Image RSS Feed Latest Screens
CUBE 34 CUBE 33 CUBE 32
Blog RSS Feed Report abuse Latest News: Music of the Cube

3 comments by Stephen_Harrison on Oct 13th, 2013



RU


Пока что прогресс разработки CUBE V3 ещё далёк от той заветной планки готовности, которую все ждут, но вместо того чтобы писать об очередных сложностях в разработке модификации, мы лучше опубликуем что-нибудь из своих маленьких успехов в общей работе.

Итак, в процессе разработки третьей версии кубичной модификации, в ней появятся собственные композиции. Как все помнят, на данный момент саундтрэк мода CUBE состоит из музыкальных работ стороннего происхождения. Это был самый первый мод студии AASC, и по банальной причине отсутствия собственного композитора в модификации не было задействовано ни одной собственной музыкальной композиции, на протяжении разработки целых двух версий.

Но, как уже упоминалось ранее, с выходом V3 в моде появится первый, собственный саундтрэк. Что касается старых композиций, задействованных в своё время в моде, то, возможно, они никуда не исчезнут по причине того, что без них уже трудно представить тот CUBE мод, который когда-то впервые увидели игроки. Все они по прежнему останутся в прежнем сборе на своих местах.

Также стоит отметить тот факт, что новые композиции по своему устройству достаточно примитивны, и потому в моде они скорее будут выполнять функцию заднего амбиента и появятся скорее в новых дополнительных главах модификации.

Ну, а автором новых ambient-композиций, является Константин Хантер – один из старых фанатов нашей модификации, который по собственной инициативе написал эти композиции и предложил их использовать в разработке CUBE V3. Что ж, скажем спасибо и пожмём руку таким бескорыстным фанатам как HUNT3Я, готовых помогать делом, а не словом.

EN


At the moment development of CUBE V3 is far from that precious finishing line, which everyone waits for. But instead of describing difficulties in work on the modification, we'll better publish a news about some of our small successes.

So, the third version of the Cubic Story will have own musical compositions. As you may remember, soundtrack of the previous versions consisted only of “third party” music due to simple and obvious reason: it was the first project of AASC, and the studio didn't have a composer at that time.

However, as mentioned above, third version of the CUBE mod will be the first (pardon this pun) to have its own soundtrack. As for the compositions that were used before, they will probably remain in the project because it would be hard to imagine the project without them. So, you will be able to hear them once again as in the first release of CUBE.

We should note the fact that the new compositions are rather simple and will likely be used as ambient noise in additional chapters of the modification.

The author of new ambient compositions is Konstantin Hunter – one of the old CUBE fans, who had written this music on his own initiative and then offered to use them in V3. We're really grateful to such unselfish fans as HUNT3Я, who will act but not speak.













Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
CUBE русификатор

CUBE русификатор

May 4, 2012 Patch 12 comments

A patch with Russian version of "CUBE". Инструкция по установке присутствует внутри архива.

CUBE V2

CUBE V2

May 4, 2012 Full Version 30 comments

At the moment the CUBE V2 is unavailable for download. Please be patient and wait for the THIRD version of the mod. Thank you for attention.

CUBE V1

CUBE V1

Mar 11, 2012 Full Version 23 comments

AASC is authorized to declare that at the moment the first version of CUBE is unavailable. So be patient and wait for the second version of the mod with...

Post comment Comments  (300 - 310 of 387)
Terminator2906
Terminator2906 Mar 14 2012, 5:45pm says:

Derp no wonder it reminds me of losts dharma intiative because the logo is everywhere , damn whata coincedence, just start watching lost and already finding more and more refernces to it that i didnt know about. Bravo for making somthing lost related, just hope i dont show up on a deserted island with 46 other people and vicious monsters and ******* polar bears in the jungle

+1 vote     reply to comment
Pauolo
Pauolo Mar 14 2012, 5:49pm replied:

Hmmm, polar bears, that would be just sweet... Just wondering how to kick their ***** with a gravity gun and some rollermines. ^^

+1 vote     reply to comment
Terminator2906
Terminator2906 Mar 14 2012, 6:04pm replied:

Yes polar bears would be sweet but winding up on a island with more dharma bunkers and having to type in 4 8 15 16 23 42 every 108 minutes or the world ends and having to explore the mystic ******* jungle would not be cool

+1 vote     reply to comment
Pauolo
Pauolo Mar 14 2012, 6:27pm replied:

Having to explore the jungle each time in only 108 minutes before running back like a mad man to enter a not-so-easy-to-memorize code in an antique computer to save the world, yep that doesn't sound cool.

Though, I'd like to see one of those Dharma videos in Hatch 18.

+1 vote     reply to comment
Terminator2906
Terminator2906 Mar 14 2012, 5:36pm says:

This mods setting somehow reminds me of the dharma intiative bunkers from lost 4 8 15 16 23 42

+1 vote     reply to comment
madcat1030
madcat1030 Mar 13 2012, 11:51pm says:

I'm trying to figure out what ending 2 is. I got the one where you ride the little tram-platform into a white light, kind of resolving nothing. How do I get the other one?

+1 vote     reply to comment
Pauolo
Pauolo Mar 14 2012, 6:08am replied:

Look around the room, there is a hole somewhere against the walls.

+1 vote     reply to comment
BarnacIe
BarnacIe Mar 14 2012, 1:08pm replied:

BTW, this chamber needs a timer, because I was looking for a button like TruthKing.

+1 vote     reply to comment
DarkShift
DarkShift Mar 14 2012, 1:29pm replied: Online

Okay, Thank you, yes it was so long that I was searching for means of escape ^^

0 votes     reply to comment
Pauolo
Pauolo Mar 14 2012, 1:27pm replied:

Me too, I would have preferred something to show you're not going to dodge lasers eternally.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life 2: Episode Two Icon
Platform
Windows
Developer
AASC
Contact
Send Message
Official Page
Aasc-life.do.am
Release Date
Coming Sep 13, 2014
Mod Watch
Track this mod
Share
Style
Genre
Puzzle Compilation
Theme
Sci-Fi
Players
Single Player
Embed Buttons

Promote CUBE on your homepage or blog by selecting a button and using the HTML code provided (more).

CUBE
CUBE
Statistics
Rank
1,830 of 22,134
Last Update
3 weeks ago
Watchers
638 members
Files
3
News
13
Reviews
47