This is the best FN FAL I've seen made for either Clear Sky or Call of Pripyat.
A few things that should be noted though:
1) The charging handle is on the correct side, however it should be noted that it is NOT also an ejection port (even though it may look like one). The ejection port should be on the right side and the charging handle should not move at all while firing.
2) When inserting a magazine into a FAL you don't plop it straight in, you have to sorta angle it in. Look on youtube and you'll see what I'm talking about.
3) I took a look at the model and the rear sights have jagged pieces on them. I'm sure this was just an import error into the SDK but it would still be nice if it was fixed.
If these things were changed I'd love you forever and consider donating some money to you guys.
We can fix 1 & 3 (3 definitely, possibly 1 as well), 2 can't be fixed without editing the animations, and we don't have an animator on the team. Same is true for the charging handle moving when firing: requires editing of animations.
Its originally made for SoC, ported across to CS/CoP.
for some reason i can't enter agroprom, when it tries to load it it crashes, it started happening yesterday. I tried using one of the scripts that says agroprom but it didn't work, i just pasted it in the gamedata folder.
So i've been trying to extract the archive for some time now. Atleast 10 downloads using chrome or firefox. I can open the archive and see all the files in 7zip but i get some vague error when i try to extract, which i cant find much info about. I've tried reinstalling 7zip (both 32 and 64 bit), also tried using v4.65 which was said to be used to compress it. Figured i'd post here to see if others had similar issues or any solution.
Regarding the FN FAL in your mod:
This is the best FN FAL I've seen made for either Clear Sky or Call of Pripyat.
A few things that should be noted though:
1) The charging handle is on the correct side, however it should be noted that it is NOT also an ejection port (even though it may look like one). The ejection port should be on the right side and the charging handle should not move at all while firing.
2) When inserting a magazine into a FAL you don't plop it straight in, you have to sorta angle it in. Look on youtube and you'll see what I'm talking about.
3) I took a look at the model and the rear sights have jagged pieces on them. I'm sure this was just an import error into the SDK but it would still be nice if it was fixed.
If these things were changed I'd love you forever and consider donating some money to you guys.
We can fix 1 & 3 (3 definitely, possibly 1 as well), 2 can't be fixed without editing the animations, and we don't have an animator on the team. Same is true for the charging handle moving when firing: requires editing of animations.
Its originally made for SoC, ported across to CS/CoP.
I keep getting crashes either in the clear sky base or in the swamps
Pastebin.com
Thank you for posting this!
for some reason i can't enter agroprom, when it tries to load it it crashes, it started happening yesterday. I tried using one of the scripts that says agroprom but it didn't work, i just pasted it in the gamedata folder.
I need a log to help you, in your stalker-stcs folder send me the xray log file.
great, i'll send it to you as soon as i figure out how to send a file on this website :/
Just post the bottom section ( from 'Fatal Error' down to 'Stack Trace' ) and maybe a few lines above it, Pastebin works great.
Pastebin.com
SoS
So i've been trying to extract the archive for some time now. Atleast 10 downloads using chrome or firefox. I can open the archive and see all the files in 7zip but i get some vague error when i try to extract, which i cant find much info about. I've tried reinstalling 7zip (both 32 and 64 bit), also tried using v4.65 which was said to be used to compress it. Figured i'd post here to see if others had similar issues or any solution.
Possibly try extracting it using different options. Try both drag \ drop and try extracting to a directory. It is not corrupt though.