The real war mod changed name to Battle: New York
Works on crysis 2 1.1 1.2 and 1.9 versions

I am not using the sdk to create this mod because i use XP 32bit

What the mod changes
Ammunition - (changes bullet physics to as realistic as possible (mass, speed, penetration, damage).
Weapons - (Changes weapons to be more realistic magsize, firerate, accuracy). Weapons of ai do the same damage as players.(it will be more difficult)
Bodydamage - (simulated bulletproofvests and helmets) Shooting a soldier
in less armored parts will get him down faster while it will take a lot more shots to kill when shooting at the bulletproofvest.
Improved the ai made it fight more realisticaly crouch, increased vission and attack ranges, less shooting like crazy now they shoot more in controled bursts or single shots.
Changed some marine models added more parts made some heavy versions of them. Also this mod includes realistic environment destruction.

Crysis 2 Battle: New York

Image RSS Feed Screens
Sniper How squadleaders and characters like captains look The first pinger battle more allies

Also the damage absorbed depends on the vest itself will it be a light vest (for snipers), medium (for most cell and marine soldiers), or heavy (for cell specops and some marine soldiers that i have added).
Now for the more marines part
There will be from 1 to 3 more marines in firefights. Also there equipment will be more different.
In a squad of 5 -6 soldiers there will be 3 soldiers with scar weapons 1 machinegunner with mk60 and 2 soldiers with grendel weapons.

Difficulty update

Difficulty update

2 years ago Patch 0 comments

For those that want the ultimate realism there is no mercy time at all so if you will get caught in the open its your fault.

V3 final

V3 final

2 years ago Full Version 1 comment

It is only bugfixes and small ai chenges using 1.9 patch files No more updates will be released soon

Post comment Comments  (40 - 50 of 107)
MrCombineFaces Sep 29 2011 says:

How do you access the heavy marines in the editor? I can't find an option for them anywhere.

+2 votes     reply to comment
justinas91 Creator
justinas91 Oct 7 2011 replied:

Because they were created without the editor they only replaced some already made models like the ones without any gear.
I will try to find my notes when i was modding if i find i will post which ones of the 1-11 marine types are heavy ones and so on.

+2 votes   reply to comment
lizarrdo Jul 27 2011 says:

alright so i downloaded 1.9 and extracted to my mod folder. but i can't enable the mod in game nor do i find any masked marines......

+2 votes     reply to comment
justinas91 Creator
justinas91 Jul 29 2011 replied:

that means it does not work
I could not enable the mod myself only launched it by editing the shortcut

+1 vote   reply to comment
mokies Sep 8 2011 replied:

what needs to be done with the shortcut?
any brief tutorial?

+2 votes     reply to comment
justinas91 Creator
justinas91 Sep 18 2011 replied:

for the 1.9
add this to your shortcut -mod BattleNewYork that it looked like this "C:\Program Files\Electronic Arts\Crytek\Crysis 2\bin32\Crysis2.exe" -mod BattleNewYork

+2 votes   reply to comment
lizarrdo Jul 16 2011 says:

Wait, are the masked marines already in the download or will it have to be updated?

+2 votes     reply to comment
justinas91 Creator
justinas91 Jul 16 2011 replied:

they are already in

+3 votes   reply to comment
lizarrdo Jul 16 2011 replied:

Ty, I'm gonna dl now.

+2 votes     reply to comment
Reshki Jul 15 2011 says:

How the hell do you get it to work with steam?

+1 vote     reply to comment
slibbfalusken Jul 18 2011 replied:

steam/steamapps/comming/crysis 2. create a new folder called mods. Atleast thats how I did it in the first crysis.

+2 votes     reply to comment
justinas91 Creator
justinas91 Jul 16 2011 replied:

Sorry i cant not help you because my game is not from steam.
Try searching in steam folder for the crysis 2 folder and in it the mod folder it should be there i think.
And then place the files to the mod folder

+1 vote   reply to comment
Reshki Jul 16 2011 replied:

Yeah i did that but steam's shortcuts are diff from retail properties are not the same so idk how to put the custom shortcut target path in :/

+1 vote     reply to comment
justinas91 Creator
justinas91 Jul 18 2011 replied:

did you try the simple way only putting the mod folder into the mod folder and then try activate it through ingame mod options?

+1 vote   reply to comment
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Crysis 2
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Release Date
Released 2011
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2 years ago
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