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cubesteamgreenlight

EN

The previous day was rather important for our project, but we did not have time to tell about it here. Well, better late than never – so let us announce that CUBE is now put to the vote on Steam GreenLight!


That is the reason why we ask you, the people who care about our work (maybe even since the day it appeared on ModDB) and wish it would someday turn into something more than just another mod for Half-Life 2: Episode Two, to support us. And it is not only about the votes: your words of encouragement, inspiring and motivating commentaries are even more important for us than a “Like” (we will not object to getting them, though!).

P.S. A small warning for the people who would like to discuss copyright matters – please, before writing about it, have a look at the materials published in Steam. We would not try to go for GreenLight unless we were sure that CUBE doesn’t have problems with intellectual property. What is more, the project is likely to become free because we lack 25000$ to pay for Havok Physics license, and that rules out any commercial distribution. You can learn more from FAQ on the project’s GreenLight page.

RU

Вчера произошло достаточно важное событие в жизни проекта CUBE, но у нас всё никак не было свободной минутки, чтобы уделить этому внимание здесь. Но всё же лучше поздно, чем никогда – так что наш коллектив хочет сообщить вам, что проект CUBE официально выдвинут на голосование в Steam GreenLight.


А потому мы просим всех тех, кто следит за нашей работой или даже знаком с ней с самого первого её появления на ModDB, тех, кто вместе с нами желает, чтобы этот проект стал чем-то большим, чем просто модом для Half-Life 2: Episode Two – оказать поддержку не только в голосовании, но и приободрить добрым мотивирующим комментарием. Ваши слова поддержки всегда будут для нас важнее, чем даже простое нажатие кнопки "мне нравится".

P.S. Для тех людей, которые могут возразить на счёт копирайтов – пожалуйста, прежде чем писать комментарий, перечитайте опубликованные там материалы, а потом подумайте: если бы перед CUBE стояли проблемы с авторским правом, стали бы мы тогда публиковать свою работу в GreenLight без предварительного и тщательного изучения этого вопроса? К тому же проект, вероятнее всего, выйдет бесплатно, так как у нас нет 25000$ на приобретение лицензии на Havok Physics, а это полностью исключает какую-либо коммерческую реализацию продукта. Подробности вы можете прочесть в FAQ на странице проекта в Green Light.

A Grand Return to SARMA Cube!

A Grand Return to SARMA Cube!

News 12 comments

Sooner or later, it should have happened – and the moment had come. The debut project of AASC – modification CUBE returns to ModDB!

closing

closing

News 18 comments

Those who monitor our activity for a long time are used to the fact that any news here is usually published on behalf of the whole studio; however, today...

Music of the Cube

Music of the Cube

News 3 comments

"Open up your mind, let your fantasies unwind in this darkness that you know you cannot fight. The darkness of the music of the... CUBE!"

Return of the Jedi

Return of the Jedi

News 4 comments

AASC studio returns to work after a summer break and has already some news to tell.

RSS feed Downloads
CUBE русификатор

CUBE русификатор

Patch 12 comments

A patch with Russian version of "CUBE". Инструкция по установке присутствует внутри архива.

CUBE V2

CUBE V2

Full Version 31 comments

At the moment the CUBE V2 is unavailable for download. Please be patient and wait for the THIRD version of the mod. Thank you for attention.

CUBE V1

CUBE V1

Full Version 23 comments

AASC is authorized to declare that at the moment the first version of CUBE is unavailable. So be patient and wait for the second version of the mod with...

Post comment Comments  (50 - 60 of 422)
Guest
Guest

Dont work :-(((

Mod is in "sourcemods/Cube"
HL2 EP2 is Installed

try to start not possible.
"can't find background image materials/console/startup_loading.vtf"

then i try this with cange the Names from "Running CUBE V2 Mod, Post Steampipe"

...dont work :-(

"Engine Error"
41/barn_windows_8_breakable - func_breakable: UTLI_Set Model: not precached

pleeease Help. want to play ube Mod so much :-(((((

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Hell_Diguner
Hell_Diguner

Hmmm, mine still works.

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Hell_Diguner
Hell_Diguner

Google isn't being very helpful. Generally the advice is to verify the game's cache and/or remove any addons.

First off are you sure you followed AASC's install instructions right? The mod's path should be:
...Steam\steamapps\sourcemods\Cube\...
and I'm pretty sure you need the Source SDK Base 2007 installed.

If that isn't the problem, you might try verifying the SDK's cache. If you're really desperate you could try downloading the whole mod again, as your original download could be corrupted. I threw my copy of CubeV2 (with its filename and ini changes to make the mod run) into an archive and uploaded it here: Dropbox.com

As with anything on the internet, download at your own risk. Who knows, maybe my antivirus software isn't catching something.

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redDreamer
redDreamer

omg! Thank you so very much for this! I was having such a rough time try'n to piece out why this mod didn't want to work. Now if only I could get Hatch 18 working :/

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Doodle1111
Doodle1111

Anyone

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Doodle1111
Doodle1111

I don't know about all of you but, for me I can't get most HL2 E2 mods or HL2 mods that need E2 to work.Help!

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iguan667
iguan667

This might be helpful. Lambdageneration.com

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Hartliss
Hartliss

I guess not :(

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Hartliss
Hartliss

Im going in blind!

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Enfant_Sauvage
Enfant_Sauvage

I can't see, I can't see!

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Hell_Diguner
Hell_Diguner

With SkyNinja's help, I've put together a tutorial on how to get CUBE V2 running again. You can find it here: Moddb.com

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Paynamia
Paynamia

Figured it out. The background can't replace any other map. Change the name of the background map, console texture and ChapterBackground.txt entry and it works fine! Just ran it without a problem.

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Paynamia
Paynamia

I figured something out about getting it work. For some reason, mod content isn't precached before the background loads anymore. Having any custom models or textures in the background map will crash. The only solution I've found so far is removing the background map, or removing any custom content from it.

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Half-Life 2: Episode Two
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