The primary objective of CSPromod is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of counter forces as a professional sport. We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional CS. We strive to present the most competitive, enthralling, and visually satisfying version of the game ever, and to satisfy the needs of the players, the organizations, the media, and the industry.

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RSS feed Report content Exclusive In-Game #4 (view original)
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IceIYIaN Oct 11 2009 says:

You can tell this was made for Counter-Strike (:

I would suggest adding a "what team am I on" "something". Maybe just a small red/blue block at the very top left or something.

+2 votes     reply to comment
doublethink Author
doublethink Oct 11 2009 replied:

Well, we assume players at least know what team they are on :)

But, another nice feature we have is your teammates money and health on the scoreboard, which means a lot less typing during freezetime and should help strat callers make better on the fly decisions about what to do if something doesn't go as planned.


+4 votes   reply to comment
IceIYIaN Oct 11 2009 replied:

Yeah, I figured that was gonna come sooner or later too. However, I do still feel that it's hard for some people to figure out what team they're on.

Perhaps change the life color to red/blue and or the vest/helm color.

+2 votes     reply to comment
Kasplatt Oct 12 2009 replied:

WHAT? How can you not know what team you're on? There are 2 spawns in each map and hopefully you remember where you spawned, and if you're unsure check the scoreboard, takes half a second..

+6 votes     reply to comment
IceIYIaN Oct 12 2009 replied:

I don't really have that problem. Maybe like once or twice a year, if that :P I'm just saying it would help, even if slightly.

+2 votes     reply to comment
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THElastNINJA Oct 12 2009 replied:

You could just make the first person sleeves look different.Always wondered why the heck valve never did that in the original cs:s.Ct and t have the same hands from first person view.This would be the best solution to know what team you are on.It would be cool too.Make the sleeves on ct green like their clothes =)

+5 votes     reply to comment
Gosthy Oct 12 2009 replied:

I think a team-clored HUD would solve solve the problem. But hands are good idea, too. I don't know hwy don't games like hl2dm have team/player-specific hands.

+2 votes     reply to comment
Swaggletooth Oct 12 2009 replied:

That would be a really nice feature to add - team specific sleeves.

Insurgency did it, so I'm sure you guys can!

+2 votes     reply to comment
Cyberpresident_CORE Oct 12 2009 replied:

So i will get a monitoring and if something goes wrong i will be able to say what player should stay with me and what player should take the second route to B while we keep the enemys busy ?

+2 votes     reply to comment
Yuri69 Oct 11 2009 says:

Well, hit the +showscores and see in what team you are is not so difficult and you definitly dont need to check it every round :)

+3 votes     reply to comment
Donlan Oct 11 2009 says:

No player models shown in the screens.. a suprise maybe?

0 votes     reply to comment
Syncing Oct 12 2009 says:

The HUD is awesome, but all the guns looking a bit stretch

+2 votes     reply to comment
IceIYIaN Oct 12 2009 says:

Yeah, red/blue gloves would work too. But the black look cool so yeah :/

+2 votes     reply to comment
Okieant Oct 12 2009 says:

I joined this site just to post in this thread....

Are u people really having this discussion? trying to know what team ur on? are u serious?

Its called hitting the Tab button....less than .5 seconds u know what team ur on.

but on that note its nice to see that newer players are interested as well as the people that have been playing the game as long as I have...just sad that u really asked that question.

+2 votes     reply to comment
IceIYIaN Oct 12 2009 replied:

It's a small/simple(Well probably not really) feature that could have a good impact on the game. It'll help newer players and players that have been playing 18 hours that day.

+2 votes     reply to comment
ultimate Oct 14 2009 replied:

I'll tell you what would help someone who has played cs for 18 hours in one day - a better hobby

+2 votes     reply to comment
EricFong Jan 1 2010 replied:

Really, i still remember the first i play cs in cc with my friend, we are play CSCZ in the first, i was on T team, my friend was on CT team, i still able to fool my friend "Don't shoot, i am on your team with a knife!" then i stab him to death after. lol

+2 votes     reply to comment
wickedoMg Oct 12 2009 says:

definately zero need of telling people what team they're on -_-. Looks sweet.

+2 votes     reply to comment
Piuneer Oct 12 2009 says:

nice HUD, but it feels like the player is 3ft tall...

+2 votes     reply to comment
IceIYIaN Oct 16 2009 says:

Being able to tell if a player is touching you or if you're touching a wall would be a nice feature. Probably take a lot to code and unsure about the badwidth needed...

0 votes     reply to comment
just_call_me_G Jan 2 2010 says:

simply and usefull - nice job

+2 votes     reply to comment
medve Sep 6 2011 says:

the gui and the hud is the only thing that does not suck in this mod

+2 votes     reply to comment
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-Fully redesigned HUD
-Fully animated
-100% Custom Font designed in house
-Dropshadowing and full anti-aliasing
-Fully functional round radar based on a high res texture
-Exactly matched viewmodel angle origins to cs 1.6
-Team/Enemy indicator icons either side of clock
-Nade/Flash/Smoke indicator above health
-New high resolution muzzle flashes

Oct 11th, 2009
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