What is this mod about?

“A Game of Thrones” (AGOT) is a full-conversion mod for Paradox Interactive’s Crusder Kings II (CK2). Set in the world of George R. R. Martin’s A Song of Ice and Fire (ASoIaF) fantasy saga where lords great and small vie for control over the lands of Ice and Fire, from Westeros and the Seven Kingdoms in the west, to Qarth in the east. The mod takes its name from the first book in the series, as well as the “game” of plots and politics the ambitious and hopeful are said to be playing in their struggles for supremacy. Currently players are able to choose to play from any start date in the 300 years from before the Aegon's Conquest to the beginning of the fourth book (A Feast for Crows).

What makes this mod different from Crusader Kings II?

Besides the obvious, which is a new interactive rendition of the fictional low-fantasy medieval setting of ASoIaF, you’ll notice a host of changes that build off the framework of the original (vanilla) CK2 game. In CK2, players battle against other rulers for control of various independent realms and kingdoms. In AGOT, while the potential exists for the realm to fragment into multiple kingdoms, in practice it very rarely happens. Players instead fight to control just one throne – the Iron Throne, forged by Aegon I Targaryen “the Conqueror” almost three centuries prior to the events of this saga. Additionally, events from CK2 have been adapted to fit within the lore and flavour of A Song of Ice and Fire. Some notable new features to mention; A new dueling engine so that lords may fight each other in personal combat on (or off) the battlefield; An all-new method for personal interaction between characters; Pets that (sometimes greatly) aid characters in battle; And a host of less significant (but no less important) features that together help create a solid and serious effort at bringing Westeros to life for gamers. The mod also utilizes features from various other mods, listed in detail in the credits section.

While CK2 and AGOT contain Role-Playing (RP) elements, this mod is not a full narrative recreation of the books. Just like CK2 and other grand strategies, the mod is dynamic in allowing players the freedom of exploring “What If?” scenarios. What if Robb captured King’s Landing? What if Stannis and Renly joined forces against Joffrey? What if Rhaegar Targaryen had killed Robert on the Trident instead of the other way around? All these things can, and may, happen in the mod, with or without the player’s choice. No game will ever be the same, whether you win or you die.

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The Household of the Arryns, The Eyrie A section of The Wall at Castle Black Sunspear, the Seat of House Martell
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10 comments by tompalmer on Dec 11th, 2013

Hi, 

Essos is coming in a MASSIVE update, you can read the dev diary here : Citadel.prophpbb.com

Be prepared for the 17th of december ! Will you play as Daenerys ? Or try to kill her before she reaches you with her dragons ?
The last expansion SOA also made us able to expand a bit the faith with a "cardinal college of septons"

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CK2:AGOT 0.8 - Zipped File (Win, Mac & Linux)

CK2:AGOT 0.8 - Zipped File (Win, Mac & Linux)

Sep 23, 2014 Full Version 7 comments

CK2:AGOT 0.8 Checksum: ELSO Compatible with: CK2 2.1.6

CK2:AGOT 0.8 - Windows Installer

CK2:AGOT 0.8 - Windows Installer

Sep 23, 2014 Full Version 27 comments

CK2:AGOT 0.8 Checksum: ELSO Compatible with: CK2 2.1.6

CK2:AGOT 0.7.2 - Windows Installer

CK2:AGOT 0.7.2 - Windows Installer

Aug 10, 2014 Full Version 40 comments

CK2:AGOT 0.7.2 Checksum: DECP Compatible with: CK2 2.1.6

CK2:AGOT 0.7.2 - Zipped File (Win, Mac & Linux)

CK2:AGOT 0.7.2 - Zipped File (Win, Mac & Linux)

Aug 10, 2014 Full Version 8 comments

CK2:AGOT 0.7.2 Checksum: DECP Compatible with: CK2 2.1.6

CK2:AGOT 0.7.1 - Windows Installer

CK2:AGOT 0.7.1 - Windows Installer

Jul 8, 2014 Full Version 31 comments

CK2:AGOT 0.7.1 Checksum: MTFR Compatible with: CK2 2.1.6

CK2:AGOT 0.7.1 - Zipped File (Win, Mac & Linux)

CK2:AGOT 0.7.1 - Zipped File (Win, Mac & Linux)

Jul 8, 2014 Full Version 4 comments

CK2:AGOT 0.7.1 Checksum: MTFR Compatible with: CK2 2.1.6

Post comment Comments  (50 - 60 of 963)
freddyinzix
freddyinzix Sep 23 2014, 1:00pm says:

So i downloaded the 0.7.2 DECP with the innstaler because the manual one didn't load properly, so i started a game on the Robert's rebellion start as Eddard Stark, Robert died a few years later and with the new 8 year old king people started factions like "lower crown authority" and "Prince something for Dorne" and i joined the lower crown authority and there came an event that made me the leader of the faction, with 300% liege strength i made the ultimatum thing and the king never responds, the decision also keeps coming back a few days after i presented the ultimatum, its like it isn't even happening, i see many factions with 200% strength that never fires, presumably of the same case, i also joined another one and i can't leave it because the ultimatum has been presented.

+1 vote     reply to comment
spearing123
spearing123 Sep 20 2014, 7:51pm says:

I have a problem where whenever I start the game there are no factions on the map and its all just black wasteland.

+1 vote     reply to comment
Azsouth
Azsouth Sep 18 2014, 5:53pm says:

the website down?

+1 vote     reply to comment
Timjames
Timjames Sep 16 2014, 1:09am says:

I don't know if you put this in yet, but would it be possible to have slices try to escape? What I mean is, if you have a slave in your court, and he hates you, and he has a trait like ambitious or brave, than it would make sense that he would try to run off. It would make it intresting as to how you would punish them if they fail in their attempt to escape, and if they succed that you should get the option to place wanted posters in your kingdom to look for him (the higher reward for his bounty, the better chance of him being turned in).

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Guest
Guest Sep 18 2014, 5:44pm replied:

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williamlehman3
williamlehman3 Sep 13 2014, 11:06am says:

heres another issue. the damn autosave no longer works ive uninstalled it multiple times it dont work thanks

+1 vote     reply to comment
williamlehman3
williamlehman3 Sep 13 2014, 3:21am says:

okay the whole winter thing, great idea no worries.... but are you kidding!!! there is so much data being produced by that thing and over 1 million soldiers raised at all times i have one of the best computers around designed specifically for gaming and it can barely handle this mod anymore... too much going on at once guys!!

+1 vote     reply to comment
Itilos
Itilos Sep 12 2014, 6:56pm says:

Does anyone know how to change a county capital in this mod? I've become the King of Volantis, but the only province with a castle capital is Old Volantis. If I take any others, I immediately get "wrong holding type."

Any advice?

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Guest
Guest Sep 13 2014, 5:56pm replied:

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williamlehman3
williamlehman3 Sep 11 2014, 11:43pm says:

i really think you should make a sub mod for this, where valyria exists, like the peninsula and stuff.... yeah i know theres a mod out there for exactly this but the guy wont update it, and its been over a year.

+1 vote     reply to comment
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Official Page
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Release Date
Released May 24, 2012
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Highest Rated (27 agree) 10/10

I have to review? What's there to review? Actually, why in the Seven Hells are you wasting time reading this? GO PLAY THIS MOD. Pronto. This mod is fantastic. The content is second to none - I play this more than the base game now. I originally looked to this to keep me occupied until The Old Gods, an expansion for Crusader Kings 2, comes out. But now, I'm worried that this mod will have thrown me off of it entirely. The scenarios are excellently done. Scripted events play out just like the books…

May 4 2013, 2:47am by xxsanadaxx

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