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SWAT Portal
Crossfire Website
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Mod Award Nominations











"It was the 23rd Century: mankind’s darkest hour."


That is what we have thought for centuries but we were wrong. A new threat waiting for aeons has moved out of the dark. We have seen them, we have fought them, we have gained an important victory but we were not aware that they were not the only ones hiding between the stars. Now we have stumbled into a galactic war that had been raging ten thousands of years.
Mankind on the loosing side, in the middle of Crossfire.

The Crossfire Mod is by far the biggest and most complex Freelancer modification available. For many years this mod is known for highest quality and innovative ideas which we have introduced to the Freelancer modding scene.
With Crossfire we have build and extended an universe based on the original Freelancer game and its story. Realism and a logical development of the quest based storyline and the game environment such as the systems and the technological development is most important on this mod. Crossfire is not a static mod like most others, it is a dynamic developing environment with dynamic economy, dynamic universe, destructable solars and download content (DLC) which introduces new quests, new ships, new systems and new equipment.

Most important in this mod is the atmosphere.
High quality graphics, high quality music tracks, more than 150 very detailed systems, new voice samples, stunning effects, many challenging quests, ten thousands of small side stories and rumours, fantastic gameplay and hundreds of cool ships. That is the Crossfire mod.




KEY FEATURES

  • highly improved graphics
  • hundreds of stunning effects
  • atmospherical music tracks
  • highly improved AI
  • dynamic lights
  • destructable universe
  • dynamic economy and dynamic universe
  • thousands of side stories and rumours
  • quest based storyline
  • 147 high detailed systems
  • more than 290 new ships
  • more than 50 custom stations
  • more than 160 new stations/planets
  • countless new equipment and commodities
  • 13 new factions including 8 new races
  • three new sectors
  • new shaders
  • planetary worlds
  • higher render details
  • DLC (Downloadable Content)
  • perfect gameplay

CROSSFIRE COMMUNITY

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Freelancer 2.0 - Crossfire


Crossfire continues the epic adventures of Edison Trent. Get ready for a brand new experience in a breathtaking and extraordinary environment. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen. Jump into an atomspheric universe full of surprises, challenges incredible adventures. Experience the awesome gameplay, highest quality and unique features of Crossfire.
With several hundred thousand downloads, four Mod Award Nominations and it's very large fan community Crossfire has developed to one of the most favorite Singleplayer and Multiplayer mods for Freelancer.

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Freelancer 2:




The last stand






Crossfire 2.0 - A year in review


2015 was truely was a year of detail improvements in Crossfire. After the release of the first beta version at the end of 2014 we got lots of player feedbacks and could observe how the Mod performs in our online environment.

The step... or probably we should say the huge jump from Crossfire 1.9 to version 2.0 adressed many wishes and suggestions of our community at the SWAT Portal. Next to that we also wanted to redesign the complete Mod in order to look stunning and feel amazing. Large parts of the storyline, known from Crossfire 1.9, got redesigned in order to allow a more dynamic Singleplayer experience. We also had new story missions on our agenda, as we clearly wanted to finish the main storyline of the Crossfire mod with version 2.0.

Crossfire 2.0 turned out to be a huge success. The amount of people which took part in beta testing was truely impressive and the feedback we got allowed us to improve the Mod even further.

In October 2015 we finally decided to re-release Crossfire 2.0 as full version that contains all fixes and improvements. Additionally the full release also contained new content such as new ships and new story missions. We also have considered this new release as a proof of concept to show how an upcoming feature might work: Community Content (but more about this later).

Since October we have kept focusing on online content. In particular we were working on the improved Clan support and various improvements to the automatic Roleplay system. For several weeks meanwhile the modular Clan Bases are being beta tested by one of our Server clans and we are almost done with the work. Another feature that soon can be used by our players.






Community Content

Getting the Community involved in the development of the Mod always was one of our highest goals.
With Crossfire 2.0 we included specific markers into the main storyline which allows us and the community members to develop and include own story missions that then can be shared with the community. With the release of the early beta version back in 2014 we included the first of these so called Bonus missions, which represent small side stories which have no direct influence on the main story.
In October 2015 we then released a 2nd Bonus mission, which continues the story arc that was started with the first Bonus mission. Step by step new singleplayer content will be created this way and everyone is invited to help giving these new missions their shape.
In 2016 we will create and active developer team for these kinds of Missions.

Modular Clan Bases

As already written above we have spend the past few weeks with the final development of our modular Clan Stations.
What is that?
While Clan stations are meanwhile nothing new in Freelancer anymore we have decided to make a different approach on this topic. We wanted our stations to look amazing and we wanted our players to truely experience how dynamic it can be to construct and upgrade an own station.
Players can upgrade stations and build new modules which really get added to the station as external components and also internal rooms. Each module has its unique look and its unique purpose... starting with a simple flight deck and then later constructing a bar, a ship dealer, mooring ports, factories, cargo modules, shield generators and even defense platforms. Each station module grants access to new features, special items and very special ships.
Constructing Stations of course requires teamwork and is a great motivation joining forces in order to achieve something outstanding in Freelancer.

Online Conquest System

The Conquest System is something we have planned for 2016.
Personally i don't want to reveil to much about it, but at this point I can tell that it is going to be war-like scenario (similar to the ASF vs CSF) which connects multiple key features of Crossfire with each other. The Conquest system involves a territory based system of influence for Clans which will be linked with the construction and upgrades of Clan Stations. It also will have influence on the already active automatic Roleplay system.
2016 truely will be great for Freelancer online gameplay.


Your vote counts

Please vote for Crossfire 2.0 and support our hard work at the annual Mod Awards 2015.
Click on the "vote" button at the top of this page and support us and our future projects this way.


Thank you in advance.


Crossfire 2.0


Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots
Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots


Crossfire 2.0 Beta released

Crossfire 2.0 Beta released

News 15 comments

A few weeks ago we have silently released a public Beta version of the Crossfire 2.0 Mod. Crossfire 2.0 contains 43 exciting main story missions which...

Crossfire 2 Progress & Release

Crossfire 2 Progress & Release

News 46 comments

After almost two years of development the new Crossfire mod is almost finished. With Crossfire 2.0 we have created a mod that can only be described as...

Crossfire Feature Update

Crossfire Feature Update

News 8 comments

We'd like to use the opportunity to give a small update on the Crossfire 2.0 development. With this version the 10th chapter of the Crossfire storyline...

Crossfire 2.0 -

Crossfire 2.0 -

News 20 comments

With the new year we also have started to work on a new version of the Crossfire mod. Out task: to develop a much more lively and interesting environment...

RSS feed Downloads
Freelancer 2.0: Crossfire

Freelancer 2.0: Crossfire

Full Version 102 comments

The 10th and final chapter of the famous Crossfire Mod. Stunning graphics, a large universe and 45 new singleplayer missions are waiting to be explored.

Crossfire 1.9 Client Version

Crossfire 1.9 Client Version

Full Version 190 comments

The nomad conflict was just the beginning. Years passed by, alliances formed and the enemy returned. The war has just begun. Get prepared for the Dark...

Crossfire 1.82 Client Version

Crossfire 1.82 Client Version

Full Version 111 comments

Crossfire is the largest and most complex Freelancer mod on the net. While it sticks with the original Freelancer gameplay and style it extends the game...

Crossfire Mod 1.7a patch

Crossfire Mod 1.7a patch

Patch 71 comments

This Patch for Crossfire 1.7 does fix a codepage issue with different OS version. The Crossfire 1.7a Patch is an optional update for players which have...

Crossfire Mod 1.7 Client Version

Crossfire Mod 1.7 Client Version

Full Version 91 comments

This is the download of the Crossfire mod version 1.7 For years this release of Crossfire has been one of the most successful Freelancer mods.

Post comment Comments  (2840 - 2850 of 4,003)
VishnuCF
VishnuCF

where is the jump hole from gladius to the sovetskaya system?

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playerrr1
playerrr1

i having a problems with friendly universe with this mod,after 2 crashes when i killed at least 2 nomad ships i dont having any effect as friendly universe to suposed to have, in original freelancer i just started to play open singleplayer and i though taht would be nice to exploring whole universe without sometimes annoying attacks and all this so i tryed here in crossfire too but after that 2 crashes mod dont doing anything. I jsut asking if i can do something with it i think u really not much interested in this but still..i had to ask.

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SWAT_OP-R8R Creator
SWAT_OP-R8R

and why do you think that friendly universe would be compatible with other mods?
That friendly universe mod does not work on any other mod that introduces new factions to the game because it overwrites important files and destroys all reputation settings and factions. Your copy of Crossfire is not corrupted and does not work anymore.

Reply Good karma+1 vote
playerrr1
playerrr1

damn

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Reactorcore
Reactorcore

Why on earth did you disable the F1 menu outside of bases?
Very often I find myself having to do something important and pause the game, especially on those long range expedition flights with no where to dock in a long area.

And leaving the ship standing with its systems standing by while you go take a **** is not cool either, especially in a hostile area.

How can I enable it manually for myself atleast? This and the resource eating graphics enhancment features that made even a simple battle inside a nebula lag unbearably that the game was practically unplayable.
Sure I can turn those effects off, but how do I get the in-space F1 menu to work again?

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SWAT_OP-R8R Creator
SWAT_OP-R8R

1. you cant have hi-res graphics on a low performance pc ... thats logical
2. you can not disable the f1 block, this feature was neccessary and requested by the community

Reply Good karma+1 vote
Reactorcore
Reactorcore

What for was the F1 block necesary? I can't take a dump without my ship being blown up ffs.

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SWAT_OP-R8R Creator
SWAT_OP-R8R

multiplayer rp
you could alt+tab in sp to pause your game
and alt+f4 to exit the game

Reply Good karma+1 vote
Reactorcore
Reactorcore

Call me a whiner, but that is ridiculous. Throwing out one important function out of the main game like that is just wrong.

I'm telling you, many people will mention about it and complain.

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Spiky-
Spiky-

alt + f4

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578 votes submitted.

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Highest Rated (29 agree) 10/10

Crossfire is the best looking Freelancer mod. Hard to believe that this game was released seven years ago.

Nov 17 2010 by Naddy

Lowest Rated (9 agree) 1/10

Any Multi-player Freelancer Mod has to be about the community that plays within it, more than about the special effects or the ships and systems within the Mod. That said, the Crossfire community is one of the worst I have ever experienced. New players are expected to kiss the butts of the "veterans" and if you have decided to pay $20 per month to have your own clan system, you are allowed to be above the rules that govern the server. If you spot a rule infraction by one of these "elite" members…

Dec 6 2011 by bongart

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