I plan on expanding all the campaign maps.

Island Mod:

removed out of bounds and missile strikes from the ships
secret entrance to rest of the map near beginning of mission

Ascension Mod: (on the premise that not all the KPA were evacuated, some were left behind / ordered to guard locations)

starts on foot but will vehicles and vtols dotted about.
moved sphere expansion so that it doesn't cover most of the first valley, as i added some vtols and weapon caches
added lots of ai dotted about including hidden snipers, as well as other things but not too much to ruin the original feel of the mission.
i did have to get creative with one section of the map where you can't just walk / run through, won't spoil it though...

release is now TBD as it's taking a bit longer to fix a few things.

-RanCorX2

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