 720p (Xvid) Featuring some melee action and raspy,overamplified audio. Yay!

Meet the Wormdemon!

Meet the Wormdemon!

Dec 1, 2008 Trailers 0 comments

Meet the Wormdemon! 1280x720 (Xvid) Featuring the nightmare mode,and the Wormdemon.

Curse :  key-door gameplay video

Curse : key-door gameplay video

Oct 30, 2008 Movies 0 comments

The key-door gameplay elements of Curse. 800x450 Xvid

Curse teaser

Curse teaser

Sep 14, 2008 Trailers 0 comments

Curse teaser - 1280x720 Xvid (35 MB) Featuring one second of gameplay!

Post comment Comments  (40 - 50 of 797)
rage_killerz
rage_killerz Sep 21 2010, 10:11am says:

is episode 2 still in production or has it died??havent seen an update in along time.no life on the site either :(

0 votes     reply to comment
cmod_dev Creator
cmod_dev Sep 21 2010, 5:09pm replied:

definitely still in production... just uploaded a new image,(but I won't tell you what it depicts, because... it's a secret:) )

+1 vote   reply to comment
Demonangel91
Demonangel91 Aug 25 2010, 11:04pm says:

Are there any HL2 mods for Mac. I'm sad to say that I own a Macbook and not a PC, neither laptop nor desktop, not even netbook.

+2 votes     reply to comment
WeAreNotAlone
WeAreNotAlone Aug 28 2010, 1:07am replied:

Part 2 of 2: (Read part 1 first)

RE: Are there any HL2 mods for Mac?

Why are alot of mods screwed up? The mods are looking for various files in certain places, the re-written engine is too stupid to look at the gameinfo.txt file and load the correct files...
(Add insult to injury you can't un-install the "May-2010 update". You have to manually go thru each mod and get it working again.)

The engine is too stupid to open files correctly from the previous software revision. Imagine if ALL the documents, pics, movies, etc on your machine became inaccessible, unusable after a OS update, and there was NO way to roll-back the OS to the previous version. This is what the update did to alot of mods.

****
Now to address YOUR question:
The point of the Mac Friendly engine update was to sell source games to Mac owners, the engine should behave (in regards to mods) the same way as it does on a PC. You should be able to play any mod as mods are just files that have been copied to the mods file folder. The mods interact with the Source engine, not your OS. (AFAIK) If that is not the case head over Steampowered forums (link above)

To install a mod: (This is for a PC, your file structure may be different, you may need to research how to run a Win32 exe on a Mac. Extract the files, manually copy to the mods folder)

Close STEAM.
Extract the files of the mod (may be a exe, a rar) to:
Steam>Steamapps>Sourcemods\(Create directory here=Name of mod here)

Example: C:Games\Steam\Steamapps\Sourcemods\MINERVA
Once files have been copied start STEAM and the mod should appear in your games listing.

.

+2 votes     reply to comment
WeAreNotAlone
WeAreNotAlone Aug 28 2010, 1:06am replied:

PART 1 of 2

RE: Are there any HL2 mods for Mac?

First a little background before I address your question- below is some info for people that are having problems getting xyz mod to run:

May-2010 Valve to get Macintosh market share (EG: Sell Source powered games to a very small Mac game market) forced upon PC users a (unwelcome) "update" to the source engine.
I call it the:

May-2010 Macintosh Enabled, PC unfriendly, screw your existing customer base Source 2009 engine update.

This "update", (a downgrade of the engine according to the Creator of MINERVA: Metastasis which btw is a EXCELLENT MOD-So good the creator is now working for Valve) has pretty much SCREWED UP all popular mods... Mods not loading, crashing, locking up, scenes not working, actors/ scripts not working, various graphical issues, etc.

(There is a working (unofficial) patch out for MINERVA: Metastasis that address the problems caused by the May-2010 engine cough, cough "update".)

If you want a OFFICIAL PATCH, by the creator of MINERVA: Metastasis follow my posts here to his board and make some posts on his board.
Hylobatidae.org
Moddb.com

Info on MINERVA: Metastasis, unofficial patch, AND info on getting OTHER mods that were affected by the May-2010 engine update here:
Moddb.com
Forums.steampowered.com

Got to above link to see if there is a workaround to getting your XYZ mod working again.

+2 votes     reply to comment
Uberzolik
Uberzolik Aug 8 2010, 11:36am says:

What happened with this mod? I haven't seen any updates :(

+1 vote     reply to comment
cmod_dev Creator
cmod_dev Aug 19 2010, 4:15pm replied:

the day of dooooom is coming... the release of the ep2 teaser is coming also

+1 vote   reply to comment
Atomic_Toaster
Atomic_Toaster May 31 2010, 1:26pm says:

EPIC WIN

+2 votes     reply to comment
Rikachu
Rikachu May 28 2010, 2:45am says:

I just played through it. It looks gorgeous. Although the weak enemies are just re-skins with new sounds, it was fun. I think there should be a greater reward for exploration, not just opening gates. Music is tense, and its overall a decent mod.

Although I would of preferred something very unique game-play wise, I would give this a 9.

+1 vote     reply to comment
JohnnyMaverik
JohnnyMaverik May 1 2010, 6:38pm says:

Combat was a little iffy and most of the puzzles lacked any real puzzle, but a few nice touches and some great visual design, effects and animations. Nice mod overall, looking forward to the next episode now.

+1 vote     reply to comment
Lobust25nk
Lobust25nk Apr 19 2010, 2:59pm says:

I would just like to say that this game is visually amazing. When I saw those gigantic snakes spiral above the air, into a pathway, my jaw simply dropped. So many other times as well. Patiently awaiting your next episode.

+1 vote     reply to comment
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Icon
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Platform
Windows
Developed By
cmod_dev
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Official Page
Curseepisodes.com
Release Date
Released Jun 8, 2009
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Style
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First Person Shooter
Theme
Antiquity
Players
Single Player
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