This mod is based on YOU modificating stuff. I wanted to give it a hand since i knew basic pascal and there is a quake 2 conversion to it. The mod yet can modify Starting health, maximum health, weapons damage, about the health, you may choose to add a random quantity that you set, changing start weapon, start with a quad damage, the death obituary... Modify your DM experience of quake 2 out of custom settings.
There have been problems. I will have to choose something about the mod, it has to do with the death message change. So...
Some stuff that is happening, and a temporary stop i am making.
I'm a bit lazy. I would like to add some stuff... but it feels i'm just droping everything to the void.
I have a hard time deciding if to continue doing this or do what i'm doing.. pretty much life. Ideas?
Since i'm still learning how the DLL works, perhaps many of the normal quake 2 stuff won't work nicely. However, i have tested it with coop - Does Not...
It is almost ready :) Change from the ol' quake 2 scoreboard.
It will be released soon. Once i do finish publishing, i wish for talented people at skinning, modeling and stuff, comment here for making possible to...
I was making some testing over CVARs and CMDs, when this idea came. It is a command that leaves a .txt message on the server, for example, some day a...
Some stuff i'm adding. I am using another compiler (Info just for curiosity.), Graphics worked up and enhanced GUI for one of the tools. -Recomendation...
There are three types of tools for modding the mod. I just need one suggestion about the start weapon.
It is ready. Some fix, some additions, uh... an elimination... new commands ^^ That's it.
I finally managed to get that compiler working, so there. I'm at the upload.
Worked for what i didn't work a time ago. I think you'll like it :)
See that some stuff always wanted to work. More additions? Sure i'll do. So... what can i add?
The game is quake 2. The mod is written in pascal. It is possible to change lots of stuff.