Introduction:

19 years has past since 1187, when 'Allah warriors' lead by the Salāh ad-Dīn Yūsuf ibn Ayyūbi took control of the sacred city - Jerusalem and the Empty tomb! The Holy See in Rome reacted immediately. But, followed one by one Third and Fourth Crusades didn't end up as they were planned and Jerusalem still remained in hands of the 'infidels'. But this Crusades created a nice bridgehead on the Holy Land and Balkans.
The year 1206 has began and crusaders still desire to conquer Jerusalem and the Empty tomb! Meanwhile devout muslims want to drive away remaining rcusaders from their lands and that is where they have to 'win and get everything' or 'be defeated and lose' this sacred for both sides lands.
Many of those considered Crusades and the Holy war as a redemption for their God and Allah. After vowing to commit the crusade they enter the Holy Land and clash with the 'infidels'

This mod occupies time periods between Fourth (1202-1204) and Fifth (1217-1221) Crusades. It starts at 1206 and lasts till 1217.
Like warriors of that war, you must choose who will you fight with and who will evantually take control over the Holy lands during the Crusades!



Factions:

  • The Sultanate of Rûm
  • Union of Antioch and Tripoli
  • The Kingdom of Jerusalem
  • The Ayyubids Sultanate

Also there will be:

The Order of Hospitallers
The Order of the Temple
The Teutonic Order
Assassins

Planned features:

  • A large variety of troops - troop trees of kingdoms and orders (tampliers, hospitallers and teutons).
  • New bandits
  • New cloth, weapons, armour and horses.
  • Camels.
  • Historically accurate map, that includes new icons.
  • New locations on the global map.
  • New weather.
  • New animation.
  • Town become alive (you'll see 'how').
  • New unique scenes for some towns. Some towns will be really big. Castles and villages will have their scenes changed (final full version will have absolutely all scens changed).
  • New architecture, including unique and, most of all, historical buildings.
  • New scenes for the custom battles, which wll also have historical battles.
  • Almost no Native items, all of them will be replaced with new one's. New horizons.
  • Hiden and quest locations.
  • Reworked sieges, using new siege towers, ledders, battling ram and defensive constructions.
  • Improved siege AI.
  • New recruitment statistic.
  • Reworked economy.
  • New cosntructiable buildings (in towns and castles) that are desplayed on the scenes. They will also give some unique bonuses.
  • Tons of new quests. Complete the path from an unknown and poor adventurer to a glorious knight. Explore hidden places, seek for the religious items, prevent the assassination or commit them yourself, and etc.
  • Scripted battles.
  • The relationship system of your companions is changed.
  • Reworked management of your fiefs .
  • New sounds.
  • New music. Several tracks were written exlusively for this mod.
  • New type of NPC.
  • New heroes that will appeal during your adventures.
  • Sea travel and sea battles.
  • Improved trading abilities.
  • Water as a very important resource (like food).
  • And tonns of other gameplay changes (some of them are unique and can change the whole style of your game)

Development team:

ficus - team leader, 2D art, 3D art (models)
shturmfogel - coding
Mark7 - coding, 2D art, music, sounds
Jorge Martínez Corada - Concept Art
Fahnentrager
- scenes
back - scenes
Flanir - scenes
JoG - historian-consultant, item balancing

Additional help in animation and MS: MAXHARDMAN
Helped with 3D modelling: Narf of Picklestink, cмертник
Helped with textures: Andre de Bur
Helped with music and sounds: Rejenorst

And people who helped a lot, but, unfortunately, cannot participate in the development: Akill 11, Martin, tek0, VKVania (Nordwolf), Redlightriotvan, begemot, Kinderril, Max_marksman, GreyB, UFO, Gargul, Vallis, Peter Guewan, Antalius

Trailer:

This is our attempt to create a high-quality mod and there's a lot of things left to do. Our team is relatively small and we are allways looking for talented people who are ready to help the development. Particulary:
- modellers and texturers for architecture, ships, armours, civil clothes and flora;
- scene makers;
- animation makers;
- 2D artists, painters.

Theme in Taleworlds - Forums.taleworlds.com 

With kindest regards the Crusaders - Way to expiation mod development team.

Channel 1 (Game Detalls)
Channel 2 (Shaders)


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11 comments by templarmaster123 on Jan 5th, 2014

Hi everybody!
Sorry for waiting too much.The devs had problems in theire own life.Now the work restarted and maybe soon you could see new pics and videos.I can tell that the work is progressing and the devs have created their own site(russian).
Crusaders.rusmnb.ru
Their you can see all new features,pics,videos,and a little storyline(I hope they will translate it).
THE MOD IS NOT DEAD!!!
Youtube channels
Youtube.com
Youtube.com
Crusaders Way to Expiation Team
Crusaders Way to Expiation Team

Media RSS Feed Latest Video
Post comment Comments  (40 - 50 of 394)
Guest
Guest Mar 3 2014, 4:03pm says:

how do

+2 votes     reply to comment
natherk
natherk Mar 2 2014, 1:52am says:

plz im with Allah warriors i most play the mod or i will be dead i can't wait will you just give the release date plz?

+3 votes     reply to comment
Tommy-GunNambaOne
Tommy-GunNambaOne Mar 1 2014, 11:51am says:

Very good, can not wait.

+2 votes     reply to comment
Wingywolf
Wingywolf Feb 26 2014, 7:51am says:

Daaaauymm, all dem updates flying in.

+1 vote     reply to comment
JohnRes
JohnRes Feb 24 2014, 9:37am says:

Keep your excellent works, dude!

+3 votes     reply to comment
salihkomurcuoglu
salihkomurcuoglu Feb 23 2014, 1:28pm buried:

(buried)

just give the release date

-5 votes     reply to comment
xavierXBL
xavierXBL Feb 23 2014, 2:32pm replied:

Really dude? He working hard on this mod and you just say ''just give the release date''.. If you don't want to wait for this mod go make your own.. It isn't easy to make a mod.. This person and his team is working their hardest and fastest to get this mod done. Don't rush them.. Making mods isn't like put these two models together and your done... You have to make models, Textures, quests, and etc. Its a hard and long. But, they doing it to show they have the spirit to work hard and long for our enjoyment. So, stop being stubborn and just wait.

+10 votes     reply to comment
Cassius96
Cassius96 Feb 23 2014, 6:31am says:

I would use a other Texturepack for the faces. Well that's my opinion but i like the faces of for example of "a Clash of Kings".

+2 votes     reply to comment
templarmaster123
templarmaster123 Mar 7 2014, 2:30pm replied:

The face is in beta version on the photo.

+2 votes     reply to comment
KingLeonidas1
KingLeonidas1 Feb 27 2014, 9:50pm replied:

Bro these people are working hard to bring out an amazing mod.They either don't know or haven't made an official release date. Patience, and don't rush this beautiful mod.

+2 votes     reply to comment
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