The primary objective of CSPromod is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of counter forces as a professional sport. We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional CS. We strive to present the most competitive, enthralling, and visually satisfying version of the game ever, and to satisfy the needs of the players, the organizations, the media, and the industry.

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Exclusive In-Game #3
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Akse Oct 11 2009, 4:26pm says:

Awesome HUD, just awesome.

+4 votes     reply to comment
LIONz Oct 11 2009, 10:23pm says:

I liked better old hud :[

+2 votes     reply to comment
doublethink Author
doublethink Oct 11 2009, 10:57pm replied:

We have a concept for a fully monochrome orangish style that we hope to implement as well. Sorry that you didn't like this one!

+2 votes   reply to comment
Marvelm Oct 18 2009, 6:25am says:

I don't like this deagle. It should have bigger and quite longer front part, I mean the barrel.

+2 votes     reply to comment
albator Creator
albator Oct 18 2009, 8:49pm replied:

It's the default CSS deagle with view origins adjusted.

+2 votes   reply to comment
Mr.John Apr 11 2010, 3:54am replied:

Re-model! Thats an awesome thing. So is reanimating

+1 vote     reply to comment
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-Fully redesigned HUD
-Fully animated
-100% Custom Font designed in house
-Dropshadowing and full anti-aliasing
-Fully functional round radar based on a high res texture
-Exactly matched viewmodel angle origins to cs 1.6
-Team/Enemy indicator icons either side of clock
-Nade/Flash/Smoke indicator above health
-New high resolution muzzle flashes

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Oct 11th, 2009
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