Crylo mod consists of assets from Halo games, i rerigg them/animate them and use them here, in Cryengine 1 or in other words Far Cry 1.Mod itself will have wide choice of weapons, vehicles, enemy's and levels.If you are an talented guy and want to help this mod out in any way, let me know what you can do and maybe we can start making a team.Currently there is only 1 guys working on this mod, and that's me, i have had some help with scripting and other assets from other mods and people. Halo © Microsoft Corporation.Crylo was created under Microsoft's "Game Content Usage Rules" using assets from Halo, Halo Reach, Halo 3, Halo 4. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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2 comments by Janzu118 on Dec 26th, 2014

Merry late Christmas!

Oaky, had to make this yesterday... erm, yeah, Cryengine hates me so this came a little late aswell..

And i thought the army was hard... holy sheet!!
I apologize for the bad quality aswell, somehow Sony Vegas didn't want to give good picture with the cost of small file size, and uploading 1 gb file would take me over 2 hours...

I had one too many headaches with this small beginning scene i swear to god.

Had to play with the camera to make the objects show in the scene so when you see some weird camera movement, it just had to be, nothing i can do...

But, here it is, its not finished. Why? you might ask, why didn't i finish the scene.

Well, since showing off your full done work is waay too boring, this scene is for me a "medcore" scene, on what i will actually do, you will see the full scene when i'm finished with the map, since this is just only a taste on what the scenes can actually be, there was supposed to be some voice acting aswell, but since time isn't on my side i had no time to find someone, neither did i do it myself since English isn't my national language and i have that accent, also i haven't Micheal Bayed it yet, aka putting in so much explosion it makes the transformer movie explosions look like fireworks...

That brings us the map.

Map is not done, and i cant move on with the cutscenes until i haven't made the city map 100% like you can see when the main character is dropping in the map isn't finished, i even had to disable the fog, since it gave one hell of a bad result when the cutscene was playing.

The map itself will be big, but in the story wise i have no idea what i will make the character do in there, since i'm just out of the ideas, sure blasting flood with an MG would be fun but the AI system is so damn dumb that i need to mark everything what AI cant go trough and then make the paths, about over 1000 markers within this big city to get the AI nicely to run towards you without failing and getting stuck at he first car trying to calculate what the hell he is supposed to do and how, Cryengine isnt design for that, i practically need to do everything so the AI can move normally and attack you without fail.

Right now i have, human flood, elite flood, tank, stalker.
Working on the rest of em, well... kinda...

I have literally too much to do that i just drop it and say "i will do it tomorrow" so...I will ask help at anyone who can help me with these things:

Designing the HUD what i mean is making individual hud elements, like visor, ammo bar, weapon bar locations, grenade locations and so on, something similar to Halo 4 visor.
Story wise im as stuck as i can get, the flood is the main enemy, but why and what and how...i have no idea...

Map designs, on what the player needs to do, where he needs to go something similar to concept art, yes i can make the player just run around like headless chicken but where is the fun in that.

And that's that for now, i have no idea when i will get some stuff done in major scale, since right now i'm in my vacation, and will go back for 5 months, i will get home from time to time, but if i will work on this mod or don't that's a different matter.

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mp_[H3]Coagulation

mp_[H3]Coagulation

Mar 2, 2011 Multiplayer Map 0 comments

This is a playable multi-player map in FarCry... Map is named [H3]Coagulation, it is made that it would look like original [H3]Coagulation mp map...

Post comment Comments  (60 - 70 of 103)
infantryspec
infantryspec Aug 2 2011, 2:33am says:

okay so when should be the beta expected?
ohh and do you need some help with the story?

+2 votes     reply to comment
Janzu118 Creator
Janzu118 Aug 2 2011, 4:53am replied:

Yea you can help me whit the story...
Well first there will be an alpha version but because i fell and injured my hand pretty badly my work is slowed but maybe an month or so, when I'm gonna release alpha version only fief persons can try it, and when beta is ready I'm gonna release it to public.

+2 votes   reply to comment
infantryspec
infantryspec Aug 3 2011, 3:03am replied:

ohh god hope its not critic and hope you get fine
about the alpha can i be a tester?

+2 votes     reply to comment
Janzu118 Creator
Janzu118 Aug 5 2011, 5:22am replied:

Yes you can be the tester...:D

+2 votes   reply to comment
infantryspec
infantryspec Aug 6 2011, 3:21am replied:

cool when do i begin?

+2 votes     reply to comment
Janzu118 Creator
Janzu118 Jul 29 2011, 8:11am says:

Right now I'm working on details and remaking some animations,weapons vehicles...

+2 votes   reply to comment
Janzu118 Creator
Janzu118 Jul 29 2011, 8:09am says:

From other modders...I will not take any credit of the Spartans so yeah...

+2 votes   reply to comment
infantryspec
infantryspec Jul 29 2011, 1:17am says:

i have one question where did you got the spartan models?

+1 vote     reply to comment
infantryspec
infantryspec Jul 21 2011, 2:33am says:

sooo hows it goin?

+1 vote     reply to comment
infantryspec
infantryspec Jul 10 2011, 7:16am says:

ME HAZ UPDATEZ ME IZ HAPPY :)

+1 vote     reply to comment
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Ex Unitae Vires
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