The previous screenshots and the trailer were made with mostly 'vanilla' textures because of an issue on my side.
As such, what you've seen was mostly made with the default CoH textures. I personally apologise for this mishap and thank Lethal Dosage, the mod's creator and leader of the CoI dev team, for being vigilant.
Here are some updated screenshots:
We hope you like the new skins and don't forget to stay tuned for our November 1st release!
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Cross of Iron. We love games like Company of Heroes that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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