Latest version of ČSLA Mod has been released - v2.25. This release contains all previously released data and now includes new addons, features and huge...
CSLA modification adds new czechoslovak men (riflemen, paratroopers etc.), riefles, machineguns, static weapons, armoured and transport vehicles, planes and helicopers and many other features.
- 3 factions: CSLA, AFMC and FIA (all are already extended with new addons/models in upcoming patches)
- a lot of own detailed models which are fully compatible with OA (for example support of TI materials)
- detailed specification of all units from riflemen, through assistants, to ammo assistants
- advanced setting of penetration and armour of all vehicles (different thickness of armor)
- possibility of texture changing using CFG on all vehicles
- all hand guns and weapons on vehicles has the option for setting of zeroing
- all static infantry weapons can be unmounted and moved to another position by men or vehicles
- advanced system of backpacks: ammo, canister, repair and medical backpacks
- creating of trenches for units and vehicles
- all new intro animations for all official islands
- and many more ...
Steal the Land Rover
Move stealthily into the village of Solnichniy and steal an AFMC Land Rover.
Destroy the enemy convoy. The ammo supply must not get to the hidden howitzers.
C.A.P. - Combat air patrol on heavily armed planes A-10 Thunderbolt II
Convoy escort of service vehicles across the territory controlled by the rebels forces.
Deep in the enemy territory. Deal a crushing blow to rebels in Chernarus.
Our scouts revealed the presence of an ammo train near the Komarovo village.
Destroy this train before the weapons reach the hands of FIA rebels.
Combat recon across the enemy territory. Your crew is waiting in the T-72.
Locate an old fortification, capture it and hold the position at any cost.
In the shadows
The camp of CSLA vehicles was located. Now remains to place the explosives and detonate them.
... and few more (including also community missions)
To help you with some advanced editing of MP/SP missions under our mod, you may use Editor's Reference Manual in the latest version.
Download it here: Editor's Reference Manual v.2.13
Another helpful documents can be used for the modification of our MP misiions Protectors.
How to Guides can be found here:
For the full version - Protectors CSLA vs. AFMC
For the Lite version - Protectors Lite
Once you will start of modification of our MP missions, keep us in the credits as original authors.
And for sure is better to contact authors before you start with any modification.
Download and install complete Modr in version v2.20
History of real CSLA:
The Czechoslovak People's Army (Czech: Československá lidová armáda, Slovak: Československá ľudová armáda, ČSLA) was the army of the Czechoslovak State from 1954 until 1990. On March 14, 1990 the Army's name was changed to the Czechoslovak Army removing the adjective "People's" from the name.Since 1955 it was a member force of the Warsaw Pact. The force was split into the Army of the Czech Republic and the Armed Forces of the Slovak Republic after the 1 January 1993 split of the two states.
The ČSLA was composed of Ground Forces, Air Forces and Air Defense Forces.
Ground troops were the largest component of the Army. They contained infantry, supported by tanks and armored vehicles. Czechoslovak military doctrine demanded large tank columns spearheading infantry assaults. While the armored columns secured objectives, the infantry would provide close support with mortars, rockets, anti-tank guns and large artillery. Infantry units could also draw support from engineers, artillery, chemical troops, railway troops and paratroops. Additional services and equipment provided the combat services the necessary technical and material equipment they required. Engineer troops were equipped with road and earth moving machinery, recovery tanks and equipment for the transportation of troops across rivers and other terrain. Railway troops were able to provide construction and rehabilitation railway, including bridges and communication and security equipment and maintenance rail vehicle.
The Air Force was equipped with supersonic jet fighter aircrafts, attack helicopters, missile weapons and electronic equipment. Its command formations were the 7th Air Army (air defence, two AD regions) and the tactical 10th Air Army in Hradec Králové.
Air Defense Troops
The Army's air defense (PVOS, Protivzdušná obrana státu) was formed with anti-aircraft missile units, interceptor fighter aircraft, and special services radio-technical units (radar and direction-finding).
Hello CSLA folks,
we are proud that we can announce the release of updated CSLA Mod for Arma 2: Combined Operations, which finally includes an extensive singleplayer campaign, codenamed '89.
Way to this "more or less" the last release for A2:CO was long and full of surprises.
Along with the work on the other stunning addons, singleplayer and multiplayer missions, we were working on the largest campaign ever, for more than a year.
When we look into our dev-log, we see there more than 1600 hours (without testing) spent on the editing of this mega-project.
When I look into the past, a lot of interesting things happened during this period.
One of our team members build own villa, another team member completely destroyed his PC as his water cooling system leak a water into the case.
Another one become married and three months ago, his wife born him a beautiful son.
Unfortunately, we also lost one good and young friend which was a great fan of CSLA Mod from the old OFP times.
Therefore, the campaign is dedicated to him.
Rest in peace Ondrej.
But, back to the release ...
Along with the campaign are in the updated Mod included also new vehicles and other features.
Just to be short, I will point out on the soviet submarine Class OSCAR II, K-349 "Dnepr", which is our small flashback to the OFP times.
As a bonus in this release you may also find two vehicles which are not from the Cold War Era.
We added the "digital" MiG-29AS and (already retired) Mi-24V of Armed Forces of the Slovak Republic as a honor to our history - this year is 69. anniversary of Slovak national uprising during the WWII.
And yes, we will probably add more equipment of this faction in the future (A3?) .. who knows ;)
Now few words to the SP/MP missions ...
As you probably saw in the past, some of the SP missions are locked by default.
In this case, you need to play and finish other SP missions to enable this locked content.
Note that many of the missions contains random elements or procedures, so they can be playable more than two times.
And note that also some of the missions required also ACR DLC (can be also Lite), mainly due to "summer island".
Operation Venkov is another unique piece in our large collection of playable content.
This mission is originaly created as a large MP COOP, therefore you will find it's two (one for the ACR DLC) versions in the list of MP missions and also two modified versions are included in the list of SP missions.
Note that in this case you are not able to use any respawn (in SP version), so it's recommended only to the hard-core players ... because "if you see the flash, it's already late" ;)
And what you may expect from the campaign?
As we announced before, campaign contains more than 60 missions(!) and is released as one large pack (not divided into any packages ... everybody knows :))
The story and the background of a campaign reflects to some real events which were happened in the past.
Note that we didn't want to follow the same background as was in old campaign for OFP (it's impossible of course), but we believe that we created another splendid piece.
Player will go through the campaign with few different characters such is rifleman, paratrooper, pilot etc. and he will be faced to many decisions in various situations/missions.
Then, according to these decisions, different advances through the mission (or through whole new missions) will follow.
This means, that the campaign is not strictly linear - can be played for many times and as the situations in many missions are generated randomly, player has at least (put-your-number-here-according-your-skills) hours of playing time ;)
Campaign can be finished in three different endings which are more or less the same for each part of the story.
This release of campaign is without any dubbing, but there is the plan to record it in the future.
So, we are looking for any constructive feedback.
I hope, I don't miss on something in these "few" words ...
... hope, you will enjoy the campaign with all the new stuff in CSLA Mod!
So, what's currently new, fixed and added?
- OT-62 TOPAS (CSLA)
- K-349 „Dnepr“ (Russia)
- MiG-29AS Fulcrum (AFSR)
- Mi-24V Hind (AFSR)
New singleplayer campaign '89:
- more than 60 missions
- different advances and large variability in completion of tasks
- various ending according to the decisions of player
- three playable factions
New singleplayer missions:
- Bomberman (DLC ACR is required)
- One shot, one kill (DLC ACR is required)
- Operation Venkov
- Operation Venkov ACR (DLC ACR is required)
- Shooting star (DLC ACR is required)
- Tit for tat
New multiplayer missions:
- Operation Venkov (COOP 10)
- Operation Venkov (COOP 10) (DLC ACR is required)
- Warfare for ported Sahrani
- new PBO files for AFMC and FIA
- new scripts in standalone PBO
- new standalone object: Radiostation R-129
- new standalone components for radiostation R-129 (antenna and batteries)
- trowel now added also to AFMC units: they can dig a foxholes
- added model for Sa-61 with silencer and released butt
- added action for releasing of butt on Sa-61
- fixed radius for rotation on DANA
- various fixes in MP missions
- various small fixes on models
- fixes in strings and scripts
- added "BIS_vapour" effects on all planes
- replenish of empty positions in static weapons once the gunner died
- added action for opening of cargo doors on Mi-24
- BMP-1: allowed searchlight for commander
- Svatava a DTP-90: disabled opening of upper hatches
EMSI from the CSLA Studio
Link for download can be found HERE.