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3 comments by Stephen_Harrison on Oct 13th, 2013


Пока что прогресс разработки CUBE V3 ещё далёк от той заветной планки готовности, которую все ждут, но вместо того чтобы писать об очередных сложностях в разработке модификации, мы лучше опубликуем что-нибудь из своих маленьких успехов в общей работе.

Итак, в процессе разработки третьей версии кубичной модификации, в ней появятся собственные композиции. Как все помнят, на данный момент саундтрэк мода CUBE состоит из музыкальных работ стороннего происхождения. Это был самый первый мод студии AASC, и по банальной причине отсутствия собственного композитора в модификации не было задействовано ни одной собственной музыкальной композиции, на протяжении разработки целых двух версий.

Но, как уже упоминалось ранее, с выходом V3 в моде появится первый, собственный саундтрэк. Что касается старых композиций, задействованных в своё время в моде, то, возможно, они никуда не исчезнут по причине того, что без них уже трудно представить тот CUBE мод, который когда-то впервые увидели игроки. Все они по прежнему останутся в прежнем сборе на своих местах.

Также стоит отметить тот факт, что новые композиции по своему устройству достаточно примитивны, и потому в моде они скорее будут выполнять функцию заднего амбиента и появятся скорее в новых дополнительных главах модификации.

Ну, а автором новых ambient-композиций, является Константин Хантер – один из старых фанатов нашей модификации, который по собственной инициативе написал эти композиции и предложил их использовать в разработке CUBE V3. Что ж, скажем спасибо и пожмём руку таким бескорыстным фанатам как HUNT3Я, готовых помогать делом, а не словом.


At the moment development of CUBE V3 is far from that precious finishing line, which everyone waits for. But instead of describing difficulties in work on the modification, we'll better publish a news about some of our small successes.

So, the third version of the Cubic Story will have own musical compositions. As you may remember, soundtrack of the previous versions consisted only of “third party” music due to simple and obvious reason: it was the first project of AASC, and the studio didn't have a composer at that time.

However, as mentioned above, third version of the CUBE mod will be the first (pardon this pun) to have its own soundtrack. As for the compositions that were used before, they will probably remain in the project because it would be hard to imagine the project without them. So, you will be able to hear them once again as in the first release of CUBE.

We should note the fact that the new compositions are rather simple and will likely be used as ambient noise in additional chapters of the modification.

The author of new ambient compositions is Konstantin Hunter – one of the old CUBE fans, who had written this music on his own initiative and then offered to use them in V3. We're really grateful to such unselfish fans as HUNT3Я, who will act but not speak.

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CUBE русификатор

CUBE русификатор

May 4, 2012 Patch 12 comments

A patch with Russian version of "CUBE". Инструкция по установке присутствует внутри архива.



May 4, 2012 Full Version 30 comments

At the moment the CUBE V2 is unavailable for download. Please be patient and wait for the THIRD version of the mod. Thank you for attention.



Mar 11, 2012 Full Version 23 comments

AASC is authorized to declare that at the moment the first version of CUBE is unavailable. So be patient and wait for the second version of the mod with...

Post comment Comments  (50 - 60 of 387)
Hazama15 May 26 2013, 9:31pm says:

im getting an error about it being unable to find a backround. any suggestions?

+1 vote     reply to comment
TheMiningWizard Jun 29 2013, 2:35pm replied:

Yeah, I keep getting this too. Ive tried a lot of things and nothing has fixed it, someone please help.

+1 vote     reply to comment
E-40 Jul 2 2013, 8:19am replied:

At the moment we are doing what we can. This is not the only problem with mod which appeared after Steam Pipe launch.(

+1 vote     reply to comment
Neurotoxin97 May 25 2013, 8:20pm says:

All I have to say to this is Great Success. Nuff said.

+2 votes     reply to comment
RafeeqQC Apr 30 2013, 1:30am says:

This mod is incredibly good. Whoever read this, DOWNLOAD IT.

+6 votes     reply to comment
godswarpawn Apr 28 2013, 10:28pm says:

@E-40 ...I'm...Scared...I don't know if I should be manly and go through the game...I-I'm...S-...

+1 vote     reply to comment
E-40 Apr 29 2013, 1:44am replied:


+1 vote     reply to comment
sbnewsom Apr 16 2013, 3:49am says:

I don't know if many people noticed but the references go way beyond just LOST and Portal. I can really appreciate this mod. I was surprised by the shear length of it...sure I would normally consider that a con as so many of the best mods or short and sweet. I made an exception for this beauty.

The mod was difficult in a good way and some absolutely terrible ways. Some cool ideas were bogged down by bad execution (electric fuse maze) and (impossible visual cues).

Other than that, I really can't wait to play Hatch 18. I really like the direction the demo went so I think all should be good.

+3 votes     reply to comment
bigcockmonster2001 May 4 2013, 4:39pm replied:

This 'CUBED' mod is probably apart of the fallout 3 mod Cube experimental

+1 vote     reply to comment
GlassFortress Mar 28 2013, 9:21am says:

I don't know why you have the "We're sorry if you didn't like this mod" in the credits. The mod is quite excellent. I just finished the "Secret" ending and I have to admit that the mod was quite fun and exciting if not frustrating and outright horrifying in some spots.

A great mod and a great effort on it. With the time I sunk into it I think it took me longer to beat just the regular ending than it did for me to beat any of the other Valve games.

+4 votes     reply to comment
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