You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers.

Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of.

It's a total conversion of Half-Life 1, which means it uses NO half-life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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Cutscene on some roofs Halloween! Roofs
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22 comments by ruMpel on Dec 1st, 2009 digg this super bookmark


It was a long time ago since we posted any news, so I decided to do it now. Well I can tell you why we haven't posted anything, or maybe you can figure that out from the last news. But it's all because my PC broke, and I had to get it fixed before I could work with the mod again. I thought it would go quick, maybe one week or something, but it actually took a whole month! And it cost me a lot of money too.

However, I got my PC back at about Halloween, then I was ready to work again. I thought about posting a news to tell the community that we are back on track again, but I wanted to work some more so we could release screenshots and stuff, which we are doing right now!

Cutscene on some roofs


So here is a screenshot of the cutscene that I have been working with for two whole weeks now. It's about 6-7 minutes long, it has over 70 animations, 300 point entities and 50 multimanagers that starts when you load the map. It's a bit complex (it had to be, because Half-Life doesn't really support cutscenes), so it has taken me loads of time to make it. Cutscenes are very hard to make, you might know that, you who have tried to make one.

Sadly though, you can skip the cutscenes if you want, which is a great feauture for those people who just want to run around and shoot stuff (or those who really suck and need to view the cutscenes all over again ;)).

There is a lot more that we have been working on, that I don't want to reveal, because it would spoil really much. I think we have been showing a little bit too much things from this mod, so that's why I don't want to. Like building a big bunch of hype, and then you won't be surprised/happy when you actually are playing it.

The mod is shaping up smoothly, we still have't updated the progress bar yet though, we are not really sure how much percent is done, and we are afraid that we might update it too much. It's really hard to judge how complete a mod is by a percent bar, you might understand that.

Nevertheless, I don't have much more to say, just keeping you in touch you know. We are definitely not dead, and we will never be, that's just uncool.

Keep tracking, and we'll post some other stuff sooner or later.
Peace -ruMpel

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Comments  (30 - 40 of 1,598)
JACK47END
JACK47END Dec 2 2009, 1:03pm says:

fuck this mod is awesome

+2 votes     reply to comment
kitethefallenangel
kitethefallenangel Dec 2 2009, 12:17pm says:

Hey rumpel.
Just asking out of interest...
What do you think of the idea of CoF having
an ending theme that has vocals?

+1 vote     reply to comment
Minuit
Minuit Dec 2 2009, 2:10pm replied:

Sounds like a bad idea to me, unless it was operatic style, such as a choral voice.

+1 vote     reply to comment
ruMpel
ruMpel Dec 2 2009, 1:00pm replied:

Never thought about it, but it could be nice.

+1 vote     reply to comment
DragonNOR
DragonNOR Dec 3 2009, 8:54am replied:

Is this the moment when one of the voice actors informs that he is studying to become an opera singer and present his material? :P xD

+1 vote     reply to comment
ptc5010
ptc5010 Dec 2 2009, 8:58am says:

I'm pretty convinced this mod will be nothing but awesome.

+2 votes     reply to comment
ruMpel
ruMpel Dec 2 2009, 8:39am replied:

Grain filter was like one of the first things we implemented to the mod. xD

+1 vote     reply to comment
Zaratul555
Zaratul555 Dec 2 2009, 10:16am replied: Online

Grain filter.....reminds me of Silent Hill. :)

+1 vote     reply to comment
Bekey
Bekey Dec 2 2009, 9:21am replied:

Morning Faith has a overlay pic of grain ;)

+1 vote     reply to comment
Danboe
Danboe Dec 3 2009, 2:45pm replied:

Ah, the "leg" photo xP

+1 vote     reply to comment
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Half-Life
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Team Psykskallar
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