What is this mod about?

“A Game of Thrones” (AGOT) is a full-conversion mod for Paradox Interactive’s Crusder Kings II (CK2). Set in the world of George R. R. Martin’s A Song of Ice and Fire (ASoIaF) fantasy saga where lords great and small vie for control over the lands of Ice and Fire, from Westeros and the Seven Kingdoms in the west, to Qarth in the east. The mod takes its name from the first book in the series, as well as the “game” of plots and politics the ambitious and hopeful are said to be playing in their struggles for supremacy. Currently players are able to choose to play from any start date in the 300 years from before the Aegon's Conquest to the beginning of the fourth book (A Feast for Crows).

What makes this mod different from Crusader Kings II?

Besides the obvious, which is a new interactive rendition of the fictional low-fantasy medieval setting of ASoIaF, you’ll notice a host of changes that build off the framework of the original (vanilla) CK2 game. In CK2, players battle against other rulers for control of various independent realms and kingdoms. In AGOT, while the potential exists for the realm to fragment into multiple kingdoms, in practice it very rarely happens. Players instead fight to control just one throne – the Iron Throne, forged by Aegon I Targaryen “the Conqueror” almost three centuries prior to the events of this saga. Additionally, events from CK2 have been adapted to fit within the lore and flavour of A Song of Ice and Fire. Some notable new features to mention; A new dueling engine so that lords may fight each other in personal combat on (or off) the battlefield; An all-new method for personal interaction between characters; Pets that (sometimes greatly) aid characters in battle; And a host of less significant (but no less important) features that together help create a solid and serious effort at bringing Westeros to life for gamers. The mod also utilizes features from various other mods, listed in detail in the credits section.

While CK2 and AGOT contain Role-Playing (RP) elements, this mod is not a full narrative recreation of the books. Just like CK2 and other grand strategies, the mod is dynamic in allowing players the freedom of exploring “What If?” scenarios. What if Robb captured King’s Landing? What if Stannis and Renly joined forces against Joffrey? What if Rhaegar Targaryen had killed Robert on the Trident instead of the other way around? All these things can, and may, happen in the mod, with or without the player’s choice. No game will ever be the same, whether you win or you die.

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The Household of the Arryns, The Eyrie A section of The Wall at Castle Black Sunspear, the Seat of House Martell
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9 comments by tompalmer on Dec 11th, 2013


Essos is coming in a MASSIVE update, you can read the dev diary here : Citadel.prophpbb.com

Be prepared for the 17th of december ! Will you play as Daenerys ? Or try to kill her before she reaches you with her dragons ?
The last expansion SOA also made us able to expand a bit the faith with a "cardinal college of septons"

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CK2:AGOT 0.7.1 - Windows Installer

CK2:AGOT 0.7.1 - Windows Installer

Jul 8, 2014 Full Version 26 comments

CK2:AGOT 0.7.1 Checksum: MTFR Compatible with: CK2 2.1.6

CK2:AGOT 0.7.1 - Zipped File (Win, Mac & Linux)

CK2:AGOT 0.7.1 - Zipped File (Win, Mac & Linux)

Jul 8, 2014 Full Version 1 comment

CK2:AGOT 0.7.1 Checksum: MTFR Compatible with: CK2 2.1.6

CK2:AGOT 0.7 - Zipped File (Win, Mac & Linux)

CK2:AGOT 0.7 - Zipped File (Win, Mac & Linux)

Jun 11, 2014 Full Version 15 comments

CK2:AGOT 0.7 Checksum: TIEB Compatible with: CK2 2.1.4

CK2:AGOT 0.7 - Windows Installer

CK2:AGOT 0.7 - Windows Installer

Jun 11, 2014 Full Version 47 comments

CK2:AGOT 0.7 Checksum: TIEB Compatible with: CK2 2.1.4

CK2:AGOT 0.6.2 - Windows Installer

CK2:AGOT 0.6.2 - Windows Installer

Apr 29, 2014 Full Version 53 comments

CK2:AGOT 0.6.2 Checksum: SKPC Compatible with: CK2 2.1.4

CK2:AGOT 0.6.2 - Zipped File (Win, Mac & Linux)

CK2:AGOT 0.6.2 - Zipped File (Win, Mac & Linux)

Apr 29, 2014 Full Version 14 comments

CK2:AGOT 0.6.2 Checksum: SKPC Compatible with: CK2 2.1.4

Post comment Comments  (70 - 80 of 872)
Mlgcat Jun 10 2014, 11:27pm says:

Hey I keep getting a runtime Error someone halp pls :D THX

+1 vote     reply to comment
SmokingOwl Jun 11 2014, 4:45pm replied:

same problem for me...

+1 vote     reply to comment
Mlgcat Jun 21 2014, 2:19pm replied:

If you find out pls tell me... I love this mod...

+1 vote     reply to comment
jankmaster98 Jun 8 2014, 9:39pm says:

how do you get it so that your DLCs work with the mod. I launch it and the boxes are checked but it still doesn't work. Any tips?

+1 vote     reply to comment
NIKI87 Jun 8 2014, 10:03am says:

Why does this mod keep crashing? I am playing Elder Kings and Middle Earth too and they run perfectly not one crash.

+1 vote     reply to comment
testaclese-baggus Jun 5 2014, 3:52pm says:

It now says "Not allowed to play westerosi" what?

+1 vote     reply to comment
testaclese-baggus Jun 4 2014, 11:44am says:

I cant play as any characters west of volantis and I have no Faith of the seven, Rh'lor or many other religions, and it says "Not allowed to play" for anywhere in westeros or the free cities. i have all required DLC including the latest one so i dont understand why this is happening

+1 vote     reply to comment
Guest Jun 10 2014, 3:31pm replied:

This comment is currently awaiting admin approval, join now to view.

TwigisnotaWoodtroll Jun 1 2014, 5:41pm says:

I'm playing as King Aegon Blackfyre,first of his name, rider of the 25 year-old Moondancer, the last dragon, hatched by Lord Deamon Blackfyre, first of his name.

I was just wondering when my dragon is going to start reproducing,because I want to be able to trace the lineage of my dragons. If it makes a difference, the dragon was put in a dragon pit when it was 19, and its still there.

+1 vote     reply to comment
Perrz Jun 4 2014, 4:55pm replied:

I've also notice this
If you look at the number of dragons in the year 129 A.C.(Dance of the dragons) there were 20 living dragons and in the princes and the queen are mention various eggs, so from the 3 dragons of the conquest, in 126 years there were born 20 dragon (both Balerion and Meraxes are dead at this point)
In the mod i haven't seen a dragon having more than 1 egg, but in the books Balerion had at least 3, Vhagar 3, Dreamfyre 4, and so on.
You shoud really look into it so the population of dragons grows, and not the contrary.
Still these is the best Game of thrones Mod i've played so keep the good work

+2 votes     reply to comment
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Released May 24, 2012
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446 votes submitted.

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Highest Rated (25 agree) 10/10

I have to review? What's there to review? Actually, why in the Seven Hells are you wasting time reading this? GO PLAY THIS MOD. Pronto. This mod is fantastic. The content is second to none - I play this more than the base game now. I originally looked to this to keep me occupied until The Old Gods, an expansion for Crusader Kings 2, comes out. But now, I'm worried that this mod will have thrown me off of it entirely. The scenarios are excellently done. Scripted events play out just like the books…

May 4 2013, 2:47am by xxsanadaxx

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