This mod is based on YOU modificating stuff. I wanted to give it a hand since i knew basic pascal and there is a quake 2 conversion to it. The mod yet can modify Starting health, maximum health, weapons damage, about the health, you may choose to add a random quantity that you set, changing start weapon, start with a quad damage, the death obituary... Modify your DM experience of quake 2 out of custom settings.
I have a hard time deciding if to continue doing this or do what i'm doing.. pretty much life. Ideas?
Worked for what i didn't work a time ago. I think you'll like it :)
I'm a bit lazy. I would like to add some stuff... but it feels i'm just droping everything to the void.
I finally managed to get that compiler working, so there. I'm at the upload.
It is almost ready :) Change from the ol' quake 2 scoreboard.
Some stuff that is happening, and a temporary stop i am making.
See that some stuff always wanted to work. More additions? Sure i'll do. So... what can i add?
It is ready. Some fix, some additions, uh... an elimination... new commands ^^ That's it.
There have been problems. I will have to choose something about the mod, it has to do with the death message change. So...
I was making some testing over CVARs and CMDs, when this idea came. It is a command that leaves a .txt message on the server, for example, some day a...
Some stuff i'm adding. I am using another compiler (Info just for curiosity.), Graphics worked up and enhanced GUI for one of the tools. -Recomendation...
The game is quake 2. The mod is written in pascal. It is possible to change lots of stuff.
It will be released soon. Once i do finish publishing, i wish for talented people at skinning, modeling and stuff, comment here for making possible to...
There are three types of tools for modding the mod. I just need one suggestion about the start weapon.
Since i'm still learning how the DLL works, perhaps many of the normal quake 2 stuff won't work nicely. However, i have tested it with coop - Does Not...