This is a game where all the players can be co-developers in the design process because the game is always in a state of flux. Critical Collapse is a game that all the players, a few, one or even no one can win at. One will find many similarities to other strategy board games, computer sim games, role-playing games and even real life games, so in this respect Critical Collapse is not unique, and yet each gaming session is quite unique. Each player assumes the role of the entire government of a nation, setting the direction and attitude of the nation they are creating. Game play elements include; Sponsored and Independent Foreign Aid, Intelligence and Counter Intelligence Operations, Technical, Economic and Military Research, Economic System dynamics, World Market, Open and Private Markets, Ecological and Global Disasters and Solutions, Strategic Warfare, Politics, Thievery and Diplomacy.
The requirements for team members for Critical Collapse are easy but the research is tough.
Posted by Benshelmars on Feb 25th, 2011
Anyone and every one can play Critical Collapse, but for co-designers, it is a hard road, however when it comes to research. The game is easily edited, one can learn the basics in about five minutes, yet the research that goes into a single aspect can take a minimum of months! Initial research might be a few hours to get the concepts but to fine tune these concepts requires diligence, careful reading and verifications from reliable sources. This is not an easy project for the weak of mind, one almost becomes an armature scientist during the process if not an actual scientist.
Are you willing or capable of extended periods of deep thought? If you believe you are, then make a change in this world and join the team of Critical Collapse.