You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers.

Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of.

It's a total conversion of Half-Life 1, which means it uses NO half-life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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Cutscene on some roofs Halloween! Roofs
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22 comments by ruMpel on Dec 1st, 2009 digg this super bookmark


It was a long time ago since we posted any news, so I decided to do it now. Well I can tell you why we haven't posted anything, or maybe you can figure that out from the last news. But it's all because my PC broke, and I had to get it fixed before I could work with the mod again. I thought it would go quick, maybe one week or something, but it actually took a whole month! And it cost me a lot of money too.

However, I got my PC back at about Halloween, then I was ready to work again. I thought about posting a news to tell the community that we are back on track again, but I wanted to work some more so we could release screenshots and stuff, which we are doing right now!

Cutscene on some roofs


So here is a screenshot of the cutscene that I have been working with for two whole weeks now. It's about 6-7 minutes long, it has over 70 animations, 300 point entities and 50 multimanagers that starts when you load the map. It's a bit complex (it had to be, because Half-Life doesn't really support cutscenes), so it has taken me loads of time to make it. Cutscenes are very hard to make, you might know that, you who have tried to make one.

Sadly though, you can skip the cutscenes if you want, which is a great feauture for those people who just want to run around and shoot stuff (or those who really suck and need to view the cutscenes all over again ;)).

There is a lot more that we have been working on, that I don't want to reveal, because it would spoil really much. I think we have been showing a little bit too much things from this mod, so that's why I don't want to. Like building a big bunch of hype, and then you won't be surprised/happy when you actually are playing it.

The mod is shaping up smoothly, we still have't updated the progress bar yet though, we are not really sure how much percent is done, and we are afraid that we might update it too much. It's really hard to judge how complete a mod is by a percent bar, you might understand that.

Nevertheless, I don't have much more to say, just keeping you in touch you know. We are definitely not dead, and we will never be, that's just uncool.

Keep tracking, and we'll post some other stuff sooner or later.
Peace -ruMpel

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Comments  (40 - 50 of 1,624)
alienzkiller
alienzkiller Dec 8 2009, 2:45pm says:

dont forget to add some sad music....games like this should have tragic moments ;)

+1 vote     reply to comment
Infuzija35
Infuzija35 Dec 8 2009, 9:53am says:

I want that Mod:D

+1 vote     reply to comment
dhavoc002
dhavoc002 Dec 7 2009, 2:01am says:

damn like silent hill

+1 vote     reply to comment
Twerty
Twerty Dec 6 2009, 3:09pm says:

It's because of you gentlemen that people have a reason to buy HALF LIFE 1 instead of just waiting for Black Mesa for the 'Half Life 1 experience'. Just to be able to play this ungodly beautiful mod justifies the purchase of an eleven, almost twelve year old game. :)

+1 vote     reply to comment
Rawket
Rawket Dec 7 2009, 3:04pm replied:

I got hl1 since 1998. :D

0 votes     reply to comment
Sporkeh
Sporkeh Dec 6 2009, 3:11pm replied:

Cool story bro.

+2 votes     reply to comment
JeffLeong
JeffLeong Dec 8 2009, 5:33am replied:

LMAO, that is one of the best mod i even seen.

+1 vote     reply to comment
kitethefallenangel
kitethefallenangel Dec 7 2009, 12:04pm replied:

But I guess it would make the game more interesting if there are multiple ways to beat the bosses. Either go heavy metal on 'em, use wits and stuff in the environment, run and escape (Especially with very hard bosses) or if any of them are humans possessed by something evil thats controlling them, use a special item to save them (Like some boss I recall from Silent Hill 1).

+1 vote     reply to comment
Minuit
Minuit Dec 6 2009, 12:33pm replied:

Yes, there are a few bosses in Cry of Fear. Although there was a boss in AoM if you get the proper ending too.

+1 vote     reply to comment
Radeck311
Radeck311 Dec 7 2009, 12:05pm replied:

yeah^^ He was so tactical to kill and was scary, how can i forget him?

+1 vote     reply to comment
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