Clear Skies


Previously known as the 'Faction Fronts Mod', Clear Skies is a large scale modding initiative, to re-design and expand S.T.A.L.K.E.R.: Clear Sky. With the umbrella motive of creating a realistic, graphically superior and entertaining hybrid of the original game concept. Built from the best works the stalker clear sky modding community has to offer, along with the personal works of members from 828 studios. Clear Skies is an all inclusive package, designed towards a single vision, with a consistent level of quality and attention to detail.

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Clear Skies 2014 Alpha 0.3.1 Clear Skies 2014 Alpha 0.3.1 Clear Skies 2014 Alpha 0.3.1
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Clear Sky Patch v1.5.1.0

Clear Sky Patch v1.5.1.0

Sep 26, 2014 Patch 7 comments

This is for the International Download/Digital Version. Saved games from versions 1.5.04 - 1.5.09 will work with version 1.5.10.

Clear Skies 2014 Alpha (Patch 0.3.2)

Clear Skies 2014 Alpha (Patch 0.3.2)

Mar 5, 2014 Patch 11 comments

An update addressing various issues encountered by testers. Updates the mod to v0.3.2

Clear Skies alpha 0.3.1 (.rar archive)

Clear Skies alpha 0.3.1 (.rar archive)

Feb 9, 2014 Demo 29 comments

The second alpha release, should be completely stable for a full play through. Archived version requiring manual installation, all necessary instructions...

*OUTDATED* Clear Skies v0.2.6 Alpha

*OUTDATED* Clear Skies v0.2.6 Alpha

Jul 21, 2013 Demo 48 comments

A showcase of what we have developed so far. Requires Clear Sky to be patched to v1.5.10, Manual Installation compatible with all releases of stalker...

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Guest Mar 14 2014, 11:50pm says:

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anakin2505
anakin2505 Mar 9 2014, 6:43pm says:

this mod is great but a bit unbalanced. too easy,too much ammo ,health that destroys balance

+1 vote     reply to comment
Derranged
Derranged Mar 15 2014, 6:23am replied:

*Alpha*

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Guest Mar 8 2014, 11:05pm says:

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Predator_828
Predator_828 Mar 10 2014, 10:20am replied:

"Lol, I actually laughed at the system requirements."

ok then..

"Did you look at performance charts, tested the mod on different hardware with FPS monitoring and hardware monitoring etc."

No, besides frame rate monitoring using my own system and the system of co-developers no major research was done. The setup I am running now can run the game at an average of about 70fps with the lowest being about 30fps and highest peaking to around 100fps @ 1680x1050 with almost everything on Maximum, DX10, no MSAA & No SSAO.

GTX 560Ti OC
I5 3.2Ghz
8Gb Ram

The system reqs were put into the flash front as a point of reference for anyone who was not sure what sort of hardware runs the mod nicely and on decent settings. The extreme specs stand as a reference to those who would like to run the mod at a stupiously high framerate @ 2560x1600 ; 4X MSAA ; High SSAO and Sun Rays and Injected sweetFX filter with SMAA.

Which I am sure someone out there may want to do...

+1 vote     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Mar 10 2014, 12:46pm replied:
Quote:Which I am sure someone out there may want to do...

You are right about this statement. Excuse me, then, Pred. I just thought you meant that for playing the mod at it's max settings @1080p res. If you'd like a constant flow of 120FPS, then I'd take the extreme setup indeed.

Well, cheers man, thanks for clearing it up :) I hope no hard feelings.

+1 vote     reply to comment
Predator_828
Predator_828 Mar 11 2014, 7:54am replied:

Thanks, I guess it wasn't really that front up descriptive, will tweak it when we update the flash front.

+1 vote     reply to comment
lol3r1986
lol3r1986 Mar 9 2014, 4:48am replied:

Dude chill out. I think that extreme setting is there as some sort of joke. Maybe to poke COD:Ghosts developers as they ststed that you will need at least 8 GB or more to even run their game (16 GB being rported as optimal).

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S.T.A.L.K.E.R.: Clear Sky Icon
Platform
Windows
Developer
828 Studios
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Release Date
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Genre
First Person Shooter
Theme
Realism
Players
Single Player
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Clear Skies
Clear Skies
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320 of 22,357
Last Update
6 days ago
Watchers
661 members
Files
4
Features
6
Reviews
13