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18 comments by E-40 on Oct 21st, 2014

Hello.

I am E-40 - the leader of AASC studio, author and the lead developer of such projects as CUBE and OTHER-LIFE: Hatch 18.

Those who monitor our activity for a long time are used to the fact that any news here is usually published on behalf of the whole studio; however, today I am speaking for myself - and I think you will understand why.

I have to announce that I am leaving the modding industry - cannot say for how long, unfortunately. It must be mentioned that I give up my work on CUBE and Hatch 18 against my own will. There is a reason of such radical decision, and it is rather trivial...

A week ago I faced problems with the computer which I use to work on my projects. Visit to a service centre proved that these technical problems are very serious. The computer simply doesn't work, and as it was the only computer which had the technical characteristics necessary for development, I don't have an opportunity to continue my work on mods.

I hasten to tell you, however, that archived materials for CUBE and Hatch 18 were not harmed, and their latest copies are stored on the external hard drives. Nothing is lost - and that is good news.

But at the moment I don't have any reserve working machine that could be used to continue work. I do not have money to repair the old computer or to buy a new one, either. Recently I had to spend rather big sums, and I am not expecting huge profit until the end of 2014 - that is bad news.

I was trapped in a banal, but unpleasant situation: all my projects are okay and no materials were lost, but I cannot work with them in the near future because of the reasons described above.

Because all the AASC work heavily relies on me, that means a stop in the work of the whole studio and closing/freezing of its
projects.

If that wretched computer had broken down earlier, in the summer, I would have managed to solve the problem with its repair or even purchase of the new machine - but the things have coincided in a really unlucky way. That is why I think that I should temporarily leave modding and close the projects - not to give airy promises to the people who are waiting. Surely, I will do everything in my power to solve the problem and return some time in the future, but I can't guarantee anything.

I ask everyone who kept an eye on the work of my studio to be understanding and to refrain from unnecessary comments. Both you and me had high hopes for the release of CUBE V3, but "force majeur" occurred too fast and suddenly (especially for me). I am not excited about the new prospects, but I do not have much choice in this situation.

I am sorry if this announcement has been a disappointment for you.

Е-40, leader of AASC

18/10/2014

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Здравствуйте.

Я Е-40 – лидер студии AASC, автор и главный разработчик таких проектов, как CUBE и OTHER-LIFE: Hatch 18. Все те, кто давно следит за нашей деятельностью, уже привыкли, что обычно любая новость, публикуемая здесь, представляется не от лица одного конкретного человека, а от всей студии AASC в целом, но в этот раз формат вещания немного изменён. Сегодня я пишу только от своего имени – и, думаю, вы поймете, почему.

Я бы хотел сообщить, что нынче отхожу от дел. То есть полностью ухожу из модостроительства. На какой срок, сам пока не знаю. Скажу сразу, что прекращаю я работу над проектами CUBE и Hatch 18 вопреки своему желанию. Что же стало причиной столь радикального решения, я постараюсь пояснить ниже.

А причина, на первый взгляд, до банальности проста.
Неделю назад я снова столкнулся с неполадками компьютера, на котором обычно и делаю все свои работы. Как показал поход в мастерскую, сами неполадки очень серьёзные, и они именно технического характера. Самый простой результат, вытекающий из этого – компьютер просто не работает, а следовательно, мне не на чем продолжить работу над модами, ибо такой компьютер, своими техническими параметрами удовлетворяющий необходимым в работе требованиям, был всего один.

Но спешу заявить, что архивы по проектам CUBE и Hatch 18 никак не пострадали, и их самые последние копии лежат на съёмных жёстких дисках. Ничего не утеряно – это хорошо.

Но на данный момент у меня нет никакого запасного рабочего «железа», на котором бы можно было продолжить работу. Как, собственно, и нет денег на починку или покупку нового компьютера, потому что у меня и так совсем недавно были довольно большие затраты, а крупных денежных средств не предвидится как минимум до конца текущего 2014-го года – это плохо.

Я оказался в той банальной, но одновременно и не очень хорошей ситуации, когда вроде бы все мои проекты целы и ничего не потерялось, но мне буквально не на чем продолжить свою работу, и выйду я из этого положения ещё очень нескоро, по уже вышеописанным причинам.
Так как на мне вся работа в AASC и держится, то мой долгий выход из работы над модами влечёт за собой и выход из работы всей студии, с последующим закрытием/замораживанием самих проектов.
Если бы этот несчастный компьютер сломался раньше, ещё летом, то я бы смог решить вопрос с его починкой или даже покупкой нового – а так всё совпало крайне неудачно. Поэтому я и считаю, что мне будет лучше уйти на время из модоиндустрии и закрыть все проекты, дабы не давать ожидающим пустых обещаний. Я, конечно, постараюсь сделать всё от меня зависящее, чтобы решить проблему и когда-нибудь вернуться снова, но точно я ничего обещать не стану, особенно в плане сроков.

Всех, кто когда-то следил за работой моей студии, прошу отнестись к сложившейся ситуации с пониманием и воздержаться от излишних комментариев. И вы, и я одинаково возлагали надежды на грядущий выход CUBE V3, но беда случилась слишком быстро и внезапно, особенно для меня. Я не очень-то в восторге от такой перспективы, но ввиду сложившихся обстоятельств я не волен выбирать.
Простите, если я кого-то разочаровал.

Е-40 – лидер студии AASC
18.10.2014

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CUBE русификатор

CUBE русификатор

May 4, 2012 Patch 12 comments

A patch with Russian version of "CUBE". Инструкция по установке присутствует внутри архива.

CUBE V2

CUBE V2

May 4, 2012 Full Version 30 comments

At the moment the CUBE V2 is unavailable for download. Please be patient and wait for the THIRD version of the mod. Thank you for attention.

CUBE V1

CUBE V1

Mar 11, 2012 Full Version 23 comments

AASC is authorized to declare that at the moment the first version of CUBE is unavailable. So be patient and wait for the second version of the mod with...

Post comment Comments  (380 - 390 of 391)
Reeze17
Reeze17 Aug 28 2011, 10:36am says:

I am definatly tracking this.

+8 votes     reply to comment
Urby
Urby Aug 28 2011, 9:51am says:

The Black Mesa incident occured between 2000 and 2009, not 1998.

This certainly does sound interesting but the 'SARMA' initiative? Really? :|

+2 votes     reply to comment
leon.ladisic
leon.ladisic Aug 29 2011, 11:04am replied:

No, black mesa incident occurred probably before year 2000.

+3 votes     reply to comment
Urby
Urby Aug 29 2011, 2:22pm replied:

Sorry but you're wrong. The letter sent to Gordon Freeman, which appeared in the official manual when HL was first released, was dated May 5, 200-. (i.e. sometime between 2000 and 2009. The resonance cascade occured 10 days later on the 15th.

You can see the letter here: Upload.wikimedia.org

I'm just stating the official facts here. Downvote me if you like but it's still the truth. :P

+4 votes     reply to comment
DragonNOR
DragonNOR Sep 1 2011, 12:02pm replied:

Well there's more than that. There's the Half Life saga timeline guide which can be found here which also states that the cascade took place between 2000 and 2009, most likely based on the same information.
The writer for the Half Life series has said that the information on the site is accurate or by quote: "Pretty damn accurate".

Members.shaw.ca

If we go by the conventional and official Half life Timeline it would be between those 10 years. Nothing stopping you from creating alternate universes though Stephen :). But if you want to keep it canon, then it needs to be adjusted.

+2 votes     reply to comment
Stephen_Harrison Creator
Stephen_Harrison Aug 30 2011, 3:34am replied:

When VALVe were developing Half-Life 1, they didn't want to state the year of Black Mesa Incident. They just put it into the first decade of 21st century. But before releasing Portal 2 they had written on aperturescience.com that GLaDOS first activation (and XEN invasion) was in 1998. Strange facts, but they're real.

+3 votes   reply to comment
Stephen_Harrison Creator
Stephen_Harrison Aug 30 2011, 3:14am replied:

Perhaps, perhaps... Gameinformer.com

+2 votes   reply to comment
DragonNOR
DragonNOR Sep 1 2011, 12:06pm replied:

It doesn't say in the Portal 2 wiki that the resonance cascade begun that same day. It says Black Mesa successfully opened a portal to Xen. During the game you come across several instances showing that research on Xen has gone on for some time before the cascade takes place.

For Example, in blue shift you come across a permanent research station on Xen. In Opposing Force you come across a room where the scientists have tried to detach a barnacle from the roof (where you get the barnacle as a weapon). In Blue shift you also come across frozen Vortigaunts in containers.

These are all things that would take some time to work out. Maybe not 2+ years, but most definately more than a couple of hours :)

+2 votes     reply to comment
Mr.Walrus
Mr.Walrus Aug 28 2011, 8:41am says:

This sounds like a really interesting idea, tracking! The combination of horror and portal themes looks like it's going to create a very unique mod. And omg I'm loving all the Lost references ^^

+3 votes     reply to comment
CuervoSp
CuervoSp Aug 28 2011, 7:30am says:

Looks really good, tracking...

+3 votes     reply to comment
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