The primary objective of CSPromod is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of counter forces as a professional sport. We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional CS. We strive to present the most competitive, enthralling, and visually satisfying version of the game ever, and to satisfy the needs of the players, the organizations, the media, and the industry.

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RSS feed Report content Exclusive In-Game #4 (view original)
Exclusive In-Game #4
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IceIYIaN
IceIYIaN

You can tell this was made for Counter-Strike (:

I would suggest adding a "what team am I on" "something". Maybe just a small red/blue block at the very top left or something.

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doublethink Author
doublethink

Well, we assume players at least know what team they are on :)

But, another nice feature we have is your teammates money and health on the scoreboard, which means a lot less typing during freezetime and should help strat callers make better on the fly decisions about what to do if something doesn't go as planned.

=)

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IceIYIaN
IceIYIaN

Yeah, I figured that was gonna come sooner or later too. However, I do still feel that it's hard for some people to figure out what team they're on.

Perhaps change the life color to red/blue and or the vest/helm color.

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Kasplatt
Kasplatt

WHAT? How can you not know what team you're on? There are 2 spawns in each map and hopefully you remember where you spawned, and if you're unsure check the scoreboard, takes half a second..

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IceIYIaN
IceIYIaN

I don't really have that problem. Maybe like once or twice a year, if that :P I'm just saying it would help, even if slightly.

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THElastNINJA
THElastNINJA

You could just make the first person sleeves look different.Always wondered why the heck valve never did that in the original cs:s.Ct and t have the same hands from first person view.This would be the best solution to know what team you are on.It would be cool too.Make the sleeves on ct green like their clothes =)

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Gosthy
Gosthy

I think a team-clored HUD would solve solve the problem. But hands are good idea, too. I don't know hwy don't games like hl2dm have team/player-specific hands.

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Swaggletooth
Swaggletooth

That would be a really nice feature to add - team specific sleeves.

Insurgency did it, so I'm sure you guys can!

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Cyberpresident_CORE
Cyberpresident_CORE

So i will get a monitoring and if something goes wrong i will be able to say what player should stay with me and what player should take the second route to B while we keep the enemys busy ?

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Yuri69
Yuri69

Well, hit the +showscores and see in what team you are is not so difficult and you definitly dont need to check it every round :)

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Donlan
Donlan

No player models shown in the screens.. a suprise maybe?

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Syncing
Syncing

The HUD is awesome, but all the guns looking a bit stretch

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IceIYIaN
IceIYIaN

Yeah, red/blue gloves would work too. But the black look cool so yeah :/

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Okieant
Okieant

I joined this site just to post in this thread....

Are u people really having this discussion? trying to know what team ur on? are u serious?

Its called hitting the Tab button....less than .5 seconds u know what team ur on.

but on that note its nice to see that newer players are interested as well as the people that have been playing the game as long as I have...just sad that u really asked that question.

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IceIYIaN
IceIYIaN

It's a small/simple(Well probably not really) feature that could have a good impact on the game. It'll help newer players and players that have been playing 18 hours that day.

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ultimate
ultimate

I'll tell you what would help someone who has played cs for 18 hours in one day - a better hobby

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EricFong
EricFong

Really, i still remember the first i play cs in cc with my friend, we are play CSCZ in the first, i was on T team, my friend was on CT team, i still able to fool my friend "Don't shoot, i am on your team with a knife!" then i stab him to death after. lol

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wickedoMg
wickedoMg

definately zero need of telling people what team they're on -_-. Looks sweet.

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Piuneer
Piuneer

nice HUD, but it feels like the player is 3ft tall...

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IceIYIaN
IceIYIaN

Being able to tell if a player is touching you or if you're touching a wall would be a nice feature. Probably take a lot to code and unsure about the badwidth needed...

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Djeeshka
Djeeshka

simply and usefull - nice job

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medve
medve

the gui and the hud is the only thing that does not suck in this mod

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Description

**CLICK VIEW ORIGINAL FOR FULL SIZE**
-Fully redesigned HUD
-Fully animated
-100% Custom Font designed in house
-Dropshadowing and full anti-aliasing
-Fully functional round radar based on a high res texture
-Exactly matched viewmodel angle origins to cs 1.6
-Team/Enemy indicator icons either side of clock
-Nade/Flash/Smoke indicator above health
-New high resolution muzzle flashes

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