You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO half-life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

Report article Transmission 11728

Steve (Tibberius Bane) from Age of Chivalry joins us in a "shorter than usual" episode.

Posted by cvirtuoso on Feb 27th, 2009 digg this super bookmark
Article


We’re joined by Steve (Tibberius Bane) from Age of Chivalry this week for a shortened episode in which we discuss less than usual because we didn’t get to play as much as usual. But on the bright side, William’s back from Vegas.


Note:

We kinda screwed up reporting MOTY Editors choice. I would edit it out, but that would screw up more things than it's worth; so here's my disclaimer:

"Ignore everything you hear in the MOTY Editors choice section of this podcast"
 

Here are the important bits that are true:
- Celestial Impact won for Most Innovated Multiplayer
- Delta Sector won for Best Original Art Direction
- And at the time the nominees for Best Upcoming Mods were announced.

I've stepped on a few toes, made a few assumptions and I apologize for that - I should know better and deserve a spanking... uhh... I mean I'll correct it in the next show; yea... that's what I meant.

Extended Show Notes:

Introduction

  • 00:00:40 - William, Thomas, Steve (Tibberius Bane - Age of Chivalry)

Podcast 17 News

Follow-up & Errata

  • 00:04:50 - Strider Mountain (Note: Phillip also has the moddb content)
  • 00:08:10 - Cyberscape

Straight from the Mouth of Valve

  • 00:10:30 - Team Fortress 2 and Day of Defeat: Source Update
  • 00:11:40 - Team Fortress 2 Scout Detail Updates
  • 00:16:30 - Gabe Newell DICE Keynote

Portal Releases

  • 00:19:05 - Kern Cores Chamber 1
  • 00:19:50 - Access all Areas Part 1

Left4Dead Releases

  • 00:20:50 - Gates of Hell, Road to Hell, Cottage of Doom, Last Chance, Sands of Hell, Zelda, Survival 101, Space Harrier, Death Aboard Update

Release List

  • 00:26:00 - Big Explosion Theory and I Hate Headcrabs
  • 00:29:00 - Thomas prematurely jumps to Sentenced to Death
  • 00:35:00 - Map the First
  • 00:25:10 - The Ten Levels
  • 00:36:20 - Combine Survalance Final

Media Blitz

  • 00:36:50 - Prison Island
  • 00:37:50 - The Union
  • 00:38:50 - BlackSector
  • 00:39:20 - Cry of Fear Video Cast

Topic of the Week

  • 00:45:00 - Game-models.de
  • 00:46:00 - PlanetPhillip's Jan 2009 Video Review
  • 00:46:40 - ModDB Editors Choice

Interview

  • 00:53:00 - Interview with Steve from Age of Chivalry.
  • 01:17:20 - Wrap-up

Links:

Follow-up & Errata

From the Mouth of Valve

Portal Releases

Left 4 Dead Releases

The Release List

Media Blitz

Topic of the Week

Other Links

Comments
toxagen
toxagen Feb 27 2009, 1:38pm says:

XD

+1 vote     reply to comment
limagic
limagic Feb 27 2009, 3:11pm says:

Another Awesome Podcast. Only thing i would say is these podcasts are still long lol. All the podcasts you guys do go on for like 1 hour it's nice to have in background but maybe could shorten it slightly (or not :P). Great work anyway.

+1 vote     reply to comment
cvirtuoso
cvirtuoso Feb 28 2009, 11:56am replied:

Thanks. Yea it's hard because we want to cover all the news + have interviews... we thought of breaking apart the podcast into a separate interview but after looking at our demographic we figured people wouldn't listen to both in a week.

+2 votes     reply to comment
Setis
Setis Feb 28 2009, 4:51am says:

I think the length is ideal.. there is so much ground to cover within the
HL universe and related games, that if it is any shorter, you wouldn't have a chance to cover it.

+2 votes     reply to comment
AlexCrafter
AlexCrafter Mar 1 2009, 5:30am says:

Yeah! Prison Island was mentioned!

+1 vote     reply to comment
Spitfiremk87
Spitfiremk87 Sep 3 2009, 4:36pm says:

Hey thats my mod! (survival 101) Thanks for the mention

+1 vote     reply to comment
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